Player Matchup

Atlas
Atlas
 
Atlas
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
 
Xbalanque
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
AwfulRim
Thoth
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
329W - 332L
1,457 Elo+
Party 3
Artio
Artio
CuffyClutchinson
Artio
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,328 Elo+
Party 3
Ah Puch
Ah Puch
DoxOne
Ah Puch
Level 116
God Stats
14W - 3L
1,732 SR
Queue Stats
626W - 613L
1,532 Elo+
Solo
Team Averages
Level 96
1,546 SR
1,463 Elo+

VS

Team Averages
Level 86
1,520 SR
1,448 Elo+
Nemesis
Nemesis
 
Nemesis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Baphomet
Maman Brigitte
Level 127
God Stats
2W - 1L
1,744 SR
Queue Stats
157W - 163L
1,591 Elo+
Solo
Kumbhakarna
Kumbhakarna
Millaxx
Kumbhakarna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,296 Elo+
Party 1
Artio
Artio
igrisDK
Artio
Level 66
God Stats
1W - 4L
1,355 SR
Queue Stats
416W - 423L
1,558 Elo+
Solo
Geb
Geb
torzken1243
Geb
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
5 / 1 / 1
6,526
1,305
3,861
3,909
2,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
 
Xbalanque
10
1 / 2 / 4
5,902
1,180
4,424
4,683
1,837
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
AwfulRim
Thoth
9
1 / 2 / 4
5,656
1,131
2,797
2,991
1,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 3
5,496
1,099
1,175
4,736
3,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
DoxOne
Ah Puch
11
0 / 2 / 4
5,875
1,175
4,749
4,643
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 2 / 7
6,144
1,229
3,427
5,432
3,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Maman Brigitte
Baphomet
Maman Brigitte
1
0 / 0 / 0
1,212
242
0
0
0
Kumbhakarna
Millaxx
Kumbhakarna
10
3 / 1 / 3
5,675
1,135
2,103
4,401
3,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artio
igrisDK
Artio
9
2 / 1 / 5
5,483
1,097
2,157
4,660
4,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 3 / 3
5,511
1,102
5,662
5,707
2,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
7
Kills
9
9
Deaths
7
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
1
1
5.5
W
Xbalanque
 
Xbalanque
1
2
4
1.5
L
Nemesis
 
Nemesis
1
2
7
2.25
W
Thoth
AwfulRim
Thoth
1
2
4
1.5
L
Maman Brigitte
Baphomet
Maman Brigitte
0
0
0
0
W
0
2
3
0.75
W
Ah Puch
DoxOne
Ah Puch
0
2
4
1
L
Kumbhakarna
Millaxx
Kumbhakarna
3
1
3
4.5
L
Artio
igrisDK
Artio
2
1
5
4.5
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,006
Damage
13,349
20,962
Taken
20,200
11,987
Mitigated
14,618
6,777
Healing
5,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,861
1,139
165
520
3,909
2,855
647
792
3,117
6,851
48
W
Xbalanque
 
Xbalanque
4,424
2,790
405
1,268
4,683
1,837
730
2,578
2,105
0
7,650
L
Nemesis
 
Nemesis
3,427
0
218
1,824
5,432
3,362
0
2,817
2,441
0
7,968
W
Thoth
AwfulRim
Thoth
2,797
139
0
316
2,991
1,683
343
2,686
305
3,805
0
L
Maman Brigitte
Baphomet
Maman Brigitte
0
0
0
0
0
0
0
0
0
0
0
W
1,175
76
1,802
547
4,736
3,715
223
2,072
2,664
1,798
0
W
Ah Puch
DoxOne
Ah Puch
4,749
222
445
1,309
4,643
1,897
245
1,794
2,849
17,512
0
L
Kumbhakarna
Millaxx
Kumbhakarna
2,103
103
848
1,239
4,401
3,444
0
2,604
1,716
4,482
0
L
Artio
igrisDK
Artio
2,157
215
255
564
4,660
4,823
0
3,282
1,337
3,597
0
L
5,662
910
0
406
5,707
2,989
0
3,326
2,172
12,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,455
Gold Earned
24,025
56
Minions Killed
31
0
Camps Cleared
0
443,143
Distance Traveled
358,889
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,526
1,305
7
1
0
84,934
0
W
Xbalanque
5,902
1,180
16
3
0
78,780
0
L
Nemesis
6,144
1,229
16
3
0
92,248
0
W
Thoth
5,656
1,131
6
1
0
91,900
0
L
Maman Brigitte
1,212
242
0
0
0
0
0
W
Artio
5,496
1,099
2
0
0
94,308
0
W
Ah Puch
5,875
1,175
25
5
0
93,221
0
L
Kumbhakarna
5,675
1,135
3
1
0
87,320
0
L
Artio
5,483
1,097
3
1
0
86,412
2
L
Geb
5,511
1,102
9
2
0
92,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role