Player Matchup

Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
S0ulChief98
Chaac
Level 17
God Stats
0W - 2L
1,482 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
TaticalDuck
Cthulhu
Level 12
God Stats
0W - 1L
1,428 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bastet
Bastet
Triggered75
Bastet
Level 127
God Stats
2W - 2L
1,486 SR
Queue Stats
171W - 164L
1,460 Elo+
Party 2
Team Averages
Level 69
1,479 SR
1,492 Elo+

VS

Team Averages
Level 91
1,546 SR
1,437 Elo+
Anubis
Anubis
AidsAdvocate
Anubis
Level 141
God Stats
6W - 2L
1,615 SR
Queue Stats
67W - 74L
1,513 Elo+
Solo
Poseidon
Poseidon
EL_00BARBAS00
Poseidon
Level 82
God Stats
67W - 67L
1,448 SR
Queue Stats
328W - 348L
1,397 Elo+
Party 3
Artemis
Artemis
Kreullll
Artemis
Level 92
God Stats
5W - 1L
1,753 SR
Queue Stats
137W - 109L
1,536 Elo+
Solo
Mulan
Mulan
glalvanic_smoke4
Mulan
Level 81
God Stats
139W - 121L
1,435 SR
Queue Stats
341W - 365L
1,395 Elo+
Party 3
Cthulhu
Cthulhu
tantaras24
Cthulhu
Level 61
God Stats
24W - 33L
1,480 SR
Queue Stats
145W - 198L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
4 / 5 / 0
7,508
626
7,473
9,323
3,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
 
Kukulkan
10
0 / 3 / 1
5,644
470
420
5,891
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 3 / 0
5,541
462
4,914
10,419
7,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
TaticalDuck
Cthulhu
8
0 / 3 / 1
4,858
405
2,248
5,313
2,906
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bastet
10
0 / 2 / 1
5,737
478
3,951
9,652
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
4 / 1 / 0
8,305
692
4,626
7,156
3,248
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
EL_00BARBAS00
Poseidon
11
4 / 0 / 0
6,774
565
3,837
4,003
1,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Kreullll
Artemis
11
2 / 1 / 3
6,987
582
4,616
6,037
2,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 0
7,103
592
6,595
10,115
7,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
tantaras24
Cthulhu
11
2 / 3 / 3
6,554
546
3,408
9,383
6,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
15
16
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
5
0
0.8
L
Kukulkan
 
Kukulkan
0
3
1
0.17
W
Anubis
4
1
0
4
W
Poseidon
EL_00BARBAS00
Poseidon
4
0
0
4
W
Artemis
Kreullll
Artemis
2
1
3
3.5
L
1
3
0
0.33
L
Cthulhu
TaticalDuck
Cthulhu
0
3
1
0.17
L
Bastet
0
2
1
0.25
W
3
1
0
3
W
Cthulhu
tantaras24
Cthulhu
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,006
Damage
23,082
40,598
Taken
36,694
18,666
Mitigated
21,300
8,872
Healing
9,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,473
4,506
0
864
9,323
3,342
696
3,048
6,275
0
58,002
L
Kukulkan
 
Kukulkan
420
78
0
780
5,891
1,896
0
2,013
3,878
39,000
0
W
Anubis
4,626
406
0
4,416
7,156
3,248
110
425
6,731
79,390
0
W
Poseidon
EL_00BARBAS00
Poseidon
3,837
534
0
0
4,003
1,139
745
536
3,467
40,819
640
W
Artemis
Kreullll
Artemis
4,616
1,866
0
2,217
6,037
2,111
150
155
5,882
0
40,270
L
4,914
0
0
2,658
10,419
7,446
0
1,846
8,573
0
34,118
L
Cthulhu
TaticalDuck
Cthulhu
2,248
100
0
0
5,313
2,906
0
1,558
3,755
12,178
0
L
Bastet
3,951
1,665
0
4,570
9,652
3,076
0
3,252
6,400
0
38,329
W
6,595
467
0
1,575
10,115
7,926
104
1,052
9,063
0
42,690
W
Cthulhu
tantaras24
Cthulhu
3,408
230
111
923
9,383
6,876
496
500
8,883
30,320
4,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,288
Gold Earned
35,723
299
Minions Killed
409
0
Camps Cleared
0
1,149,889
Distance Traveled
1,174,033
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,508
626
100
8
0
219,995
3
L
Kukulkan
5,644
470
69
6
0
214,270
4
W
Anubis
8,305
692
132
11
0
210,249
1
W
Poseidon
6,774
565
70
6
0
271,581
0
W
Artemis
6,987
582
82
7
0
227,612
2
L
Chaac
5,541
462
46
4
0
218,092
0
L
Cthulhu
4,858
405
12
1
0
238,071
0
L
Bastet
5,737
478
72
6
0
259,461
2
W
Mulan
7,103
592
69
6
0
232,232
0
W
Cthulhu
6,554
546
56
5
0
232,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role