Player Matchup

Ares
Ares
Xcloder
Ares
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,597 Elo+
Solo
Loki
Loki
fenrirlomas
Loki
Level 128
God Stats
33W - 27L
1,602 SR
Queue Stats
365W - 355L
1,550 Elo+
Party 1
Baron Samedi
Baron Samedi
o Ethxn o
Baron Samedi
Level 121
God Stats
14W - 21L
1,522 SR
Queue Stats
427W - 405L
1,480 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
owenbabowen
Ah Muzen Cab
Level 106
God Stats
20W - 9L
1,655 SR
Queue Stats
351W - 319L
1,521 Elo+
Party 4
Janus
Janus
supersergio16
Janus
Level 148
God Stats
21W - 27L
1,486 SR
Queue Stats
422W - 428L
1,570 Elo+
Party 1
Team Averages
Level 125
1,553 SR
1,544 Elo+

VS

Team Averages
Level 84
1,552 SR
1,413 Elo+
Fenrir
Fenrir
Bluebomber100
Fenrir
Level 35
God Stats
0W - 3L
1,155 SR
Queue Stats
8W - 18L
1,274 Elo+
Party 3
Medusa
Medusa
ChillyGBR
Medusa
Level 124
God Stats
1W - 1L
1,852 SR
Queue Stats
82W - 65L
1,527 Elo+
Solo
Erlang Shen
Erlang Shen
Gekogoji
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,274 Elo+
Party 3
Bacchus
Bacchus
SnowyDayDreams
Bacchus
Level 106
God Stats
2W - 2L
1,553 SR
Queue Stats
135W - 177L
1,466 Elo+
Party 2
Tiamat
Tiamat
battleboy936
Tiamat
Level 127
God Stats
5W - 4L
1,700 SR
Queue Stats
176W - 185L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Xcloder
Ares
9
2 / 2 / 1
5,694
518
4,719
9,470
6,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
5 / 2 / 2
6,750
614
5,253
9,296
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
o Ethxn o
Baron Samedi
9
0 / 2 / 1
5,394
490
3,578
4,930
1,776
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
owenbabowen
Ah Muzen Cab
11
1 / 1 / 0
6,263
569
5,659
9,130
3,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 5
6,001
546
4,953
7,315
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 3
6,256
569
7,050
10,767
3,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
ChillyGBR
Medusa
6
3 / 0 / 0
4,933
448
4,345
3,741
1,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
Gekogoji
Erlang Shen
11
1 / 1 / 1
6,468
588
3,661
9,037
6,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 1 / 2
6,335
576
2,676
8,512
8,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tiamat
9
2 / 5 / 5
6,189
563
6,955
8,270
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
9
Kills
12
12
Deaths
9
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
2
3
2.75
L
Medusa
ChillyGBR
Medusa
3
0
0
3
L
Erlang Shen
Gekogoji
Erlang Shen
1
1
1
1.5
L
2
1
2
3
W
Ares
Xcloder
Ares
2
2
1
1.25
L
Tiamat
2
5
5
0.9
W
5
2
2
3
W
Baron Samedi
o Ethxn o
Baron Samedi
0
2
1
0.25
W
Ah Muzen Cab
owenbabowen
Ah Muzen Cab
1
1
0
1
W
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,162
Damage
24,687
40,141
Taken
40,327
17,987
Mitigated
24,681
9,984
Healing
10,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,050
3,027
0
1,695
10,767
3,914
736
3,598
7,057
0
37,374
L
Medusa
ChillyGBR
Medusa
4,345
1,701
0
1,346
3,741
1,133
0
987
2,754
0
22,118
L
Erlang Shen
Gekogoji
Erlang Shen
3,661
1,855
0
2,914
9,037
6,491
178
4,089
4,859
0
38,976
L
2,676
403
0
3,021
8,512
8,922
0
902
7,610
22,605
0
W
Ares
Xcloder
Ares
4,719
895
0
1,557
9,470
6,961
0
2,584
6,886
17,784
0
L
Tiamat
6,955
836
0
1,116
8,270
4,221
26
3,272
4,797
30,166
0
W
5,253
1,964
0
2,863
9,296
3,423
0
2,355
6,941
0
40,261
W
Baron Samedi
o Ethxn o
Baron Samedi
3,578
245
84
2,128
4,930
1,776
0
97
4,833
28,228
0
W
Ah Muzen Cab
owenbabowen
Ah Muzen Cab
5,659
2,949
0
2,362
9,130
3,512
164
1,488
7,642
0
56,774
W
4,953
189
0
990
7,315
2,315
0
3,107
4,208
34,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,102
Gold Earned
30,181
301
Minions Killed
257
0
Camps Cleared
0
1,046,144
Distance Traveled
983,636
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,256
569
52
5
0
247,284
0
L
Medusa
4,933
448
43
4
0
104,073
1
L
Erlang Shen
6,468
588
68
6
0
196,103
0
L
Bacchus
6,335
576
32
3
0
228,298
2
W
Ares
5,694
518
26
2
0
222,470
1
L
Tiamat
6,189
563
62
6
0
207,878
0
W
Loki
6,750
614
64
6
0
255,946
0
W
Baron Samedi
5,394
490
49
4
0
166,771
1
W
Ah Muzen Cab
6,263
569
86
8
0
176,357
0
W
Janus
6,001
546
76
7
0
224,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role