Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Gers820
Zhong Kui
Level 109
God Stats
7W - 8L
1,498 SR
Queue Stats
708W - 699L
1,460 Elo+
Solo
Neith
Neith
Linkmyboy36
Neith
Level 85
God Stats
4W - 4L
1,551 SR
Queue Stats
625W - 630L
1,496 Elo+
Solo
Maui
Maui
RichyRx8
Maui
Level 128
God Stats
1W - 3L
1,351 SR
Queue Stats
44W - 48L
1,502 Elo+
Party 2
Mercury
Mercury
low9800
Mercury
Level 148
God Stats
2W - 3L
1,546 SR
Queue Stats
235W - 222L
1,582 Elo+
Party 2
Team Averages
Level 122
1,489 SR
1,508 Elo+

VS

Team Averages
Level 106
1,363 SR
1,526 Elo+
Janus
Janus
GING3RZZ
Janus
Level 125
God Stats
1W - 2L
1,210 SR
Queue Stats
45W - 31L
1,535 Elo+
Party 1
Cerberus
Cerberus
Stooks7
Cerberus
Level 120
God Stats
1W - 1L
1,540 SR
Queue Stats
92W - 89L
1,487 Elo+
Party 1
Bastet
Bastet
T04st13
Bastet
Level 114
God Stats
1W - 1L
1,126 SR
Queue Stats
62W - 59L
1,507 Elo+
Solo
Cthulhu
Cthulhu
dankalicious3049
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,671 Elo+
Solo
Nemesis
Nemesis
joshbkillin23
Nemesis
Level 154
God Stats
4W - 5L
1,439 SR
Queue Stats
330W - 312L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
0 / 0 / 4
7,665
767
7,588
15,354
12,152
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Zhong Kui
Gers820
Zhong Kui
12
1 / 5 / 2
6,957
696
11,355
11,815
7,840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 4
7,398
740
12,652
9,157
3,627
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Maui
13
1 / 3 / 3
7,074
707
4,534
8,979
5,001
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
low9800
Mercury
12
1 / 7 / 3
7,122
712
6,615
10,071
2,912
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GING3RZZ
Janus
17
3 / 1 / 9
9,242
924
12,520
4,612
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Stooks7
Cerberus
13
2 / 1 / 12
7,870
787
7,594
16,394
19,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
T04st13
Bastet
14
4 / 1 / 7
8,586
859
11,471
10,596
5,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 2 / 6
8,524
852
10,914
12,330
13,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
15
5 / 1 / 9
8,713
871
8,831
11,640
11,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
4
Kills
18
18
Deaths
6
16
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
0
4
2
W
Janus
GING3RZZ
Janus
3
1
9
7.5
L
Zhong Kui
Gers820
Zhong Kui
1
5
2
0.4
L
1
3
4
1
L
Maui
1
3
3
0.83
W
Cerberus
Stooks7
Cerberus
2
1
12
8
W
Bastet
T04st13
Bastet
4
1
7
7.5
W
4
2
6
3.5
W
Nemesis
5
1
9
9.5
L
Mercury
low9800
Mercury
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,744
Damage
51,330
55,376
Taken
55,572
31,532
Mitigated
52,442
18,603
Healing
20,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
7,588
3,452
0
7,391
15,354
12,152
0
9,853
4,974
13,362
0
W
Janus
GING3RZZ
Janus
12,520
539
1,185
1,096
4,612
2,454
650
1,697
2,915
33,033
0
L
Zhong Kui
Gers820
Zhong Kui
11,355
472
524
3,844
11,815
7,840
0
5,560
5,964
20,813
0
L
12,652
3,245
0
1,948
9,157
3,627
0
4,257
4,690
0
24,457
L
Maui
4,534
698
1,348
1,890
8,979
5,001
0
5,735
2,870
7,928
0
W
Cerberus
Stooks7
Cerberus
7,594
958
666
5,805
16,394
19,439
108
6,738
9,656
12,477
0
W
Bastet
T04st13
Bastet
11,471
3,005
646
2,706
10,596
5,493
131
3,971
6,625
0
17,096
W
10,914
430
2,327
2,273
12,330
13,464
257
5,745
6,585
21,467
0
W
Nemesis
8,831
2,216
942
3,320
11,640
11,592
225
5,326
6,314
0
14,436
L
Mercury
low9800
Mercury
6,615
2,413
972
686
10,071
2,912
0
4,768
5,032
0
14,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,216
Gold Earned
42,935
97
Minions Killed
126
0
Camps Cleared
0
923,839
Distance Traveled
1,131,420
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,665
767
11
1
0
220,733
0
W
Janus
9,242
924
61
6
0
234,573
0
L
Zhong Kui
6,957
696
29
3
0
173,951
0
L
Neith
7,398
740
31
3
0
176,964
0
L
Maui
7,074
707
12
1
0
161,292
0
W
Cerberus
7,870
787
20
2
0
216,182
0
W
Bastet
8,586
859
15
2
0
235,376
0
W
Cthulhu
8,524
852
20
2
0
212,496
4
W
Nemesis
8,713
871
10
1
0
232,793
0
L
Mercury
7,122
712
14
1
0
190,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role