Player Matchup

Morgan Le Fay
Morgan Le Fay
ALEXIS1S
Morgan Le Fay
Level 68
God Stats
41W - 48L
1,374 SR
Queue Stats
460W - 512L
1,458 Elo+
Party 2
Ah Puch
Ah Puch
Sashaa67rUssia
Ah Puch
Level 24
God Stats
36W - 27L
1,492 SR
Queue Stats
173W - 194L
1,430 Elo+
Party 2
Nu Wa
Nu Wa
candell42
Nu Wa
Level 159
God Stats
344W - 317L
1,494 SR
Queue Stats
1,016W - 1,083L
1,413 Elo+
Solo
Ix Chel
Ix Chel
contemumbeck
Ix Chel
Level 68
God Stats
24W - 46L
1,351 SR
Queue Stats
209W - 249L
1,426 Elo+
Solo
Chernobog
Chernobog
stephen732
Chernobog
Level 62
God Stats
1W - 1L
1,749 SR
Queue Stats
35W - 33L
1,504 Elo+
Solo
Team Averages
Level 76
1,492 SR
1,446 Elo+

VS

Team Averages
Level 67
1,561 SR
1,396 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DemonicGandalf
Chiron
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,308 Elo+
Solo
Fenrir
Fenrir
Jessiceee
Fenrir
Level 6
God Stats
5W - 3L
1,500 SR
Queue Stats
25W - 27L
1,289 Elo+
Party 1
Ah Puch
Ah Puch
Loonicat
Ah Puch
Level 46
God Stats
9W - 5L
1,670 SR
Queue Stats
58W - 77L
1,439 Elo+
Solo
Olorun
Olorun
Verdenio
Olorun
Level 129
God Stats
19W - 16L
1,637 SR
Queue Stats
808W - 858L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ALEXIS1S
Morgan Le Fay
15
2 / 1 / 1
9,875
988
12,771
6,572
3,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 3 / 3
9,787
979
13,346
8,649
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
candell42
Nu Wa
15
0 / 1 / 4
9,328
933
12,136
2,786
1,277
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ix Chel
contemumbeck
Ix Chel
15
0 / 3 / 3
9,720
972
5,532
12,065
5,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chernobog
stephen732
Chernobog
16
4 / 7 / 3
11,000
1,100
12,228
16,260
7,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

212

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
4 / 3 / 10
11,689
1,169
14,929
17,552
24,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 8
10,120
1,012
6,557
11,956
4,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
Jessiceee
Fenrir
16
2 / 1 / 8
10,402
1,040
1,717
7,983
3,420
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Loonicat
Ah Puch
16
5 / 1 / 7
11,054
1,105
14,358
12,570
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Verdenio
Olorun
17
2 / 0 / 6
10,656
1,066
7,480
9,208
3,616
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
7
Kills
15
15
Deaths
7
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
3
10
3
L
Morgan Le Fay
ALEXIS1S
Morgan Le Fay
2
1
1
2.5
W
2
2
8
3
W
Fenrir
Jessiceee
Fenrir
2
1
8
6
W
Ah Puch
Loonicat
Ah Puch
5
1
7
8.5
L
1
3
3
0.83
W
Olorun
Verdenio
Olorun
2
0
6
5
L
Nu Wa
candell42
Nu Wa
0
1
4
2
L
Ix Chel
contemumbeck
Ix Chel
0
3
3
0.5
L
Chernobog
stephen732
Chernobog
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,013
Damage
45,041
46,332
Taken
59,269
21,423
Mitigated
40,785
3,730
Healing
14,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
14,929
6,007
0
2,551
17,552
24,535
0
11,018
6,534
300
33,400
L
Morgan Le Fay
ALEXIS1S
Morgan Le Fay
12,771
1,500
0
167
6,572
3,111
0
3,666
2,821
27,601
0
W
6,557
1,127
726
2,554
11,956
4,608
0
9,250
2,706
0
29,577
W
Fenrir
Jessiceee
Fenrir
1,717
0
0
1,487
7,983
3,420
0
6,187
1,796
0
5,117
W
Ah Puch
Loonicat
Ah Puch
14,358
69
0
2,524
12,570
4,606
0
10,818
1,752
45,300
0
L
13,346
383
0
83
8,649
3,949
0
3,626
4,834
23,954
0
W
Olorun
Verdenio
Olorun
7,480
2,540
773
3,813
9,208
3,616
0
6,512
2,696
42,632
0
L
Nu Wa
candell42
Nu Wa
12,136
5,627
88
92
2,786
1,277
0
739
1,999
28,298
0
L
Ix Chel
contemumbeck
Ix Chel
5,532
389
1,262
720
12,065
5,301
0
7,757
4,076
33,864
0
L
Chernobog
stephen732
Chernobog
12,228
7,678
0
1,318
16,260
7,785
0
6,350
9,402
0
28,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,710
Gold Earned
53,921
224
Minions Killed
264
6
Camps Cleared
11
924,677
Distance Traveled
1,030,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,689
1,169
33
3
6
218,698
0
L
Morgan Le Fay
9,875
988
38
4
0
183,064
0
W
Chiron
10,120
1,012
49
5
1
189,620
0
W
Fenrir
10,402
1,040
13
1
1
231,363
0
W
Ah Puch
11,054
1,105
73
7
2
203,267
0
L
Ah Puch
9,787
979
31
3
0
194,685
0
W
Olorun
10,656
1,066
96
10
1
187,571
0
L
Nu Wa
9,328
933
35
4
0
160,321
0
L
Ix Chel
9,720
972
82
8
2
190,855
0
L
Chernobog
11,000
1,100
38
4
4
195,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role