Player Matchup

Charybdis
Charybdis
Inzanesane
Charybdis
Level 128
God Stats
2W - 5L
1,330 SR
Queue Stats
256W - 270L
1,460 Elo+
Solo
Vamana
Vamana
retailtimbs
Vamana
Level 156
God Stats
4W - 4L
1,403 SR
Queue Stats
458W - 446L
1,489 Elo+
Solo
Hera
Hera
tweneq
Hera
Level 36
God Stats
1W - 1L
1,253 SR
Queue Stats
27W - 31L
1,477 Elo+
Party 1
Terra
Terra
МаэстроБоли
Terra
Level 63
God Stats
2W - 0L
1,730 SR
Queue Stats
43W - 43L
1,497 Elo+
Party 1
He Bo
He Bo
Папичь
He Bo
Level 81
God Stats
3W - 0L
1,801 SR
Queue Stats
43W - 42L
1,507 Elo+
Party 1
Team Averages
Level 93
1,503 SR
1,486 Elo+

VS

Team Averages
Level 165
1,537 SR
1,496 Elo+
Danzaburou
Danzaburou
GODYO
Danzaburou
Level 298
God Stats
52W - 56L
1,535 SR
Queue Stats
2,087W - 2,084L
1,466 Elo+
Solo
Skadi
Skadi
Stuqib
Skadi
Level 149
God Stats
14W - 13L
1,425 SR
Queue Stats
891W - 905L
1,461 Elo+
Solo
Khepri
Khepri
Tromblin
Khepri
Level 143
God Stats
2W - 1L
1,915 SR
Queue Stats
144W - 147L
1,570 Elo+
Solo
Apollo
Apollo
dslide95
Apollo
Level 107
God Stats
2W - 2L
1,630 SR
Queue Stats
356W - 332L
1,515 Elo+
Solo
Chang'e
Chang'e
gsqpontus
Chang'e
Level 129
God Stats
0W - 4L
1,177 SR
Queue Stats
145W - 143L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Inzanesane
Charybdis
16
5 / 1 / 18
9,038
1,004
16,772
9,741
4,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
13
5 / 3 / 11
8,397
933
8,493
11,547
12,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hera
tweneq
Hera
15
9 / 2 / 13
9,635
1,071
10,572
7,726
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 20
9,562
1,062
7,533
13,274
14,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
2 / 3 / 17
8,218
913
8,360
7,750
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GODYO
Danzaburou
13
3 / 5 / 5
8,065
896
5,334
10,943
5,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Stuqib
Skadi
11
0 / 6 / 5
6,589
732
6,431
10,039
4,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
Tromblin
Khepri
10
0 / 5 / 6
6,388
710
3,558
11,648
10,565
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
dslide95
Apollo
12
1 / 5 / 6
6,827
759
8,314
10,800
5,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
gsqpontus
Chang'e
14
6 / 4 / 2
8,354
928
10,430
11,044
5,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
34
25
Kills
10
11
Deaths
25
79
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
GODYO
Danzaburou
3
5
5
1.1
W
Charybdis
Inzanesane
Charybdis
5
1
18
14
L
Skadi
Stuqib
Skadi
0
6
5
0.42
L
Khepri
Tromblin
Khepri
0
5
6
0.6
L
Apollo
dslide95
Apollo
1
5
6
0.8
L
Chang'e
gsqpontus
Chang'e
6
4
2
1.75
W
Vamana
5
3
11
3.5
W
Hera
tweneq
Hera
9
2
13
7.75
W
4
2
20
7
W
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,730
Damage
34,067
50,038
Taken
54,474
38,788
Mitigated
31,739
22,499
Healing
11,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
GODYO
Danzaburou
5,334
1,969
479
905
10,943
5,876
0
5,998
4,900
0
18,362
W
Charybdis
Inzanesane
Charybdis
16,772
7,648
672
2,660
9,741
4,872
3,263
1,678
8,063
0
39,935
L
Skadi
Stuqib
Skadi
6,431
2,353
109
566
10,039
4,128
96
4,008
5,733
0
13,643
L
Khepri
Tromblin
Khepri
3,558
163
284
928
11,648
10,565
0
4,846
6,678
5,267
0
L
Apollo
dslide95
Apollo
8,314
3,666
185
1,000
10,800
5,855
0
5,575
5,054
0
15,156
L
Chang'e
gsqpontus
Chang'e
10,430
588
3,777
3,159
11,044
5,315
0
7,133
3,803
19,840
0
W
Vamana
8,493
1,858
1,372
2,653
11,547
12,504
584
2,250
9,297
1,246
13,185
W
Hera
tweneq
Hera
10,572
2,991
364
1,965
7,726
3,497
1,942
3,101
4,625
21,536
0
W
7,533
1,248
5,150
4,760
13,274
14,439
938
3,435
9,839
11,942
0
W
8,360
615
1,475
1,428
7,750
3,476
971
3,524
4,226
14,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,850
Gold Earned
36,223
101
Minions Killed
80
0
Camps Cleared
0
888,090
Distance Traveled
678,838
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,065
896
25
3
0
111,954
2
W
Charybdis
9,038
1,004
52
6
0
179,180
0
L
Skadi
6,589
732
12
1
0
125,821
0
L
Khepri
6,388
710
2
0
0
127,017
0
L
Apollo
6,827
759
14
2
0
133,171
0
L
Chang'e
8,354
928
27
3
0
180,875
0
W
Vamana
8,397
933
5
1
0
163,152
0
W
Hera
9,635
1,071
25
3
0
169,391
0
W
Terra
9,562
1,062
8
1
0
188,289
0
W
He Bo
8,218
913
11
1
0
188,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role