Player Matchup

Zeus
Zeus
 
Zeus
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
 
Aphrodite
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
FrostedCake420
Chernobog
Level 81
God Stats
17W - 16L
1,504 SR
Queue Stats
820W - 857L
1,476 Elo+
Party 3
Xing Tian
Xing Tian
J-coolie
Xing Tian
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 31L
1,391 Elo+
Party 2
Surtr
Surtr
NightSisterDred
Surtr
Level 109
God Stats
2W - 2L
1,549 SR
Queue Stats
70W - 71L
1,453 Elo+
Solo
Team Averages
Level 122
1,511 SR
1,464 Elo+

VS

Team Averages
Level 135
1,439 SR
1,440 Elo+
Hel
Hel
GodsAngel 89259
Hel
Level 138
God Stats
1W - 4L
1,343 SR
Queue Stats
189W - 200L
1,429 Elo+
Solo
Scylla
Scylla
I8-NOOR
Scylla
Level 193
God Stats
2W - 2L
1,464 SR
Queue Stats
138W - 143L
1,425 Elo+
Solo
Hades
Hades
Kalas 27
Hades
Level 147
God Stats
7W - 12L
1,505 SR
Queue Stats
712W - 721L
1,423 Elo+
Party 1
Ratatoskr
Ratatoskr
KonL
Ratatoskr
Level 61
God Stats
2W - 3L
1,486 SR
Queue Stats
128W - 122L
1,523 Elo+
Solo
Fenrir
Fenrir
Mareg 666
Fenrir
Level 137
God Stats
14W - 23L
1,396 SR
Queue Stats
598W - 618L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
5 / 4 / 11
10,206
729
16,386
9,219
3,970
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
 
Aphrodite
18
3 / 3 / 14
9,862
704
7,310
13,790
8,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
FrostedCake420
Chernobog
18
8 / 6 / 9
10,588
756
15,504
15,107
7,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
J-coolie
Xing Tian
19
8 / 3 / 13
10,861
776
11,224
26,825
26,043
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
0 / 2 / 3
7,443
532
3,217
5,595
4,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 10
10,881
777
11,538
11,329
5,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
I8-NOOR
Scylla
20
5 / 3 / 8
11,928
852
13,092
12,963
5,760
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hades
Kalas 27
Hades
14
2 / 7 / 9
9,526
680
13,963
14,124
9,383
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
KonL
Ratatoskr
15
7 / 6 / 7
9,916
708
13,397
16,228
9,617
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Mareg 666
Fenrir
14
2 / 6 / 8
9,049
646
6,434
15,801
19,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
60
24
Kills
18
18
Deaths
25
50
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
4
11
2.63
W
Aphrodite
 
Aphrodite
3
3
14
3.33
W
Chernobog
FrostedCake420
Chernobog
8
6
9
2.08
L
2
3
10
2.33
L
Scylla
I8-NOOR
Scylla
5
3
8
3
W
Xing Tian
J-coolie
Xing Tian
8
3
13
4.83
L
Hades
Kalas 27
Hades
2
7
9
0.93
L
Ratatoskr
KonL
Ratatoskr
7
6
7
1.75
L
Fenrir
Mareg 666
Fenrir
2
6
8
1
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,641
Damage
58,424
70,536
Taken
70,445
49,605
Mitigated
49,714
30,663
Healing
25,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,386
2,844
262
1,659
9,219
3,970
0
5,801
3,366
32,651
0
W
Aphrodite
 
Aphrodite
7,310
232
8,042
7,649
13,790
8,422
0
9,579
4,045
20,855
0
W
Chernobog
FrostedCake420
Chernobog
15,504
8,709
452
2,209
15,107
7,144
276
8,904
6,066
0
30,962
L
11,538
606
10,150
5,529
11,329
5,859
235
6,784
4,545
39,453
0
L
Scylla
I8-NOOR
Scylla
13,092
684
263
1,247
12,963
5,760
965
4,821
8,142
33,923
0
W
Xing Tian
J-coolie
Xing Tian
11,224
1,063
780
7,407
26,825
26,043
0
12,746
13,733
17,132
0
L
Hades
Kalas 27
Hades
13,963
1,013
1,393
1,287
14,124
9,383
739
6,928
7,196
24,014
0
L
Ratatoskr
KonL
Ratatoskr
13,397
3,063
409
3,415
16,228
9,617
496
9,891
6,337
0
16,981
L
Fenrir
Mareg 666
Fenrir
6,434
927
305
1,896
15,801
19,095
489
6,663
9,138
0
8,932
W
3,217
893
711
1,492
5,595
4,026
10
1,563
3,908
198
7,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,960
Gold Earned
51,300
127
Minions Killed
156
0
Camps Cleared
0
1,035,202
Distance Traveled
1,217,892
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,206
729
36
3
0
200,067
0
W
Aphrodite
9,862
704
38
3
0
256,382
0
W
Chernobog
10,588
756
35
3
0
211,595
0
L
Hel
10,881
777
61
4
0
241,040
1
L
Scylla
11,928
852
51
4
0
285,392
0
W
Xing Tian
10,861
776
9
1
0
268,748
0
L
Hades
9,526
680
22
2
0
229,759
0
L
Ratatoskr
9,916
708
16
1
0
243,723
0
L
Fenrir
9,049
646
6
0
0
217,978
0
W
Surtr
7,443
532
9
1
0
98,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role