Player Matchup

Xbalanque
Xbalanque
Diamond IV
 
Xbalanque
Diamond IV
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Diamond III
 
Anubis
Diamond III
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond V
JuliaDuailibi
Ne Zha
Diamond V
Level 72
God Stats
27W - 23L
1,554 SR
Queue Stats
107W - 89L
1,973 MMR
Solo
Atlas
Atlas
Platinum II
MMessias2
Atlas
Platinum II
Level 210
God Stats
93W - 83L
1,531 SR
Queue Stats
871W - 893L
1,845 MMR
Solo
Janus
Janus
Diamond V
Pikîto
Janus
Diamond V
Level 160
God Stats
3W - 2L
1,488 SR
Queue Stats
155W - 159L
1,924 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 179
1,515 SR
1,748 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 157
1,489 SR
1,625 MMR
Kukulkan
Kukulkan
Diamond IV
 
Kukulkan
Diamond IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Diamond IV
 
Bastet
Diamond IV
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond IV
 
Geb
Diamond IV
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum III
Destinity011
Neith
Platinum III
Level 148
God Stats
5W - 5L
1,610 SR
Queue Stats
465W - 479L
1,793 MMR
Solo
Nemesis
Nemesis
Platinum V
Outrix
Nemesis
Platinum V
Level 158
God Stats
0W - 1L
1,337 SR
Queue Stats
112W - 101L
1,834 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
1 / 1 / 2
6,928
693
6,442
7,737
2,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
 
Anubis
11
1 / 0 / 3
6,903
690
7,734
6,904
3,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 0 / 1
6,222
622
4,986
6,275
2,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atlas
MMessias2
Atlas
9
1 / 1 / 3
5,964
596
3,030
7,333
4,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
Pikîto
Janus
12
2 / 1 / 3
6,561
656
4,454
3,944
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
HadesRaijinThanatosMaman Brigitte

VS

Bans
SurtrAo KuangAthenaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 1 / 0
6,221
622
1,561
4,875
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
 
Bastet
9
0 / 1 / 0
5,328
533
3,723
9,421
2,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
 
Geb
8
1 / 1 / 0
5,195
520
2,186
6,941
4,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 3 / 2
5,610
561
6,821
9,396
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Outrix
Nemesis
8
1 / 3 / 1
5,053
505
1,267
9,255
2,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
9
Kills
3
3
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
1
2
2
W
Anubis
 
Anubis
1
0
3
2.5
L
Kukulkan
 
Kukulkan
1
1
0
1
L
Bastet
 
Bastet
0
1
0
0
L
Geb
 
Geb
1
1
0
1
L
0
3
2
0.33
W
4
0
1
4.5
W
Atlas
MMessias2
Atlas
1
1
3
2.5
L
Nemesis
Outrix
Nemesis
1
3
1
0.5
W
Janus
Pikîto
Janus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,646
Damage
15,558
32,193
Taken
39,888
15,126
Mitigated
14,172
12,389
Healing
11,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
6,442
4,357
0
3,449
7,737
2,970
0
344
7,393
0
60,459
W
Anubis
 
Anubis
7,734
758
0
4,518
6,904
3,488
586
320
6,584
52,478
0
L
Kukulkan
 
Kukulkan
1,561
46
0
949
4,875
1,653
0
3,073
1,802
61,145
0
L
Bastet
 
Bastet
3,723
1,040
0
2,986
9,421
2,229
0
6,090
3,331
0
32,662
L
Geb
 
Geb
2,186
30
0
2,194
6,941
4,465
0
2,970
3,971
10,206
0
L
6,821
3,730
0
4,614
9,396
3,196
0
1,302
8,094
0
44,741
W
4,986
1,108
0
1,113
6,275
2,323
0
467
5,808
0
44,157
W
Atlas
MMessias2
Atlas
3,030
881
203
2,372
7,333
4,847
0
1,175
6,158
14,807
0
L
Nemesis
Outrix
Nemesis
1,267
349
0
812
9,255
2,629
0
1,783
7,472
0
31,864
W
Janus
Pikîto
Janus
4,454
506
0
734
3,944
1,498
0
1,441
2,503
54,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,578
Gold Earned
27,407
387
Minions Killed
320
0
Camps Cleared
0
1,125,498
Distance Traveled
1,105,438
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,928
693
110
11
0
199,475
3
W
Anubis
6,903
690
97
10
0
200,173
2
L
Kukulkan
6,221
622
114
11
0
210,255
2
L
Bastet
5,328
533
64
6
0
241,601
4
L
Geb
5,195
520
12
1
0
227,302
1
L
Neith
5,610
561
76
8
0
187,159
4
W
Ne Zha
6,222
622
67
7
0
264,774
3
W
Atlas
5,964
596
5
1
0
242,828
2
L
Nemesis
5,053
505
54
5
0
239,121
0
W
Janus
6,561
656
108
11
0
218,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role