Player Matchup

Merlin
Merlin
Biotekt
Merlin
Level 156
God Stats
4W - 9L
1,539 SR
Queue Stats
27W - 30L
1,523 Elo+
Solo
Chang'e
Chang'e
Derpulesz
Chang'e
Level 148
God Stats
8W - 6L
1,605 SR
Queue Stats
326W - 248L
1,544 Elo+
Solo
Fenrir
Fenrir
Devina
Fenrir
Level 144
God Stats
21W - 25L
1,455 SR
Queue Stats
967W - 935L
1,477 Elo+
Solo
Jing Wei
Jing Wei
HatefullZeus0
Jing Wei
Level 89
God Stats
27W - 20L
1,584 SR
Queue Stats
135W - 113L
1,479 Elo+
Solo
Athena
Athena
Kelvinthesupport
Athena
Level 106
God Stats
1W - 1L
1,824 SR
Queue Stats
27W - 31L
1,504 Elo+
Solo
Team Averages
Level 129
1,602 SR
1,505 Elo+

VS

Team Averages
Level 129
1,480 SR
1,486 Elo+
Sobek
Sobek
 
Sobek
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
EmdgODZ
Cupid
Level 141
God Stats
3W - 1L
1,201 SR
Queue Stats
47W - 40L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
SkyAgent13
Ne Zha
Level 149
God Stats
8W - 7L
1,474 SR
Queue Stats
697W - 687L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
velociraptor9560
Kukulkan
Level 105
God Stats
6W - 0L
1,724 SR
Queue Stats
36W - 33L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Biotekt
Merlin
9
0 / 2 / 0
5,800
527
34
3,325
810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Derpulesz
Chang'e
12
4 / 2 / 1
7,747
704
7,938
9,133
3,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
Devina
Fenrir
10
2 / 4 / 1
6,163
560
4,257
10,502
3,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
HatefullZeus0
Jing Wei
9
0 / 2 / 2
5,695
518
5,180
5,570
1,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 5 / 1
5,609
510
4,056
10,352
7,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 0 / 10
6,357
578
3,491
6,658
5,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
 
Achilles
9
0 / 5 / 1
5,502
500
3,694
12,299
5,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
EmdgODZ
Cupid
10
5 / 1 / 4
6,276
571
7,594
7,352
2,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
SkyAgent13
Ne Zha
12
5 / 0 / 5
6,664
606
6,652
7,862
2,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 1 / 4
6,486
590
3,692
4,299
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
7
Kills
14
15
Deaths
7
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
10
6
W
Achilles
 
Achilles
0
5
1
0.1
L
Merlin
Biotekt
Merlin
0
2
0
0
L
Chang'e
Derpulesz
Chang'e
4
2
1
2.25
L
Fenrir
Devina
Fenrir
2
4
1
0.63
W
Cupid
EmdgODZ
Cupid
5
1
4
7
L
Jing Wei
HatefullZeus0
Jing Wei
0
2
2
0.5
L
1
5
1
0.3
W
Ne Zha
SkyAgent13
Ne Zha
5
0
5
7.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,465
Damage
25,123
38,882
Taken
38,470
17,647
Mitigated
18,606
8,618
Healing
9,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,491
444
299
3,224
6,658
5,201
0
1,078
5,580
13,909
0
W
Achilles
 
Achilles
3,694
956
0
1,845
12,299
5,621
0
7,312
4,361
0
35,315
L
Merlin
Biotekt
Merlin
34
0
0
250
3,325
810
207
630
2,621
33,371
0
L
Chang'e
Derpulesz
Chang'e
7,938
1,888
0
5,091
9,133
3,655
384
0
9,133
53,085
0
L
Fenrir
Devina
Fenrir
4,257
231
0
967
10,502
3,820
0
2,102
8,360
0
36,006
W
Cupid
EmdgODZ
Cupid
7,594
5,434
128
3,493
7,352
2,871
0
1,897
5,455
0
38,851
L
Jing Wei
HatefullZeus0
Jing Wei
5,180
3,795
0
840
5,570
1,944
0
2,325
3,159
0
37,773
L
4,056
783
0
1,470
10,352
7,418
0
1,886
8,426
12,542
0
W
Ne Zha
SkyAgent13
Ne Zha
6,652
1,733
0
491
7,862
2,930
0
707
7,155
0
47,682
W
3,692
940
0
375
4,299
1,983
378
408
3,891
47,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,014
Gold Earned
31,285
273
Minions Killed
306
0
Camps Cleared
0
1,012,816
Distance Traveled
1,043,457
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,357
578
10
1
0
219,413
4
W
Achilles
5,502
500
59
5
0
199,352
4
L
Merlin
5,800
527
63
6
0
180,202
0
L
Chang'e
7,747
704
77
7
0
183,630
0
L
Fenrir
6,163
560
54
5
0
230,382
1
W
Cupid
6,276
571
83
8
0
183,115
0
L
Jing Wei
5,695
518
65
6
0
219,525
2
L
Athena
5,609
510
14
1
0
199,077
0
W
Ne Zha
6,664
606
65
6
0
245,451
2
W
Kukulkan
6,486
590
89
8
0
196,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role