Player Matchup

Nox
Nox
 
Nox
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Bärenjunge
Anubis
Level 126
God Stats
11W - 5L
1,679 SR
Queue Stats
169W - 172L
1,489 Elo+
Solo
Terra
Terra
Clapndmcheks
Terra
Level 124
God Stats
2W - 1L
1,543 SR
Queue Stats
162W - 189L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DeViLlIkECooKIE
Ah Muzen Cab
Level 155
God Stats
4W - 1L
1,584 SR
Queue Stats
210W - 223L
1,473 Elo+
Solo
Cthulhu
Cthulhu
racon2346
Cthulhu
Level 105
God Stats
1W - 0L
1,334 SR
Queue Stats
34W - 30L
1,511 Elo+
Solo
Team Averages
Level 110
1,528 SR
1,485 Elo+

VS

Team Averages
Level 95
1,680 SR
1,508 Elo+
Chang'e
Chang'e
 
Chang'e
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Serayo010
Ah Puch
Level 142
God Stats
10W - 7L
1,710 SR
Queue Stats
658W - 702L
1,489 Elo+
Solo
Anubis
Anubis
Skillnon
Anubis
Level 141
God Stats
0W - 1L
1,826 SR
Queue Stats
3W - 4L
1,617 Elo+
Solo
Pele
Pele
robertprzylbica
Pele
Level 67
God Stats
1W - 1L
1,753 SR
Queue Stats
187W - 174L
1,470 Elo+
Party 1
Izanami
Izanami
zarost10
Izanami
Level 67
God Stats
12W - 7L
1,611 SR
Queue Stats
160W - 162L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
9 / 5 / 15
12,120
808
14,833
14,438
7,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
20
10 / 2 / 14
13,153
877
15,652
15,186
9,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 4 / 19
10,078
672
5,104
17,377
14,431
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Muzen Cab
DeViLlIkECooKIE
Ah Muzen Cab
17
3 / 2 / 17
10,735
716
9,574
15,056
6,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
racon2346
Cthulhu
18
5 / 4 / 20
12,258
817
16,595
21,464
26,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
0 / 3 / 0
7,167
478
810
4,980
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Serayo010
Ah Puch
18
2 / 4 / 3
10,614
708
20,130
12,079
4,895
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
Skillnon
Anubis
18
0 / 6 / 8
10,693
713
15,503
13,081
6,700
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
8 / 6 / 3
11,227
748
20,583
19,809
7,484
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
zarost10
Izanami
16
5 / 9 / 3
9,924
662
11,738
17,439
6,410
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
32
28
Kills
15
17
Deaths
28
85
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
9
5
15
3.3
L
Chang'e
 
Chang'e
0
3
0
0
W
Anubis
10
2
14
8.5
W
1
4
19
2.63
W
Ah Muzen Cab
DeViLlIkECooKIE
Ah Muzen Cab
3
2
17
5.75
L
Ah Puch
Serayo010
Ah Puch
2
4
3
0.88
L
Anubis
Skillnon
Anubis
0
6
8
0.67
W
Cthulhu
racon2346
Cthulhu
5
4
20
3.75
L
8
6
3
1.58
L
Izanami
zarost10
Izanami
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,758
Damage
68,764
83,521
Taken
67,388
64,264
Mitigated
26,925
32,517
Healing
17,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
14,833
349
1,173
1,876
14,438
7,348
1,561
6,265
8,173
28,473
0
L
Chang'e
 
Chang'e
810
114
855
675
4,980
1,436
0
3,990
990
1,183
0
W
Anubis
15,652
414
1,338
4,082
15,186
9,187
1,548
6,996
8,190
44,228
0
W
5,104
729
8,089
5,263
17,377
14,431
726
7,840
9,537
7,672
0
W
Ah Muzen Cab
DeViLlIkECooKIE
Ah Muzen Cab
9,574
2,394
1,704
2,839
15,056
6,767
5,589
6,560
8,496
0
27,452
L
Ah Puch
Serayo010
Ah Puch
20,130
410
657
2,893
12,079
4,895
62
8,971
3,108
36,708
0
L
Anubis
Skillnon
Anubis
15,503
676
1,111
2,822
13,081
6,700
126
9,749
3,332
33,521
0
W
Cthulhu
racon2346
Cthulhu
16,595
205
3,662
2,491
21,464
26,531
290
8,782
12,682
30,762
1,651
L
20,583
1,594
1,101
5,202
19,809
7,484
0
14,474
5,335
0
38,174
L
Izanami
zarost10
Izanami
11,738
8,226
351
1,681
17,439
6,410
237
13,349
4,090
0
22,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,344
Gold Earned
49,625
204
Minions Killed
180
0
Camps Cleared
0
1,308,810
Distance Traveled
1,057,096
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,120
808
42
3
0
282,805
0
L
Chang'e
7,167
478
4
0
0
81,205
0
W
Anubis
13,153
877
68
5
0
262,335
0
W
Terra
10,078
672
10
1
0
245,704
0
W
Ah Muzen Cab
10,735
716
44
3
0
281,931
0
L
Ah Puch
10,614
708
44
3
0
263,472
0
L
Anubis
10,693
713
71
5
0
234,706
0
W
Cthulhu
12,258
817
40
3
0
236,035
0
L
Pele
11,227
748
42
3
0
254,747
0
L
Izanami
9,924
662
19
1
0
222,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role