Player Matchup

Merlin
Merlin
Beastie_H
Merlin
Level 176
God Stats
7W - 2L
1,768 SR
Queue Stats
345W - 287L
1,726 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DoNotBuffThor
Tsukuyomi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,550 Elo+
Party 2
Mulan
Mulan
WolffangKodste
Mulan
Level 60
God Stats
12W - 6L
1,679 SR
Queue Stats
251W - 65L
1,785 Elo+
Solo
Team Averages
Level 83
1,649 SR
1,687 Elo+

VS

Team Averages
Level 119
1,575 SR
1,481 Elo+
Nu Wa
Nu Wa
ReVoLTed Ed
Nu Wa
Level 125
God Stats
22W - 8L
1,695 SR
Queue Stats
77W - 75L
1,447 Elo+
Party 1
Thoth
Thoth
ReVoLTed Jua
Thoth
Level 115
God Stats
17W - 17L
1,533 SR
Queue Stats
72W - 73L
1,448 Elo+
Party 1
Shiva
Shiva
ReVoLTed Shadow
Shiva
Level 117
God Stats
1W - 0L
1,496 SR
Queue Stats
53W - 34L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Beastie_H
Merlin
14
2 / 0 / 6
9,610
874
11,081
8,122
3,468
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
DoNotBuffThor
Tsukuyomi
12
5 / 4 / 3
9,187
835
11,490
12,719
10,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
2 / 3 / 4
8,622
784
9,727
14,330
10,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 5
8,522
775
7,067
8,472
3,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 4 / 3
8,860
805
8,043
10,119
3,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 1 / 3
8,799
800
14,858
17,599
17,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
9
Kills
7
7
Deaths
9
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
Beastie_H
Merlin
2
0
6
5
L
Tsukuyomi
DoNotBuffThor
Tsukuyomi
5
4
3
1.63
W
1
4
5
0.88
W
3
4
3
1.13
W
3
1
3
4.5
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,298
Damage
29,968
35,171
Taken
36,190
24,253
Mitigated
23,923
9,318
Healing
7,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Beastie_H
Merlin
11,081
1,575
0
5,248
8,122
3,468
132
2,101
5,641
72,447
0
L
Tsukuyomi
DoNotBuffThor
Tsukuyomi
11,490
1,714
0
1,392
12,719
10,350
0
5,519
6,834
0
24,199
W
7,067
2,353
0
0
8,472
3,234
0
3,131
5,111
33,831
0
W
8,043
374
0
1,880
10,119
3,612
0
2,336
7,292
29,142
0
W
14,858
2,846
330
5,011
17,599
17,077
0
5,822
10,701
0
31,026
L
9,727
1,312
0
2,678
14,330
10,435
0
7,723
6,102
0
28,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,419
Gold Earned
26,181
172
Minions Killed
109
0
Camps Cleared
0
635,813
Distance Traveled
620,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,610
874
104
9
0
200,817
0
L
Tsukuyomi
9,187
835
24
2
0
227,442
0
W
Nu Wa
8,522
775
41
4
0
189,638
0
W
Thoth
8,860
805
42
4
0
201,482
0
W
Shiva
8,799
800
26
2
0
229,581
0
L
Mulan
8,622
784
44
4
0
207,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role