Player Matchup

Amaterasu
Amaterasu
Fwiff
Amaterasu
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 25L
1,538 Elo+
Party 1
Fafnir
Fafnir
QugenSpade
Fafnir
Level 84
God Stats
8W - 6L
1,574 SR
Queue Stats
100W - 103L
1,530 Elo+
Solo
Ix Chel
Ix Chel
TurnipToes
Ix Chel
Level 30
God Stats
2W - 6L
1,500 SR
Queue Stats
30W - 30L
1,348 Elo+
Solo
Xbalanque
Xbalanque
ngocpsvt
Xbalanque
Level 205
God Stats
243W - 158L
1,587 SR
Queue Stats
1,370W - 1,342L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
snowmann999
Gilgamesh
Level 68
God Stats
39W - 17L
1,840 SR
Queue Stats
67W - 36L
1,679 Elo+
Party 1
Team Averages
Level 91
1,600 SR
1,516 Elo+

VS

Team Averages
Level 76
1,555 SR
1,488 Elo+
Ares
Ares
ArcticFaZe22
Ares
Level 69
God Stats
7W - 1L
1,467 SR
Queue Stats
74W - 52L
1,518 Elo+
Solo
King Arthur
King Arthur
LORD D3ATH14
King Arthur
Level 82
God Stats
17W - 17L
1,528 SR
Queue Stats
138W - 133L
1,475 Elo+
Party 2
Aphrodite
Aphrodite
SilverWolf XXXX
Aphrodite
Level 69
God Stats
128W - 99L
1,536 SR
Queue Stats
140W - 135L
1,475 Elo+
Party 2
Merlin
Merlin
beystone
Merlin
Level 53
God Stats
17W - 18L
1,569 SR
Queue Stats
190W - 196L
1,502 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xXBengalaXx
Ah Muzen Cab
Level 106
God Stats
11W - 6L
1,677 SR
Queue Stats
541W - 537L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fwiff
Amaterasu
11
2 / 2 / 2
6,169
1,234
3,103
6,975
4,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
QugenSpade
Fafnir
9
0 / 0 / 0
4,932
986
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ix Chel
TurnipToes
Ix Chel
11
0 / 3 / 3
5,772
1,154
2,741
5,078
1,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
ngocpsvt
Xbalanque
11
2 / 1 / 3
6,849
1,370
4,801
6,692
3,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
snowmann999
Gilgamesh
11
1 / 2 / 4
6,247
1,249
5,401
7,227
3,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

351

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
6,325
1,265
3,769
5,212
4,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
LORD D3ATH14
King Arthur
11
4 / 1 / 4
6,661
1,332
6,649
5,655
7,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
SilverWolf XXXX
Aphrodite
11
2 / 1 / 6
6,857
1,371
2,477
2,940
2,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
beystone
Merlin
11
1 / 1 / 5
6,008
1,202
5,646
3,111
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
xXBengalaXx
Ah Muzen Cab
11
0 / 0 / 7
5,745
1,149
4,410
1,518
714
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
5
Kills
8
8
Deaths
5
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
Amaterasu
Fwiff
Amaterasu
2
2
2
1.5
W
King Arthur
LORD D3ATH14
King Arthur
4
1
4
6
L
Fafnir
QugenSpade
Fafnir
0
0
0
0
W
Aphrodite
SilverWolf XXXX
Aphrodite
2
1
6
5
L
Ix Chel
TurnipToes
Ix Chel
0
3
3
0.5
W
Merlin
beystone
Merlin
1
1
5
3.5
L
Xbalanque
ngocpsvt
Xbalanque
2
1
3
3.5
L
Gilgamesh
snowmann999
Gilgamesh
1
2
4
1.5
W
Ah Muzen Cab
xXBengalaXx
Ah Muzen Cab
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,046
Damage
22,951
25,972
Taken
18,436
13,251
Mitigated
16,345
2,571
Healing
4,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,769
677
0
596
5,212
4,457
0
697
4,396
9,940
0
L
Amaterasu
Fwiff
Amaterasu
3,103
1,619
0
1,016
6,975
4,108
0
3,552
3,423
0
4,938
W
King Arthur
LORD D3ATH14
King Arthur
6,649
858
313
385
5,655
7,094
0
1,202
4,126
0
15,139
L
Fafnir
QugenSpade
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
SilverWolf XXXX
Aphrodite
2,477
98
2,526
900
2,940
2,752
0
251
2,689
6,080
0
L
Ix Chel
TurnipToes
Ix Chel
2,741
627
756
377
5,078
1,869
0
1,465
3,600
21,847
0
W
Merlin
beystone
Merlin
5,646
489
0
110
3,111
1,328
0
333
2,742
18,230
0
L
Xbalanque
ngocpsvt
Xbalanque
4,801
1,430
0
422
6,692
3,329
0
1,996
4,644
0
16,032
L
Gilgamesh
snowmann999
Gilgamesh
5,401
1,664
0
0
7,227
3,945
0
4,767
2,413
0
10,766
W
Ah Muzen Cab
xXBengalaXx
Ah Muzen Cab
4,410
727
0
97
1,518
714
0
258
1,260
0
13,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,969
Gold Earned
31,596
104
Minions Killed
98
3
Camps Cleared
4
367,918
Distance Traveled
533,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,325
1,265
16
3
1
100,903
0
L
Amaterasu
6,169
1,234
7
1
1
102,769
0
W
King Arthur
6,661
1,332
20
4
0
111,474
0
L
Fafnir
4,932
986
0
0
0
915
0
W
Aphrodite
6,857
1,371
14
3
1
107,819
0
L
Ix Chel
5,772
1,154
41
8
0
81,993
0
W
Merlin
6,008
1,202
27
5
1
89,665
0
L
Xbalanque
6,849
1,370
26
5
0
75,357
0
L
Gilgamesh
6,247
1,249
30
6
2
106,884
0
W
Ah Muzen Cab
5,745
1,149
21
4
1
123,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role