Player Matchup

Neith
Neith
II Get Hyphy II
Neith
Level 121
God Stats
33W - 29L
1,530 SR
Queue Stats
363W - 407L
1,314 Elo+
Solo
Bastet
Bastet
Spoon2772
Bastet
Level 143
God Stats
14W - 13L
1,569 SR
Queue Stats
304W - 294L
1,435 Elo+
Solo
Janus
Janus
TheBarberrien
Janus
Level 67
God Stats
0W - 2L
1,273 SR
Queue Stats
3W - 12L
1,109 Elo+
Solo
Team Averages
Level 110
1,457 SR
1,286 Elo+

VS

Team Averages
Level 117
1,489 SR
1,416 Elo+
Ra
Ra
 
Ra
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
FLEX212
Nemesis
Level 144
God Stats
2W - 3L
1,344 SR
Queue Stats
565W - 660L
1,285 Elo+
Solo
Cthulhu
Cthulhu
FYLBingBong
Cthulhu
Level 67
God Stats
5W - 1L
1,622 SR
Queue Stats
38W - 30L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
7,106
711
6,067
6,636
2,248
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bastet
Spoon2772
Bastet
10
1 / 2 / 0
6,988
699
9,882
9,459
3,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
1 / 2 / 0
7,105
711
4,418
5,518
1,990
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
3 / 2 / 4
7,883
788
6,001
6,874
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
FLEX212
Nemesis
9
2 / 0 / 4
7,589
759
5,455
7,834
5,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
FYLBingBong
Cthulhu
10
3 / 0 / 4
7,720
772
6,163
10,145
9,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
8
8
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
4
2.5
W
Nemesis
FLEX212
Nemesis
2
0
4
4
W
Cthulhu
FYLBingBong
Cthulhu
3
0
4
5
L
0
4
1
0.13
L
Bastet
Spoon2772
Bastet
1
2
0
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,367
Damage
17,619
21,613
Taken
24,853
7,676
Mitigated
16,880
3,745
Healing
4,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,001
832
792
792
6,874
2,354
433
1,669
5,205
33,213
0
W
Nemesis
FLEX212
Nemesis
5,455
1,748
0
1,628
7,834
5,293
0
1,235
6,599
0
12,861
W
Cthulhu
FYLBingBong
Cthulhu
6,163
433
101
789
10,145
9,233
140
1,816
8,329
18,427
298
L
6,067
2,328
116
996
6,636
2,248
468
3,043
3,263
0
29,101
L
Bastet
Spoon2772
Bastet
9,882
2,292
0
2,553
9,459
3,438
0
4,806
4,234
0
28,040
L
4,418
391
0
80
5,518
1,990
0
4,152
1,271
18,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,199
Gold Earned
23,192
102
Minions Killed
91
0
Camps Cleared
0
557,000
Distance Traveled
538,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,883
788
51
5
0
155,343
0
W
Nemesis
7,589
759
19
2
0
189,945
0
W
Cthulhu
7,720
772
21
2
0
193,331
0
L
Neith
7,106
711
53
5
0
155,235
0
L
Bastet
6,988
699
34
3
0
210,867
0
L
Janus
7,105
711
15
2
0
190,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role