Player Matchup

Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Oganesson118
Charybdis
Level 28
God Stats
32W - 31L
1,583 SR
Queue Stats
81W - 76L
1,505 Elo+
Party 1
Jormungandr
Jormungandr
SIugmeister
Jormungandr
Level 66
God Stats
0W - 1L
1,684 SR
Queue Stats
13W - 16L
1,380 Elo+
Solo
Maui
Maui
Skep Ops
Maui
Level 67
God Stats
2W - 6L
1,347 SR
Queue Stats
108W - 101L
1,462 Elo+
Party 1
Ao Kuang
Ao Kuang
ksmax123
Ao Kuang
Level 47
God Stats
5W - 5L
1,593 SR
Queue Stats
53W - 56L
1,427 Elo+
Party 1
Team Averages
Level 67
1,542 SR
1,455 Elo+

VS

Team Averages
Level 100
1,553 SR
1,496 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ADMC_Blaze
Hades
Level 107
God Stats
10W - 5L
1,646 SR
Queue Stats
203W - 179L
1,488 Elo+
Solo
Ganesha
Ganesha
DannikJerriko
Ganesha
Level 60
God Stats
3W - 2L
1,742 SR
Queue Stats
54W - 37L
1,579 Elo+
Solo
Izanami
Izanami
VItheVI
Izanami
Level 119
God Stats
24W - 14L
1,582 SR
Queue Stats
156W - 129L
1,537 Elo+
Solo
Kukulkan
Kukulkan
zaymakkindabakk
Kukulkan
Level 57
God Stats
2W - 2L
1,295 SR
Queue Stats
23W - 29L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
0 / 4 / 1
8,145
543
7,371
10,263
3,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Oganesson118
Charybdis
13
1 / 2 / 1
7,655
510
7,781
9,240
3,172
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jormungandr
SIugmeister
Jormungandr
13
1 / 5 / 0
7,586
506
9,218
19,553
13,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Maui
10
0 / 2 / 2
7,017
468
3,472
12,580
7,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
ksmax123
Ao Kuang
11
2 / 5 / 0
7,002
467
5,253
12,720
4,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
5 / 1 / 6
9,777
652
7,085
12,421
5,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
16
5 / 1 / 1
10,543
703
15,476
15,606
10,658
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
11
1 / 0 / 6
7,929
529
5,900
12,240
9,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
VItheVI
Izanami
15
3 / 3 / 2
9,068
605
9,167
10,927
4,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
15
4 / 0 / 1
9,502
633
6,500
8,471
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
18
18
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
4
1
0.13
W
Ne Zha
 
Ne Zha
5
1
6
8
W
Hades
5
1
1
5.5
W
Ganesha
1
0
6
4
L
Charybdis
Oganesson118
Charybdis
1
2
1
0.75
L
Jormungandr
SIugmeister
Jormungandr
1
5
0
0.2
L
Maui
0
2
2
0.5
W
Izanami
VItheVI
Izanami
3
3
2
1.33
L
Ao Kuang
ksmax123
Ao Kuang
2
5
0
0.4
W
Kukulkan
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,095
Damage
44,128
64,356
Taken
59,665
32,946
Mitigated
34,491
17,098
Healing
23,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,371
908
0
1,849
10,263
3,940
0
3,245
7,018
75,203
0
W
Ne Zha
 
Ne Zha
7,085
2,416
0
3,065
12,421
5,753
0
1,757
10,598
0
88,516
W
Hades
15,476
1,980
304
11,407
15,606
10,658
340
9,967
5,627
85,218
0
W
Ganesha
5,900
700
0
3,113
12,240
9,945
0
2,635
9,557
18,362
0
L
Charybdis
Oganesson118
Charybdis
7,781
5,678
0
2,543
9,240
3,172
0
3,492
5,748
0
64,330
L
Jormungandr
SIugmeister
Jormungandr
9,218
2,668
0
5,352
19,553
13,445
0
13,860
5,693
62,581
176
L
Maui
3,472
1,228
1,698
2,579
12,580
7,771
208
5,045
7,535
18,322
0
W
Izanami
VItheVI
Izanami
9,167
6,413
0
4,091
10,927
4,591
2,437
5,835
5,036
0
85,270
L
Ao Kuang
ksmax123
Ao Kuang
5,253
1,573
0
3,077
12,720
4,618
0
2,234
10,486
45,569
0
W
Kukulkan
6,500
360
0
1,118
8,471
3,544
420
4,886
3,359
69,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,405
Gold Earned
46,819
445
Minions Killed
526
0
Camps Cleared
0
1,363,839
Distance Traveled
1,536,631
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,145
543
138
9
0
275,360
0
W
Ne Zha
9,777
652
113
8
0
338,507
0
W
Hades
10,543
703
139
9
0
284,384
3
W
Ganesha
7,929
529
3
0
0
323,651
5
L
Charybdis
7,655
510
117
8
0
280,251
0
L
Jormungandr
7,586
506
89
6
0
258,080
2
L
Maui
7,017
468
22
1
0
299,105
0
W
Izanami
9,068
605
149
10
0
274,526
2
L
Ao Kuang
7,002
467
79
5
0
251,043
0
W
Kukulkan
9,502
633
122
8
0
315,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role