Player Matchup

Charon
Charon
Beastie_H
Charon
Level 176
God Stats
8W - 2L
1,662 SR
Queue Stats
345W - 287L
1,715 Elo+
Party 1
Mulan
Mulan
DoNotBuffThor
Mulan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,549 Elo+
Party 1
Ne Zha
Ne Zha
xGoner-
Ne Zha
Level 157
God Stats
2W - 6L
1,282 SR
Queue Stats
321W - 242L
1,753 Elo+
Party 1
Team Averages
Level 116
1,481 SR
1,672 Elo+

VS

Team Averages
Level 90
1,329 SR
1,427 Elo+
Martichoras
Martichoras
Gutsoson
Martichoras
Level 17
God Stats
16W - 17L
1,405 SR
Queue Stats
75W - 75L
1,358 Elo+
Party 2
Aphrodite
Aphrodite
Wonderboy510
Aphrodite
Level 127
God Stats
8W - 8L
1,429 SR
Queue Stats
69W - 62L
1,463 Elo+
Party 2
Osiris
Osiris
Zilotar
Osiris
Level 126
God Stats
0W - 3L
1,151 SR
Queue Stats
15W - 23L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Beastie_H
Charon
13
5 / 0 / 10
9,456
860
12,549
9,188
7,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
5 / 2 / 10
9,207
837
13,541
10,301
11,899
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
xGoner-
Ne Zha
13
5 / 1 / 10
9,437
858
9,869
12,447
6,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Gutsoson
Martichoras
9
1 / 5 / 1
7,659
696
7,112
11,227
4,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Wonderboy510
Aphrodite
9
0 / 5 / 0
7,037
640
5,035
11,121
5,127
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
Zilotar
Osiris
9
0 / 5 / 1
7,191
654
4,195
15,599
15,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
15
Kills
1
3
Deaths
15
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
Beastie_H
Charon
5
0
10
10
W
5
2
10
5
L
Martichoras
Gutsoson
Martichoras
1
5
1
0.3
L
Aphrodite
Wonderboy510
Aphrodite
0
5
0
0
L
Osiris
Zilotar
Osiris
0
5
1
0.1
W
Ne Zha
xGoner-
Ne Zha
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,959
Damage
16,342
31,936
Taken
37,947
25,897
Mitigated
25,245
11,195
Healing
5,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Beastie_H
Charon
12,549
1,593
0
2,236
9,188
7,970
0
1,891
7,297
42,954
0
W
13,541
1,565
0
2,647
10,301
11,899
0
1,835
8,466
892
22,129
L
Martichoras
Gutsoson
Martichoras
7,112
2,897
0
54
11,227
4,837
0
3,453
7,384
0
21,291
L
Aphrodite
Wonderboy510
Aphrodite
5,035
750
1,896
3,378
11,121
5,127
0
4,022
6,295
26,368
0
L
Osiris
Zilotar
Osiris
4,195
1,208
0
385
15,599
15,281
0
4,210
10,094
0
10,645
W
Ne Zha
xGoner-
Ne Zha
9,869
3,744
0
6,312
12,447
6,028
0
1,777
10,670
0
41,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,100
Gold Earned
21,887
137
Minions Killed
70
0
Camps Cleared
0
609,575
Distance Traveled
513,020
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,456
860
54
5
0
202,979
1
W
Mulan
9,207
837
21
2
0
200,666
0
L
Martichoras
7,659
696
17
2
0
166,402
0
L
Aphrodite
7,037
640
42
4
0
157,580
2
L
Osiris
7,191
654
11
1
0
189,038
0
W
Ne Zha
9,437
858
62
6
0
205,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role