Player Matchup

Serqet
Serqet
 
Serqet
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
MiamiiX
Sol
Level 77
God Stats
4W - 5L
1,488 SR
Queue Stats
287W - 281L
1,485 Elo+
Solo
Nemesis
Nemesis
Pendraguun07
Nemesis
Level 18
God Stats
1W - 2L
1,714 SR
Queue Stats
76W - 86L
1,491 Elo+
Solo
Mercury
Mercury
coronelvermelho
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,732 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
luce_oli
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 68L
1,378 Elo+
Solo
Team Averages
Level 62
1,541 SR
1,517 Elo+

VS

Team Averages
Level 146
1,578 SR
1,597 Elo+
Geb
Geb
Maigy
Geb
Level 158
God Stats
7W - 2L
1,665 SR
Queue Stats
463W - 254L
1,639 Elo+
Party 1
Hachiman
Hachiman
Rétiavéliko
Hachiman
Level 199
God Stats
19W - 7L
1,703 SR
Queue Stats
980W - 706L
1,642 Elo+
Party 1
Charon
Charon
WeaselKking
Charon
Level 144
God Stats
4W - 0L
1,859 SR
Queue Stats
191W - 77L
1,717 Elo+
Party 1
Chiron
Chiron
vellutiii
Chiron
Level 68
God Stats
1W - 0L
1,268 SR
Queue Stats
15W - 27L
1,362 Elo+
Solo
Nemesis
Nemesis
zєηρнys
Nemesis
Level 163
God Stats
2W - 2L
1,395 SR
Queue Stats
172W - 144L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
6 / 6 / 3
9,927
827
8,913
12,059
8,371
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
16
3 / 6 / 5
8,767
731
14,929
11,957
5,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Pendraguun07
Nemesis
17
4 / 6 / 8
9,440
787
10,861
20,430
21,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 11 / 6
8,569
714
4,876
14,340
6,375
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
luce_oli
Morgan Le Fay
14
1 / 6 / 5
8,249
687
8,251
14,345
10,398
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Maigy
Geb
17
10 / 3 / 14
10,974
915
9,470
15,521
18,728
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
Rétiavéliko
Hachiman
18
9 / 3 / 16
10,945
912
22,508
12,324
7,074
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
16
5 / 3 / 26
11,071
923
13,029
17,180
23,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
vellutiii
Chiron
16
2 / 4 / 21
9,735
811
7,218
10,962
5,829
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
zєηρнys
Nemesis
17
9 / 3 / 15
10,579
882
14,669
14,315
10,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
127
15
Kills
35
35
Deaths
16
27
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
6
6
3
1.25
W
Geb
Maigy
Geb
10
3
14
5.67
L
Sol
3
6
5
0.92
L
Nemesis
Pendraguun07
Nemesis
4
6
8
1.33
W
Hachiman
Rétiavéliko
Hachiman
9
3
16
5.67
W
Charon
5
3
26
6
L
1
11
6
0.36
L
Morgan Le Fay
luce_oli
Morgan Le Fay
1
6
5
0.58
W
Chiron
vellutiii
Chiron
2
4
21
3.13
W
Nemesis
zєηρнys
Nemesis
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,830
Damage
66,894
73,131
Taken
70,302
52,074
Mitigated
65,615
13,131
Healing
21,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
8,913
3,044
1,007
1,327
12,059
8,371
498
4,602
7,288
0
10,658
W
Geb
Maigy
Geb
9,470
900
1,182
2,645
15,521
18,728
466
6,010
8,929
14,978
0
L
Sol
14,929
4,235
319
1,909
11,957
5,589
828
3,522
8,202
30,209
0
L
Nemesis
Pendraguun07
Nemesis
10,861
3,125
501
5,818
20,430
21,341
0
5,990
14,009
196
20,397
W
Hachiman
Rétiavéliko
Hachiman
22,508
15,604
2,108
2,463
12,324
7,074
4,943
4,744
7,287
0
41,828
W
Charon
13,029
2,490
2,529
2,840
17,180
23,012
317
3,818
12,788
21,099
1,608
L
4,876
2,058
0
110
14,340
6,375
601
4,347
9,904
0
9,967
L
Morgan Le Fay
luce_oli
Morgan Le Fay
8,251
1,144
142
1,998
14,345
10,398
99
2,430
11,574
17,622
0
W
Chiron
vellutiii
Chiron
7,218
2,637
1,324
1,529
10,962
5,829
1,320
4,102
6,534
0
21,337
W
Nemesis
zєηρнys
Nemesis
14,669
6,031
1,590
3,740
14,315
10,972
848
4,677
9,327
0
21,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,952
Gold Earned
53,304
86
Minions Killed
134
0
Camps Cleared
0
958,918
Distance Traveled
1,098,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,927
827
12
1
0
218,275
0
W
Geb
10,974
915
7
1
0
211,387
0
L
Sol
8,767
731
25
2
0
192,826
0
L
Nemesis
9,440
787
19
2
0
207,405
0
W
Hachiman
10,945
912
51
4
0
197,827
0
W
Charon
11,071
923
12
1
0
232,869
0
L
Mercury
8,569
714
13
1
0
208,251
0
L
Morgan Le Fay
8,249
687
17
1
0
132,161
0
W
Chiron
9,735
811
48
4
0
214,744
0
W
Nemesis
10,579
882
16
1
0
241,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role