Player Matchup

Poseidon
Poseidon
Aneh92
Poseidon
Level 95
God Stats
44W - 42L
1,508 SR
Queue Stats
183W - 183L
1,440 Elo+
Party 1
Thanatos
Thanatos
Obranca
Thanatos
Level 103
God Stats
17W - 17L
1,476 SR
Queue Stats
250W - 255L
1,439 Elo+
Party 1
Bellona
Bellona
XxTritonxX77
Bellona
Level 99
God Stats
4W - 5L
1,419 SR
Queue Stats
405W - 434L
1,358 Elo+
Solo
Ah Puch
Ah Puch
juanNahuel
Ah Puch
Level 104
God Stats
1W - 0L
1,271 SR
Queue Stats
3W - 3L
1,425 Elo+
Solo
Ganesha
Ganesha
minecart543
Ganesha
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,256 Elo+
Solo
Team Averages
Level 89
1,435 SR
1,384 Elo+

VS

Team Averages
Level 108
1,520 SR
1,437 Elo+
Loki
Loki
 
Loki
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
OnyxCougar1250
Izanami
Level 100
God Stats
43W - 45L
1,467 SR
Queue Stats
796W - 881L
1,451 Elo+
Party 2
Zeus
Zeus
T3XASCH4RM3R
Zeus
Level 139
God Stats
13W - 8L
1,631 SR
Queue Stats
400W - 446L
1,359 Elo+
Solo
Ares
Ares
THESEACLOWN
Ares
Level 108
God Stats
484W - 516L
1,455 SR
Queue Stats
682W - 706L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
xSenor Sniffles
Sun Wukong
Level 139
God Stats
60W - 47L
1,546 SR
Queue Stats
630W - 670L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Aneh92
Poseidon
16
1 / 1 / 7
9,631
1,070
4,982
4,961
2,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Obranca
Thanatos
16
11 / 0 / 1
11,927
1,325
13,380
7,245
3,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
XxTritonxX77
Bellona
16
2 / 4 / 10
9,896
1,100
8,847
10,734
12,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
juanNahuel
Ah Puch
16
0 / 1 / 10
9,537
1,060
7,936
3,979
2,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
minecart543
Ganesha
16
0 / 1 / 12
10,622
1,180
5,130
9,437
10,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

359

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 7 / 2
9,966
1,107
13,111
18,370
7,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 5 / 5
9,465
1,052
7,013
14,275
6,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 2 / 2
8,488
943
5,360
4,053
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 0 / 0
6,490
721
0
0
0
Sun Wukong
xSenor Sniffles
Sun Wukong
15
3 / 0 / 2
9,974
1,108
6,666
6,678
7,959
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
14
Kills
7
7
Deaths
14
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
7
2
0.71
W
Poseidon
Aneh92
Poseidon
1
1
7
4.5
W
Thanatos
Obranca
Thanatos
11
0
1
11.5
L
0
5
5
0.5
L
0
2
2
0.5
L
0
0
0
0
W
Bellona
XxTritonxX77
Bellona
2
4
10
1.75
W
Ah Puch
juanNahuel
Ah Puch
0
1
10
5
W
Ganesha
minecart543
Ganesha
0
1
12
6
L
Sun Wukong
xSenor Sniffles
Sun Wukong
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,275
Damage
32,150
36,356
Taken
43,376
31,472
Mitigated
22,325
9,260
Healing
2,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
13,111
3,446
120
291
18,370
7,148
0
7,337
10,538
0
25,730
W
Poseidon
Aneh92
Poseidon
4,982
656
0
275
4,961
2,500
0
202
4,600
21,538
0
W
Thanatos
Obranca
Thanatos
13,380
6,209
0
6,028
7,245
3,975
0
650
6,345
0
25,142
L
7,013
4,810
0
888
14,275
6,001
0
5,142
8,959
0
20,250
L
5,360
1,144
0
0
4,053
1,217
0
1,646
2,290
7,785
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
XxTritonxX77
Bellona
8,847
2,583
0
804
10,734
12,792
0
2,152
8,162
0
19,797
W
Ah Puch
juanNahuel
Ah Puch
7,936
784
0
999
3,979
2,017
0
273
3,644
34,137
0
W
Ganesha
minecart543
Ganesha
5,130
329
0
1,154
9,437
10,188
0
1,727
7,290
14,484
0
L
Sun Wukong
xSenor Sniffles
Sun Wukong
6,666
672
0
1,125
6,678
7,959
0
3,923
2,707
0
15,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,613
Gold Earned
44,383
174
Minions Killed
114
10
Camps Cleared
3
903,479
Distance Traveled
542,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,966
1,107
20
2
0
172,732
0
W
Poseidon
9,631
1,070
61
7
4
173,460
0
W
Thanatos
11,927
1,325
25
3
4
185,811
0
L
Izanami
9,465
1,052
58
6
0
143,915
0
L
Zeus
8,488
943
15
2
2
66,611
0
L
Ares
6,490
721
0
0
0
0
0
W
Bellona
9,896
1,100
25
3
1
191,927
0
W
Ah Puch
9,537
1,060
62
7
1
172,171
0
W
Ganesha
10,622
1,180
1
0
0
180,110
0
L
Sun Wukong
9,974
1,108
21
2
1
159,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role