Player Matchup

Charon
Charon
 
Charon
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DreamKiller_PR87
Nike
Level 149
God Stats
7W - 8L
1,502 SR
Queue Stats
335W - 343L
1,486 Elo+
Party 1
Izanami
Izanami
IMyOuRDadOk76
Izanami
Level 163
God Stats
1W - 0L
1,540 SR
Queue Stats
125W - 109L
1,523 Elo+
Solo
Camazotz
Camazotz
TONY-STARK-01-PR
Camazotz
Level 158
God Stats
2W - 1L
1,525 SR
Queue Stats
494W - 480L
1,434 Elo+
Party 1
Team Averages
Level 130
1,513 SR
1,489 Elo+

VS

Team Averages
Level 125
1,473 SR
1,504 Elo+
Janus
Janus
Jaxer14
Janus
Level 155
God Stats
6W - 5L
1,582 SR
Queue Stats
200W - 186L
1,561 Elo+
Solo
Neith
Neith
LTCaptainMan
Neith
Level 40
God Stats
0W - 1L
1,738 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Nitram3000
Erlang Shen
Level 126
God Stats
23W - 22L
1,551 SR
Queue Stats
95W - 108L
1,473 Elo+
Solo
Cliodhna
Cliodhna
RYOKU_
Cliodhna
Level 157
God Stats
0W - 3L
1,222 SR
Queue Stats
192W - 182L
1,543 Elo+
Solo
Kumbhakarna
Kumbhakarna
xThePunisher17x
Kumbhakarna
Level 148
God Stats
2W - 2L
1,270 SR
Queue Stats
540W - 550L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
3 / 0 / 2
6,568
597
4,617
6,454
4,305
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
 
Morgan Le Fay
11
1 / 2 / 0
6,202
564
3,952
8,472
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 3 / 2
5,636
512
5,759
9,066
5,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
11
2 / 0 / 2
6,690
608
5,769
6,490
2,357
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 1 / 1
5,832
530
5,382
9,997
3,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jaxer14
Janus
12
2 / 1 / 2
6,873
625
3,759
6,449
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 0
4,885
444
1,342
6,427
1,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
Nitram3000
Erlang Shen
11
1 / 2 / 3
6,569
597
6,445
14,057
11,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
RYOKU_
Cliodhna
8
2 / 1 / 1
5,576
507
4,972
9,041
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kumbhakarna
xThePunisher17x
Kumbhakarna
5
0 / 0 / 1
4,462
406
1,288
4,375
2,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
8
Kills
5
6
Deaths
8
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
3
0
2
4
W
Morgan Le Fay
 
Morgan Le Fay
1
2
0
0.5
W
1
3
2
0.67
W
Izanami
2
0
2
3
L
Janus
Jaxer14
Janus
2
1
2
3
L
0
4
0
0
L
Erlang Shen
Nitram3000
Erlang Shen
1
2
3
1.25
L
Cliodhna
RYOKU_
Cliodhna
2
1
1
2.5
W
1
1
1
1.5
L
Kumbhakarna
xThePunisher17x
Kumbhakarna
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,479
Damage
17,806
40,479
Taken
40,349
19,283
Mitigated
20,383
19,261
Healing
14,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,617
1,175
0
2,587
6,454
4,305
0
697
5,727
16,794
0
W
Morgan Le Fay
 
Morgan Le Fay
3,952
228
0
3,853
8,472
3,146
240
1,669
6,647
46,853
0
W
5,759
1,220
65
837
9,066
5,919
0
231
8,835
0
32,088
W
Izanami
5,769
3,910
0
3,799
6,490
2,357
519
1,296
5,146
0
65,625
L
Janus
Jaxer14
Janus
3,759
637
0
1,169
6,449
2,417
0
2,932
3,369
51,670
0
L
1,342
567
0
910
6,427
1,767
125
272
6,155
0
22,230
L
Erlang Shen
Nitram3000
Erlang Shen
6,445
2,926
0
6,740
14,057
11,008
0
1,774
12,243
0
46,958
L
Cliodhna
RYOKU_
Cliodhna
4,972
702
0
4,403
9,041
3,017
0
2,375
6,506
0
28,346
W
5,382
1,773
0
8,120
9,997
3,556
0
828
9,077
0
35,913
L
Kumbhakarna
xThePunisher17x
Kumbhakarna
1,288
29
0
1,225
4,375
2,174
0
868
3,507
7,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,928
Gold Earned
28,365
318
Minions Killed
287
0
Camps Cleared
0
1,034,511
Distance Traveled
1,036,541
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,568
597
17
2
0
206,622
4
W
Morgan Le Fay
6,202
564
85
8
0
205,714
0
W
Nike
5,636
512
43
4
0
204,864
1
W
Izanami
6,690
608
113
10
0
178,449
0
L
Janus
6,873
625
104
9
0
224,932
2
L
Neith
4,885
444
45
4
0
197,697
0
L
Erlang Shen
6,569
597
74
7
0
186,328
0
L
Cliodhna
5,576
507
53
5
0
265,082
0
W
Camazotz
5,832
530
60
5
0
238,862
0
L
Kumbhakarna
4,462
406
11
1
0
162,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role