Player Matchup

Jing Wei
Jing Wei
Brandon123111
Jing Wei
Level 145
God Stats
4W - 5L
1,384 SR
Queue Stats
23W - 39L
1,387 Elo+
Party 3
Merlin
Merlin
DreamFruits
Merlin
Level 127
God Stats
3W - 2L
1,372 SR
Queue Stats
61W - 58L
1,456 Elo+
Solo
Athena
Athena
Mygreen
Athena
Level 184
God Stats
116W - 144L
1,492 SR
Queue Stats
285W - 328L
1,436 Elo+
Solo
Loki
Loki
Sleepingforesth
Loki
Level 157
God Stats
4W - 4L
1,530 SR
Queue Stats
38W - 44L
1,472 Elo+
Party 3
Arachne
Arachne
efanthesimp
Arachne
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
35W - 32L
1,355 Elo+
Solo
Team Averages
Level 140
1,456 SR
1,421 Elo+

VS

Team Averages
Level 93
1,507 SR
1,477 Elo+
Yu Huang
Yu Huang
Lord Kidomaru
Yu Huang
Level 148
God Stats
4W - 3L
1,547 SR
Queue Stats
317W - 347L
1,522 Elo+
Party 1
Fenrir
Fenrir
NateTheNorm
Fenrir
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 31L
1,528 Elo+
Party 1
Scylla
Scylla
RaGe 1cE
Scylla
Level 68
God Stats
0W - 2L
1,594 SR
Queue Stats
33W - 48L
1,383 Elo+
Party 2
Surtr
Surtr
RaGe T1TAN
Surtr
Level 67
God Stats
20W - 18L
1,533 SR
Queue Stats
48W - 50L
1,434 Elo+
Party 2
Hou Yi
Hou Yi
iTheRapperMC
Hou Yi
Level 126
God Stats
3W - 3L
1,358 SR
Queue Stats
197W - 196L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Brandon123111
Jing Wei
15
1 / 0 / 7
8,272
827
7,199
10,322
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Merlin
16
1 / 0 / 5
9,117
912
9,545
4,834
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
Mygreen
Athena
15
2 / 0 / 9
8,681
868
4,483
10,038
11,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
6 / 3 / 7
9,056
906
15,552
12,620
5,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
efanthesimp
Arachne
15
6 / 1 / 3
8,874
887
5,648
10,239
5,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Lord Kidomaru
Yu Huang
13
0 / 2 / 2
7,497
750
9,781
8,391
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
13
1 / 6 / 2
7,743
774
7,481
11,716
5,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
RaGe 1cE
Scylla
15
1 / 2 / 0
8,152
815
5,597
6,781
2,674
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
13
1 / 4 / 1
7,618
762
10,636
13,053
9,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
15
1 / 2 / 2
8,362
836
4,223
10,214
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
16
Kills
4
4
Deaths
16
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Brandon123111
Jing Wei
1
0
7
4.5
W
Merlin
1
0
5
3.5
L
Yu Huang
Lord Kidomaru
Yu Huang
0
2
2
0.5
W
Athena
Mygreen
Athena
2
0
9
6.5
L
Fenrir
1
6
2
0.33
L
Scylla
RaGe 1cE
Scylla
1
2
0
0.5
L
Surtr
1
4
1
0.38
W
6
3
7
3.17
W
Arachne
efanthesimp
Arachne
6
1
3
7.5
L
Hou Yi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,427
Damage
37,718
48,053
Taken
50,155
28,469
Mitigated
25,271
10,597
Healing
7,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Brandon123111
Jing Wei
7,199
5,302
0
3,043
10,322
4,271
0
3,791
6,531
0
32,195
W
Merlin
9,545
479
0
2,422
4,834
2,164
626
2,111
2,723
45,565
0
L
Yu Huang
Lord Kidomaru
Yu Huang
9,781
840
0
600
8,391
3,468
0
2,320
6,071
21,127
0
W
Athena
Mygreen
Athena
4,483
653
0
1,940
10,038
11,282
48
2,796
7,242
12,574
0
L
Fenrir
7,481
1,277
0
832
11,716
5,291
275
3,008
8,708
0
18,561
L
Scylla
RaGe 1cE
Scylla
5,597
859
224
485
6,781
2,674
639
2,340
4,441
22,390
0
L
Surtr
10,636
3,617
0
3,605
13,053
9,417
3
3,754
9,299
568
23,013
W
15,552
4,308
0
669
12,620
5,555
0
2,991
9,629
0
36,195
W
Arachne
efanthesimp
Arachne
5,648
4,464
0
2,523
10,239
5,197
0
4,090
6,149
0
27,503
L
Hou Yi
4,223
2,068
0
1,927
10,214
4,421
295
2,606
7,608
0
23,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,000
Gold Earned
39,372
253
Minions Killed
193
0
Camps Cleared
0
1,174,106
Distance Traveled
1,017,500
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,272
827
60
6
0
223,284
0
W
Merlin
9,117
912
94
9
0
218,107
0
L
Yu Huang
7,497
750
39
4
0
212,132
0
W
Athena
8,681
868
14
1
0
244,402
0
L
Fenrir
7,743
774
21
2
0
199,872
0
L
Scylla
8,152
815
51
5
0
190,300
4
L
Surtr
7,618
762
29
3
0
212,083
0
W
Loki
9,056
906
47
5
0
244,298
2
W
Arachne
8,874
887
38
4
0
244,015
0
L
Hou Yi
8,362
836
53
5
0
203,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role