Player Matchup

Charybdis
Charybdis
BigPumpie_
Charybdis
Level 124
God Stats
2W - 5L
1,330 SR
Queue Stats
220W - 243L
1,413 Elo+
Party 1
Sol
Sol
IndecentAnime
Sol
Level 112
God Stats
1W - 1L
1,726 SR
Queue Stats
112W - 118L
1,448 Elo+
Party 1
Kuzenbo
Kuzenbo
Xidin_
Kuzenbo
Level 52
God Stats
1W - 4L
1,476 SR
Queue Stats
84W - 106L
1,368 Elo+
Party 1
Team Averages
Level 96
1,511 SR
1,410 Elo+

VS

Team Averages
Level 45
1,550 SR
1,390 Elo+
Bacchus
Bacchus
Kushinu1916
Bacchus
Level 65
God Stats
28W - 15L
1,499 SR
Queue Stats
190W - 204L
1,377 Elo+
Party 2
Sol
Sol
xLixbeth
Sol
Level 45
God Stats
9W - 12L
1,402 SR
Queue Stats
155W - 194L
1,398 Elo+
Solo
Cernunnos
Cernunnos
xxfualldayxx
Cernunnos
Level 25
God Stats
2W - 0L
1,749 SR
Queue Stats
29W - 33L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BigPumpie_
Charybdis
15
4 / 2 / 7
11,723
733
7,280
16,029
6,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 4 / 4
11,753
735
14,328
16,803
6,340
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Xidin_
Kuzenbo
15
3 / 4 / 7
11,438
715
5,818
20,924
29,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kushinu1916
Bacchus
15
4 / 6 / 6
12,852
803
11,778
16,845
18,618
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 1 / 6
13,075
817
15,400
12,822
5,409
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
xxfualldayxx
Cernunnos
15
4 / 5 / 4
12,551
784
16,968
12,666
5,489
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
12
Kills
10
10
Deaths
12
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BigPumpie_
Charybdis
4
2
7
3.75
L
5
4
4
1.75
W
Bacchus
Kushinu1916
Bacchus
4
6
6
1.17
L
Kuzenbo
Xidin_
Kuzenbo
3
4
7
1.63
W
2
1
6
5
W
Cernunnos
xxfualldayxx
Cernunnos
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,426
Damage
44,146
53,756
Taken
42,333
42,661
Mitigated
29,516
9,790
Healing
7,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BigPumpie_
Charybdis
7,280
2,559
0
3,675
16,029
6,543
0
7,767
8,262
0
49,307
L
14,328
4,064
0
4,632
16,803
6,340
307
8,771
8,032
49,143
0
W
Bacchus
Kushinu1916
Bacchus
11,778
629
270
1,044
16,845
18,618
382
6,203
10,642
24,232
0
L
Kuzenbo
Xidin_
Kuzenbo
5,818
1,574
0
1,483
20,924
29,778
135
11,368
9,556
16,481
579
W
15,400
3,421
0
5,518
12,822
5,409
1,052
8,170
4,652
85,000
0
W
Cernunnos
xxfualldayxx
Cernunnos
16,968
8,831
0
185
12,666
5,489
1,494
5,520
7,146
0
52,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,914
Gold Earned
38,478
139
Minions Killed
191
0
Camps Cleared
0
778,117
Distance Traveled
820,022
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,723
733
62
4
0
256,794
0
L
Sol
11,753
735
67
4
0
259,381
0
W
Bacchus
12,852
803
18
1
0
257,696
0
L
Kuzenbo
11,438
715
10
1
0
261,942
0
W
Sol
13,075
817
114
7
0
305,308
0
W
Cernunnos
12,551
784
59
4
0
257,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role