Player Matchup

Cthulhu
Cthulhu
FYLBingBong
Cthulhu
Level 67
God Stats
5W - 1L
1,575 SR
Queue Stats
38W - 30L
1,457 Elo+
Party 2
Persephone
Persephone
Quantumfiz2109
Persephone
Level 29
God Stats
3W - 2L
1,487 SR
Queue Stats
13W - 11L
1,464 Elo+
Party 2
Cupid
Cupid
TheMaverick87
Cupid
Level 65
God Stats
4W - 4L
1,419 SR
Queue Stats
187W - 176L
1,468 Elo+
Party 2
Team Averages
Level 54
1,494 SR
1,463 Elo+

VS

Team Averages
Level 52
1,419 SR
1,430 Elo+
Janus
Janus
TookT00K
Janus
Level 62
God Stats
14W - 32L
1,345 SR
Queue Stats
133W - 140L
1,394 Elo+
Party 1
Geb
Geb
drock11201985
Geb
Level 48
God Stats
8W - 14L
1,349 SR
Queue Stats
141W - 148L
1,433 Elo+
Party 1
Bakasura
Bakasura
nastyboynation
Bakasura
Level 45
God Stats
9W - 11L
1,564 SR
Queue Stats
44W - 43L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FYLBingBong
Cthulhu
15
5 / 3 / 9
12,971
763
13,214
19,655
23,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Persephone
Quantumfiz2109
Persephone
16
2 / 1 / 8
12,980
764
13,297
10,103
4,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
7 / 3 / 3
13,199
776
16,641
17,153
7,827
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
TookT00K
Janus
13
1 / 6 / 3
10,946
644
10,588
14,391
5,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 6 / 5
10,698
629
11,427
22,430
18,283
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
16
6 / 3 / 0
13,310
783
8,363
15,024
7,822
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
14
Kills
7
7
Deaths
15
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FYLBingBong
Cthulhu
5
3
9
3.17
W
Persephone
Quantumfiz2109
Persephone
2
1
8
6
W
7
3
3
2.83
L
Janus
TookT00K
Janus
1
6
3
0.42
L
0
6
5
0.42
L
Bakasura
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,152
Damage
30,378
46,911
Taken
51,845
36,207
Mitigated
31,755
14,899
Healing
6,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FYLBingBong
Cthulhu
13,214
877
360
1,293
19,655
23,742
0
8,850
9,545
38,633
1,014
W
Persephone
Quantumfiz2109
Persephone
13,297
981
0
3,483
10,103
4,638
213
5,713
4,386
53,516
0
W
16,641
9,526
980
8,783
17,153
7,827
2,799
8,073
8,643
0
63,326
L
Janus
TookT00K
Janus
10,588
782
0
896
14,391
5,650
0
10,259
4,132
49,415
0
L
11,427
167
0
3,552
22,430
18,283
17
6,368
16,062
28,358
0
L
Bakasura
8,363
5,377
0
1,641
15,024
7,822
33
9,292
5,732
0
31,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,150
Gold Earned
34,954
168
Minions Killed
147
0
Camps Cleared
0
898,747
Distance Traveled
902,362
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,971
763
47
3
0
309,110
2
W
Persephone
12,980
764
61
4
0
299,581
2
W
Cupid
13,199
776
60
4
0
290,056
3
L
Janus
10,946
644
59
3
0
226,116
2
L
Geb
10,698
629
22
1
0
322,288
5
L
Bakasura
13,310
783
66
4
0
353,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role