Player Matchup

Chronos
Chronos
 
Chronos
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
L0v3r-0F-D4nK-99
Gilgamesh
Level 141
God Stats
1W - 1L
1,523 SR
Queue Stats
170W - 162L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
MuncherKid122
Danzaburou
Level 127
God Stats
6W - 5L
1,396 SR
Queue Stats
514W - 525L
1,453 Elo+
Party 1
Sylvanus
Sylvanus
Sixmdm_yt
Sylvanus
Level 66
God Stats
2W - 1L
1,549 SR
Queue Stats
80W - 76L
1,520 Elo+
Solo
Athena
Athena
WintersRage_
Athena
Level 142
God Stats
0W - 2L
1,179 SR
Queue Stats
88W - 77L
1,498 Elo+
Party 1
Team Averages
Level 115
1,429 SR
1,488 Elo+

VS

Team Averages
Level 105
1,581 SR
1,464 Elo+
Agni
Agni
 
Agni
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
FMBob
Discordia
Level 70
God Stats
6W - 5L
1,496 SR
Queue Stats
461W - 450L
1,524 Elo+
Solo
Nox
Nox
Satelite04
Nox
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 41L
1,480 Elo+
Solo
Ix Chel
Ix Chel
Taze Merc
Ix Chel
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,298 Elo+
Solo
Xbalanque
Xbalanque
jackrages123
Xbalanque
Level 115
God Stats
4W - 1L
1,907 SR
Queue Stats
549W - 553L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
3 / 3 / 6
10,054
718
7,993
14,212
7,927
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
12
0 / 6 / 6
8,015
573
6,005
17,910
21,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
MuncherKid122
Danzaburou
19
6 / 4 / 3
11,694
835
28,440
18,779
10,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Sixmdm_yt
Sylvanus
15
1 / 3 / 5
9,451
675
2,992
14,925
20,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Athena
16
0 / 6 / 8
9,110
651
10,810
24,300
29,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
5 / 1 / 15
10,739
767
15,123
8,893
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
FMBob
Discordia
17
3 / 2 / 9
10,156
725
19,262
11,298
4,629
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 2 / 11
9,501
679
13,464
13,178
6,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
Taze Merc
Ix Chel
16
2 / 3 / 11
9,396
671
8,421
14,877
6,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
jackrages123
Xbalanque
18
10 / 2 / 11
11,185
799
19,339
13,425
6,162
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
79
10
Kills
22
22
Deaths
10
28
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
3
6
2
W
Agni
 
Agni
5
1
15
12.5
W
Discordia
FMBob
Discordia
3
2
9
3.75
L
Gilgamesh
0
6
6
0.5
L
Danzaburou
MuncherKid122
Danzaburou
6
4
3
1.88
W
2
2
11
3.75
L
Sylvanus
Sixmdm_yt
Sylvanus
1
3
5
1.17
W
Ix Chel
Taze Merc
Ix Chel
2
3
11
2.5
L
Athena
0
6
8
0.67
W
Xbalanque
jackrages123
Xbalanque
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,240
Damage
75,609
90,126
Taken
61,671
89,653
Mitigated
27,120
33,431
Healing
37,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
7,993
1,625
964
1,483
14,212
7,927
330
10,212
4,000
29,110
0
W
Agni
 
Agni
15,123
1,013
1,478
1,329
8,893
3,627
266
3,101
5,622
32,910
0
W
Discordia
FMBob
Discordia
19,262
1,369
5,183
1,661
11,298
4,629
176
3,891
7,285
40,324
0
L
Gilgamesh
6,005
336
1,450
1,929
17,910
21,165
0
11,771
6,139
0
11,998
L
Danzaburou
MuncherKid122
Danzaburou
28,440
4,308
746
4,431
18,779
10,964
83
11,978
6,801
0
54,549
W
13,464
1,464
1,539
1,789
13,178
6,443
390
4,728
8,274
22,201
0
L
Sylvanus
Sixmdm_yt
Sylvanus
2,992
1,169
10,006
5,082
14,925
20,245
25
9,469
5,456
9,001
0
W
Ix Chel
Taze Merc
Ix Chel
8,421
1,371
12,228
5,919
14,877
6,259
297
6,113
8,611
19,670
0
L
Athena
10,810
2,062
2,501
4,839
24,300
29,352
47
12,840
11,460
18,500
0
W
Xbalanque
jackrages123
Xbalanque
19,339
9,449
2,930
3,692
13,425
6,162
396
3,962
9,339
0
29,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,324
Gold Earned
50,977
151
Minions Killed
198
0
Camps Cleared
0
1,217,648
Distance Traveled
1,336,419
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,054
718
46
3
0
251,363
0
W
Agni
10,739
767
47
3
0
270,814
0
W
Discordia
10,156
725
59
4
0
275,009
0
L
Gilgamesh
8,015
573
9
1
0
217,901
0
L
Danzaburou
11,694
835
75
5
0
261,312
0
W
Nox
9,501
679
37
3
0
257,515
0
L
Sylvanus
9,451
675
8
1
0
219,234
0
W
Ix Chel
9,396
671
27
2
0
273,741
0
L
Athena
9,110
651
13
1
0
267,838
0
W
Xbalanque
11,185
799
28
2
0
259,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role