Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ballocito
Morgan Le Fay
Level 128
God Stats
10W - 12L
1,508 SR
Queue Stats
656W - 728L
1,511 Elo+
Solo
Ra
Ra
FootDiveMaster
Ra
Level 148
God Stats
1W - 4L
1,474 SR
Queue Stats
54W - 49L
1,532 Elo+
Solo
Nu Wa
Nu Wa
FrodoIfo
Nu Wa
Level 154
God Stats
59W - 62L
1,510 SR
Queue Stats
252W - 270L
1,470 Elo+
Solo
Chernobog
Chernobog
Hungryproduct
Chernobog
Level 123
God Stats
2W - 4L
1,603 SR
Queue Stats
141W - 136L
1,514 Elo+
Solo
Team Averages
Level 136
1,519 SR
1,506 Elo+

VS

Team Averages
Level 117
1,561 SR
1,530 Elo+
Charybdis
Charybdis
El_gloty
Charybdis
Level 144
God Stats
120W - 91L
1,585 SR
Queue Stats
217W - 224L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
Im Colton Too
Gilgamesh
Level 85
God Stats
77W - 80L
1,532 SR
Queue Stats
452W - 462L
1,471 Elo+
Solo
Ne Zha
Ne Zha
Jlrsnake
Ne Zha
Level 124
God Stats
20W - 10L
1,698 SR
Queue Stats
189W - 136L
1,675 Elo+
Solo
Anubis
Anubis
Jordi0115
Anubis
Level 103
God Stats
5W - 3L
1,628 SR
Queue Stats
145W - 133L
1,503 Elo+
Solo
Ravana
Ravana
Smeezizss
Ravana
Level 129
God Stats
3W - 4L
1,360 SR
Queue Stats
217W - 318L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
3 / 2 / 0
4,498
750
3,046
6,247
1,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
Ballocito
Morgan Le Fay
7
0 / 2 / 0
3,927
655
1,430
5,683
1,418
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

6
1 / 1 / 2
4,191
699
1,588
5,746
3,704
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
FrodoIfo
Nu Wa
6
1 / 3 / 0
3,737
623
1,637
4,102
776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Hungryproduct
Chernobog
7
1 / 0 / 2
4,262
710
3,256
3,035
850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
El_gloty
Charybdis
7
1 / 2 / 0
4,053
676
3,555
3,857
1,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Im Colton Too
Gilgamesh
6
0 / 1 / 2
3,572
595
2,216
5,562
3,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
Jlrsnake
Ne Zha
8
1 / 1 / 0
4,554
759
3,289
4,392
1,999
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Jordi0115
Anubis
8
3 / 1 / 2
5,234
872
3,162
4,470
1,833
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
Smeezizss
Ravana
8
3 / 1 / 2
4,906
818
3,256
3,319
1,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
6
Kills
8
8
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
2
0
1.5
L
Morgan Le Fay
Ballocito
Morgan Le Fay
0
2
0
0
W
Charybdis
El_gloty
Charybdis
1
2
0
0.5
L
1
1
2
2
L
Nu Wa
FrodoIfo
Nu Wa
1
3
0
0.33
L
Chernobog
Hungryproduct
Chernobog
1
0
2
2
W
Gilgamesh
Im Colton Too
Gilgamesh
0
1
2
1
W
Ne Zha
Jlrsnake
Ne Zha
1
1
0
1
W
Anubis
Jordi0115
Anubis
3
1
2
4
W
Ravana
Smeezizss
Ravana
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,957
Damage
15,478
24,813
Taken
21,600
8,253
Mitigated
9,834
9,249
Healing
7,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,046
1,403
0
1,842
6,247
1,505
0
2,043
4,204
0
17,317
L
Morgan Le Fay
Ballocito
Morgan Le Fay
1,430
302
0
2,524
5,683
1,418
0
0
5,683
21,405
0
W
Charybdis
El_gloty
Charybdis
3,555
1,522
0
1,513
3,857
1,049
0
742
3,105
0
24,602
L
1,588
312
527
2,666
5,746
3,704
0
0
5,746
14,725
0
L
Nu Wa
FrodoIfo
Nu Wa
1,637
398
0
580
4,102
776
0
1,119
2,983
15,748
0
L
Chernobog
Hungryproduct
Chernobog
3,256
2,193
0
1,110
3,035
850
0
0
3,035
0
21,968
W
Gilgamesh
Im Colton Too
Gilgamesh
2,216
585
0
1,190
5,562
3,941
0
1,068
4,484
0
10,777
W
Ne Zha
Jlrsnake
Ne Zha
3,289
883
0
2,139
4,392
1,999
0
1,354
3,028
0
28,078
W
Anubis
Jordi0115
Anubis
3,162
110
0
2,209
4,470
1,833
368
853
3,469
32,490
0
W
Ravana
Smeezizss
Ravana
3,256
1,644
0
698
3,319
1,012
0
441
2,859
0
31,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,615
Gold Earned
22,319
163
Minions Killed
223
0
Camps Cleared
0
615,038
Distance Traveled
682,429
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,498
750
27
5
0
173,677
0
L
Morgan Le Fay
3,927
655
44
7
0
108,557
0
W
Charybdis
4,053
676
40
7
0
123,351
1
L
Ra
4,191
699
12
2
0
123,683
0
L
Nu Wa
3,737
623
35
6
0
76,410
0
L
Chernobog
4,262
710
45
8
0
132,711
2
W
Gilgamesh
3,572
595
14
2
0
138,775
3
W
Ne Zha
4,554
759
57
10
0
144,372
2
W
Anubis
5,234
872
61
10
0
116,401
0
W
Ravana
4,906
818
51
9
0
159,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role