Player Matchup

Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Lule_04
Kukulkan
Level 62
God Stats
11W - 5L
1,676 SR
Queue Stats
42W - 49L
1,410 Elo+
Solo
Geb
Geb
carloskl
Geb
Level 109
God Stats
6W - 6L
1,508 SR
Queue Stats
91W - 86L
1,446 Elo+
Solo
Bastet
Bastet
riot1482
Bastet
Level 126
God Stats
39W - 38L
1,482 SR
Queue Stats
1,533W - 1,619L
1,530 Elo+
Party 1
Team Averages
Level 105
1,533 SR
1,477 Elo+

VS

Team Averages
Level 87
1,413 SR
1,461 Elo+
Bakasura
Bakasura
 
Bakasura
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Cita1992
Eset
Level 73
God Stats
15W - 19L
1,467 SR
Queue Stats
192W - 180L
1,478 Elo+
Solo
Heimdallr
Heimdallr
Elmanco69
Heimdallr
Level 31
God Stats
1W - 1L
1,283 SR
Queue Stats
7W - 12L
1,387 Elo+
Solo
Ne Zha
Ne Zha
WalterHamster
Ne Zha
Level 94
God Stats
12W - 8L
1,500 SR
Queue Stats
171W - 160L
1,441 Elo+
Solo
Kumbhakarna
Kumbhakarna
Xaoyu
Kumbhakarna
Level 156
God Stats
2W - 3L
1,313 SR
Queue Stats
476W - 478L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 4 / 5
10,492
1,049
15,907
12,409
5,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
 
Aphrodite
16
0 / 6 / 7
10,046
1,005
10,949
15,918
15,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Kukulkan
Lule_04
Kukulkan
14
0 / 0 / 0
8,364
836
0
0
0
15
0 / 3 / 6
10,283
1,028
9,155
16,357
20,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bastet
riot1482
Bastet
16
5 / 5 / 2
11,238
1,124
16,477
20,738
9,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

207

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
5 / 1 / 10
11,476
1,148
10,105
12,133
7,883
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
16
6 / 1 / 12
11,039
1,104
14,844
8,030
3,458
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Elmanco69
Heimdallr
16
2 / 1 / 11
10,500
1,050
15,716
9,367
5,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
4 / 3 / 7
10,771
1,077
14,083
16,015
7,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
Xaoyu
Kumbhakarna
16
1 / 1 / 17
11,340
1,134
6,229
10,978
14,983
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
7
Kills
18
18
Deaths
7
20
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
5
1.13
L
Aphrodite
 
Aphrodite
0
6
7
0.58
W
Bakasura
 
Bakasura
5
1
10
10
W
Eset
6
1
12
12
W
Heimdallr
Elmanco69
Heimdallr
2
1
11
7.5
L
Kukulkan
Lule_04
Kukulkan
0
0
0
0
W
4
3
7
2.5
W
Kumbhakarna
Xaoyu
Kumbhakarna
1
1
17
9.5
L
0
3
6
1
L
Bastet
riot1482
Bastet
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,488
Damage
60,977
65,422
Taken
56,523
50,616
Mitigated
39,062
14,137
Healing
8,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
15,907
3,724
0
1,721
12,409
5,496
0
2,913
9,261
0
45,640
L
Aphrodite
 
Aphrodite
10,949
775
5,280
4,401
15,918
15,346
0
7,346
8,230
33,873
0
W
Bakasura
 
Bakasura
10,105
6,661
118
2,975
12,133
7,883
0
4,551
7,582
0
16,258
W
Eset
14,844
1,320
709
1,325
8,030
3,458
0
1,897
6,133
27,341
0
W
Heimdallr
Elmanco69
Heimdallr
15,716
6,599
0
1,368
9,367
5,317
0
3,490
5,877
0
38,491
L
Kukulkan
Lule_04
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
14,083
2,172
0
1,061
16,015
7,421
0
5,220
10,795
0
34,401
W
Kumbhakarna
Xaoyu
Kumbhakarna
6,229
438
0
1,255
10,978
14,983
0
4,946
6,032
16,951
0
L
9,155
290
0
1,288
16,357
20,260
0
5,033
10,732
22,337
0
L
Bastet
riot1482
Bastet
16,477
3,377
0
1,447
20,738
9,514
0
5,781
13,983
0
31,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,423
Gold Earned
55,126
192
Minions Killed
188
5
Camps Cleared
9
800,657
Distance Traveled
953,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,492
1,049
62
6
0
171,147
0
L
Aphrodite
10,046
1,005
61
6
1
168,685
0
W
Bakasura
11,476
1,148
38
4
6
211,207
0
W
Eset
11,039
1,104
39
4
0
164,304
0
W
Heimdallr
10,500
1,050
64
6
0
181,594
0
L
Kukulkan
8,364
836
0
0
0
0
0
W
Ne Zha
10,771
1,077
26
3
3
194,980
0
W
Kumbhakarna
11,340
1,134
21
2
0
200,959
0
L
Geb
10,283
1,028
36
4
2
245,937
0
L
Bastet
11,238
1,124
33
3
2
214,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role