Player Matchup

Sun Wukong
Sun Wukong
BKM-Do-wah-Ditty
Sun Wukong
Level 169
God Stats
1W - 1L
1,761 SR
Queue Stats
118W - 115L
1,521 Elo+
Party 1
Apollo
Apollo
fnponcho
Apollo
Level 129
God Stats
12W - 11L
1,576 SR
Queue Stats
47W - 43L
1,516 Elo+
Party 1
Anubis
Anubis
可爱将随后而至
Anubis
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 110
1,612 SR
1,512 Elo+

VS

Team Averages
Level 89
1,567 SR
1,439 Elo+
Serqet
Serqet
Kaioteej
Serqet
Level 136
God Stats
59W - 33L
1,657 SR
Queue Stats
257W - 246L
1,525 Elo+
Party 2
Kuzenbo
Kuzenbo
Oneygiri
Kuzenbo
Level 85
God Stats
2W - 4L
1,632 SR
Queue Stats
302W - 296L
1,531 Elo+
Party 2
Anhur
Anhur
Stifller121
Anhur
Level 45
God Stats
22W - 26L
1,414 SR
Queue Stats
96W - 115L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BKM-Do-wah-Ditty
Sun Wukong
12
2 / 1 / 8
9,109
828
6,993
11,255
10,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
fnponcho
Apollo
13
5 / 0 / 5
9,813
892
10,055
6,784
2,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 3 / 7
9,011
819
8,656
8,550
4,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Kaioteej
Serqet
12
4 / 3 / 0
8,683
789
11,331
11,006
5,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
Oneygiri
Kuzenbo
11
0 / 1 / 3
7,595
690
5,564
10,794
16,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 6 / 3
7,647
695
3,359
10,049
2,977
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
10
Kills
4
4
Deaths
10
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BKM-Do-wah-Ditty
Sun Wukong
2
1
8
6
L
Serqet
Kaioteej
Serqet
4
3
0
1.33
L
Kuzenbo
Oneygiri
Kuzenbo
0
1
3
1.5
L
0
6
3
0.25
W
Apollo
fnponcho
Apollo
5
0
5
7.5
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,704
Damage
20,254
26,589
Taken
31,849
17,944
Mitigated
24,667
3,748
Healing
3,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BKM-Do-wah-Ditty
Sun Wukong
6,993
1,211
0
2,276
11,255
10,771
0
2,398
8,598
0
24,235
L
Serqet
Kaioteej
Serqet
11,331
746
0
923
11,006
5,612
0
2,513
8,493
0
32,040
L
Kuzenbo
Oneygiri
Kuzenbo
5,564
1,239
0
934
10,794
16,078
0
3,531
7,263
17,935
0
L
3,359
1,414
266
1,038
10,049
2,977
0
3,026
7,023
0
22,929
W
Apollo
fnponcho
Apollo
10,055
5,401
0
149
6,784
2,679
1,117
2,073
4,104
0
47,342
W
8,656
260
0
1,323
8,550
4,494
195
1,318
7,056
33,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,933
Gold Earned
23,925
157
Minions Killed
93
0
Camps Cleared
0
594,449
Distance Traveled
619,751
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,109
828
32
3
0
190,534
0
L
Serqet
8,683
789
50
5
0
226,009
0
L
Kuzenbo
7,595
690
12
1
0
226,888
3
L
Anhur
7,647
695
31
3
0
166,854
5
W
Apollo
9,813
892
71
6
0
201,932
1
W
Anubis
9,011
819
54
5
0
201,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role