Player Matchup

Sol
Sol
LeGenDz1577
Sol
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 89L
1,459 Elo+
Party 1
Bacchus
Bacchus
Mobxn
Bacchus
Level 5
God Stats
5W - 2L
1,548 SR
Queue Stats
5W - 4L
1,467 Elo+
Party 1
Neith
Neith
SadkidOnSmite
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,376 Elo+
Party 1
Team Averages
Level 33
1,516 SR
1,434 Elo+

VS

Team Averages
Level 38
1,629 SR
1,348 Elo+
Yu Huang
Yu Huang
Rarezy
Yu Huang
Level 39
God Stats
4W - 3L
1,359 SR
Queue Stats
7W - 14L
1,290 Elo+
Solo
Gilgamesh
Gilgamesh
SpecialK0923
Gilgamesh
Level 26
God Stats
3W - 5L
1,795 SR
Queue Stats
33W - 44L
1,306 Elo+
Party 2
Thor
Thor
pporterwood
Thor
Level 48
God Stats
2W - 3L
1,733 SR
Queue Stats
143W - 145L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 4
9,397
854
11,145
9,186
2,887
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Mobxn
Bacchus
12
2 / 0 / 6
8,417
765
6,849
10,034
10,845
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 3 / 4
8,173
743
4,768
7,746
2,693
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Rarezy
Yu Huang
13
3 / 1 / 1
9,498
863
10,292
5,604
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
SpecialK0923
Gilgamesh
10
0 / 4 / 3
7,764
706
6,214
13,203
10,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 5 / 3
8,496
772
6,338
9,361
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
10
Kills
5
5
Deaths
10
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
W
Bacchus
Mobxn
Bacchus
2
0
6
5
L
Yu Huang
Rarezy
Yu Huang
3
1
1
3.5
W
2
3
4
1.33
L
Gilgamesh
SpecialK0923
Gilgamesh
0
4
3
0.38
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,762
Damage
22,844
26,966
Taken
28,168
16,425
Mitigated
16,772
6,656
Healing
1,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,145
2,182
0
2,515
9,186
2,887
97
3,757
5,429
51,902
0
W
Bacchus
Mobxn
Bacchus
6,849
1,086
0
2,761
10,034
10,845
0
3,499
6,535
11,432
0
L
Yu Huang
Rarezy
Yu Huang
10,292
457
0
512
5,604
2,335
84
3,073
2,531
45,396
0
W
4,768
1,968
0
1,380
7,746
2,693
180
4,407
3,339
0
17,459
L
Gilgamesh
SpecialK0923
Gilgamesh
6,214
1,250
0
153
13,203
10,613
21
8,834
4,369
1,728
20,885
L
6,338
1,962
0
568
9,361
3,824
0
6,419
2,942
0
25,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,987
Gold Earned
25,758
108
Minions Killed
122
0
Camps Cleared
0
579,273
Distance Traveled
612,090
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,397
854
70
6
0
209,603
0
W
Bacchus
8,417
765
12
1
0
205,396
0
L
Yu Huang
9,498
863
64
6
0
208,984
0
W
Neith
8,173
743
26
2
0
164,274
0
L
Gilgamesh
7,764
706
31
3
0
203,404
0
L
Thor
8,496
772
27
2
0
199,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role