Player Matchup

Serqet
Serqet
AwPeasley
Serqet
Level 158
God Stats
2W - 2L
1,290 SR
Queue Stats
99W - 97L
1,580 Elo+
Solo
Mulan
Mulan
DecentGlint0
Mulan
Level 82
God Stats
3W - 3L
1,513 SR
Queue Stats
16W - 13L
1,518 Elo+
Solo
Anubis
Anubis
DoctorFaustus
Anubis
Level 152
God Stats
0W - 3L
1,543 SR
Queue Stats
159W - 157L
1,594 Elo+
Solo
Skadi
Skadi
JingJay
Skadi
Level 168
God Stats
29W - 24L
1,661 SR
Queue Stats
466W - 526L
1,454 Elo+
Party 1
Kuzenbo
Kuzenbo
Psikoklown
Kuzenbo
Level 135
God Stats
6W - 1L
1,859 SR
Queue Stats
106W - 110L
1,492 Elo+
Party 1
Team Averages
Level 139
1,573 SR
1,527 Elo+

VS

Team Averages
Level 122
1,550 SR
1,585 Elo+
Achilles
Achilles
AhegaoAlice
Achilles
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,543 Elo+
Solo
Ra
Ra
Discordia05
Ra
Level 126
God Stats
17W - 12L
1,662 SR
Queue Stats
183W - 163L
1,506 Elo+
Solo
Ullr
Ullr
NotAHawk
Ullr
Level 156
God Stats
1W - 0L
1,743 SR
Queue Stats
10W - 3L
1,624 Elo+
Solo
Baron Samedi
Baron Samedi
TonyBamanboni
Baron Samedi
Level 134
God Stats
2W - 1L
1,267 SR
Queue Stats
159W - 84L
1,704 Elo+
Solo
Susano
Susano
killer112108
Susano
Level 128
God Stats
9W - 8L
1,576 SR
Queue Stats
304W - 274L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AwPeasley
Serqet
13
0 / 3 / 2
8,215
456
5,569
12,730
5,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 7 / 0
7,939
441
3,204
17,368
14,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 3 / 0
9,745
541
11,197
10,786
4,824
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
JingJay
Skadi
15
2 / 2 / 1
9,517
529
10,454
9,268
3,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
Psikoklown
Kuzenbo
11
1 / 2 / 0
7,996
444
6,463
13,653
16,153
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AhegaoAlice
Achilles
14
3 / 3 / 5
9,018
501
5,303
16,487
15,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 1 / 4
10,418
579
5,447
8,900
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ullr
17
1 / 0 / 1
10,371
576
4,404
10,602
5,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
TonyBamanboni
Baron Samedi
18
8 / 0 / 5
12,081
671
16,502
12,833
10,519
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
15
4 / 1 / 8
9,212
512
9,341
14,888
6,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
5
Kills
17
17
Deaths
5
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
AhegaoAlice
Achilles
3
3
5
1.83
L
Serqet
AwPeasley
Serqet
0
3
2
0.33
L
0
7
0
0
W
1
1
4
3
L
2
3
0
0.67
L
Skadi
JingJay
Skadi
2
2
1
1.25
W
Ullr
1
0
1
1.5
L
Kuzenbo
Psikoklown
Kuzenbo
1
2
0
0.5
W
Baron Samedi
TonyBamanboni
Baron Samedi
8
0
5
10.5
W
Susano
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,887
Damage
40,997
63,805
Taken
63,710
44,420
Mitigated
39,960
8,825
Healing
27,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AhegaoAlice
Achilles
5,303
1,124
0
2,977
16,487
15,098
0
4,985
11,324
0
18,965
L
Serqet
AwPeasley
Serqet
5,569
660
0
640
12,730
5,339
0
4,457
8,273
0
61,201
L
3,204
268
0
1,955
17,368
14,385
0
9,416
7,952
0
43,159
W
5,447
384
1,786
3,220
8,900
3,011
0
5,801
2,894
98,626
0
L
11,197
136
0
3,566
10,786
4,824
1,237
4,026
6,685
100,044
0
L
Skadi
JingJay
Skadi
10,454
4,423
0
857
9,268
3,719
810
1,000
8,268
0
86,657
W
Ullr
4,404
1,779
0
2,884
10,602
5,117
1,755
1,681
8,921
0
95,092
L
Kuzenbo
Psikoklown
Kuzenbo
6,463
2,731
0
1,807
13,653
16,153
9
2,975
10,678
28,374
0
W
Baron Samedi
TonyBamanboni
Baron Samedi
16,502
2,496
1,541
8,837
12,833
10,519
164
2,625
9,668
100,940
0
W
Susano
9,341
1,642
0
6,605
14,888
6,215
176
2,992
11,554
0
70,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,412
Gold Earned
51,100
511
Minions Killed
625
0
Camps Cleared
0
1,590,815
Distance Traveled
1,802,489
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,018
501
17
1
0
346,107
0
L
Serqet
8,215
456
89
5
0
302,905
0
L
Mulan
7,939
441
76
4
0
290,227
4
W
Ra
10,418
579
181
10
0
371,351
4
L
Anubis
9,745
541
163
9
0
324,461
3
L
Skadi
9,517
529
156
9
0
322,297
2
W
Ullr
10,371
576
178
10
0
352,522
1
L
Kuzenbo
7,996
444
27
2
0
350,925
4
W
Baron Samedi
12,081
671
158
9
0
321,691
0
W
Susano
9,212
512
91
5
0
410,818
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role