Player Matchup

Ares
Ares
Michu70
Ares
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
marusso
Baron Samedi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
skorpion112200
Izanami
Level 25
God Stats
1W - 1L
1,232 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 46
1,411 SR
1,500 Elo+

VS

Team Averages
Level 59
1,551 SR
1,402 Elo+
Ix Chel
Ix Chel
Draco1711
Ix Chel
Level 49
God Stats
16W - 15L
1,560 SR
Queue Stats
192W - 211L
1,406 Elo+
Solo
Ao Kuang
Ao Kuang
gabeoscure2
Ao Kuang
Level 43
God Stats
1W - 2L
1,703 SR
Queue Stats
5W - 5L
1,482 Elo+
Solo
Bastet
Bastet
oXSamiraXo
Bastet
Level 85
God Stats
5W - 7L
1,392 SR
Queue Stats
41W - 68L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Michu70
Ares
12
4 / 1 / 10
8,683
868
9,176
11,798
15,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
marusso
Baron Samedi
11
7 / 3 / 5
8,864
886
9,295
8,317
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 7
8,343
834
6,302
9,537
4,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Draco1711
Ix Chel
10
2 / 2 / 1
7,864
786
6,039
7,782
7,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
gabeoscure2
Ao Kuang
10
3 / 8 / 3
7,966
797
9,928
13,672
8,244
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bastet
oXSamiraXo
Bastet
10
1 / 4 / 3
7,389
739
8,275
9,981
3,544
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
14
Kills
6
6
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Draco1711
Ix Chel
2
2
1
1.25
W
Ares
Michu70
Ares
4
1
10
9
L
Ao Kuang
gabeoscure2
Ao Kuang
3
8
3
0.56
W
Baron Samedi
marusso
Baron Samedi
7
3
5
3.17
L
Bastet
oXSamiraXo
Bastet
1
4
3
0.63
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,773
Damage
24,242
29,652
Taken
31,435
24,669
Mitigated
19,036
7,445
Healing
6,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Draco1711
Ix Chel
6,039
648
532
1,852
7,782
7,248
297
3,602
3,956
32,441
635
W
Ares
Michu70
Ares
9,176
2,235
0
1,930
11,798
15,511
0
5,893
5,905
16,497
0
L
Ao Kuang
gabeoscure2
Ao Kuang
9,928
2,822
0
2,251
13,672
8,244
0
7,782
5,674
17,462
0
W
Baron Samedi
marusso
Baron Samedi
9,295
1,508
1,390
2,681
8,317
4,742
0
4,416
3,901
36,359
0
L
Bastet
oXSamiraXo
Bastet
8,275
2,549
0
1,375
9,981
3,544
501
6,257
3,150
0
17,952
W
6,302
4,708
0
1,444
9,537
4,416
29
5,433
4,104
0
31,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,890
Gold Earned
23,219
102
Minions Killed
74
0
Camps Cleared
0
530,401
Distance Traveled
533,259
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,864
786
46
5
0
166,911
0
W
Ares
8,683
868
14
1
0
194,848
0
L
Ao Kuang
7,966
797
12
1
0
162,695
0
W
Baron Samedi
8,864
886
41
4
0
166,208
0
L
Bastet
7,389
739
16
2
0
203,653
0
W
Izanami
8,343
834
47
5
0
169,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role