Player Matchup

Hera
Hera
 
Hera
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Jorge343
Artemis
Level 136
God Stats
9W - 13L
1,684 SR
Queue Stats
88W - 68L
1,496 Elo+
Solo
Hercules
Hercules
Lord Kidomaru
Hercules
Level 148
God Stats
1W - 2L
1,411 SR
Queue Stats
317W - 347L
1,495 Elo+
Party 1
Surtr
Surtr
NateTheNorm
Surtr
Level 57
God Stats
7W - 7L
1,440 SR
Queue Stats
24W - 31L
1,436 Elo+
Party 1
Hades
Hades
andrew77777777
Hades
Level 104
God Stats
11W - 4L
1,779 SR
Queue Stats
179W - 199L
1,425 Elo+
Solo
Team Averages
Level 119
1,563 SR
1,470 Elo+

VS

Team Averages
Level 73
1,433 SR
1,357 Elo+
Artemis
Artemis
A_Underhill
Artemis
Level 97
God Stats
1W - 1L
1,536 SR
Queue Stats
105W - 119L
1,388 Elo+
Solo
Baron Samedi
Baron Samedi
Jeffmoney2541
Baron Samedi
Level 64
God Stats
15W - 8L
1,562 SR
Queue Stats
76W - 62L
1,432 Elo+
Solo
Ares
Ares
MikeTyson69
Ares
Level 55
God Stats
2W - 3L
1,203 SR
Queue Stats
82W - 81L
1,479 Elo+
Solo
Scylla
Scylla
MiniStingray420
Scylla
Level 44
God Stats
2W - 0L
1,535 SR
Queue Stats
2W - 9L
1,052 Elo+
Solo
Ratatoskr
Ratatoskr
ShalltearDBlood
Ratatoskr
Level 107
God Stats
2W - 3L
1,331 SR
Queue Stats
32W - 32L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
0 / 0 / 0
6,924
692
2,158
2,351
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Jorge343
Artemis
15
1 / 1 / 1
8,056
806
6,361
6,869
3,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
Lord Kidomaru
Hercules
14
1 / 1 / 0
7,392
739
6,773
9,646
9,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
0 / 3 / 2
7,359
736
7,115
9,492
7,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 5 / 0
6,950
695
3,999
9,073
5,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
A_Underhill
Artemis
15
0 / 0 / 5
8,190
819
4,947
5,350
2,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Jeffmoney2541
Baron Samedi
14
3 / 0 / 5
8,216
822
8,332
4,561
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 2
8,183
818
6,233
7,983
7,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
0 / 0 / 2
7,836
784
1,950
5,396
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
ShalltearDBlood
Ratatoskr
15
4 / 2 / 3
8,548
855
9,675
9,737
8,102
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
10
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
0
0
0
W
Artemis
A_Underhill
Artemis
0
0
5
2.5
W
Baron Samedi
Jeffmoney2541
Baron Samedi
3
0
5
5.5
L
Artemis
Jorge343
Artemis
1
1
1
1.5
L
Hercules
Lord Kidomaru
Hercules
1
1
0
1
W
3
0
2
4
W
0
0
2
1
L
0
3
2
0.33
W
Ratatoskr
ShalltearDBlood
Ratatoskr
4
2
3
2.75
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,406
Damage
31,137
37,431
Taken
33,027
26,073
Mitigated
22,930
8,240
Healing
10,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,158
609
0
0
2,351
809
0
963
1,388
9,456
0
W
Artemis
A_Underhill
Artemis
4,947
3,141
0
1,426
5,350
2,411
846
1,323
3,856
0
26,906
W
Baron Samedi
Jeffmoney2541
Baron Samedi
8,332
246
1,509
1,877
4,561
2,732
256
1,299
3,214
29,662
0
L
Artemis
Jorge343
Artemis
6,361
1,400
0
1,154
6,869
3,089
1,024
3,176
3,693
0
31,004
L
Hercules
Lord Kidomaru
Hercules
6,773
1,124
0
4,514
9,646
9,463
0
4,213
5,433
0
17,470
W
6,233
333
103
3,082
7,983
7,627
63
796
6,805
13,288
0
W
1,950
145
0
0
5,396
2,058
1,067
904
4,409
24,359
0
L
7,115
1,465
0
612
9,492
7,596
0
4,051
5,441
404
20,741
W
Ratatoskr
ShalltearDBlood
Ratatoskr
9,675
728
0
2,082
9,737
8,102
375
2,067
7,531
0
26,983
L
3,999
145
70
1,890
9,073
5,116
0
4,112
4,961
14,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,681
Gold Earned
40,973
177
Minions Killed
226
0
Camps Cleared
0
965,397
Distance Traveled
1,065,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,924
692
24
2
0
132,705
0
W
Artemis
8,190
819
57
6
0
190,076
0
W
Baron Samedi
8,216
822
56
6
0
212,553
0
L
Artemis
8,056
806
65
7
0
204,491
0
L
Hercules
7,392
739
26
3
0
230,420
0
W
Ares
8,183
818
14
1
0
219,411
0
W
Scylla
7,836
784
54
5
0
202,926
0
L
Surtr
7,359
736
34
3
0
218,067
0
W
Ratatoskr
8,548
855
45
5
0
240,820
0
L
Hades
6,950
695
28
3
0
179,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role