Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Futchiam
Merlin
Level 40
God Stats
0W - 1L
1,736 SR
Queue Stats
11W - 9L
1,474 Elo+
Party 1
Bacchus
Bacchus
OddishOP
Bacchus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,543 Elo+
Party 1
Arachne
Arachne
T1_Dodo
Arachne
Level 106
God Stats
49W - 38L
1,556 SR
Queue Stats
706W - 763L
1,445 Elo+
Party 2
Amaterasu
Amaterasu
symisfits
Amaterasu
Level 125
God Stats
1W - 2L
1,406 SR
Queue Stats
534W - 546L
1,434 Elo+
Party 2
Team Averages
Level 87
1,540 SR
1,479 Elo+

VS

Team Averages
Level 76
1,511 SR
1,389 Elo+
Sol
Sol
MeepMaster
Sol
Level 84
God Stats
8W - 13L
1,257 SR
Queue Stats
21W - 21L
1,287 Elo+
Solo
Anubis
Anubis
ThanDaddy
Anubis
Level 29
God Stats
33W - 34L
1,508 SR
Queue Stats
57W - 72L
1,415 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Valantino5
Kumbhakarna
Level 124
God Stats
6W - 5L
1,610 SR
Queue Stats
62W - 63L
1,394 Elo+
Solo
Thanatos
Thanatos
jhgfvbn
Thanatos
Level 40
God Stats
48W - 34L
1,582 SR
Queue Stats
97W - 99L
1,430 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
tiago_tyr
Ah Muzen Cab
Level 101
God Stats
5W - 4L
1,596 SR
Queue Stats
288W - 297L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
5
0 / 2 / 1
3,649
521
2,013
3,877
1,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Futchiam
Merlin
7
1 / 3 / 3
4,344
621
2,834
4,981
733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
OddishOP
Bacchus
6
1 / 1 / 0
3,775
539
1,976
6,677
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
T1_Dodo
Arachne
8
2 / 3 / 1
4,360
623
3,031
7,250
1,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
symisfits
Amaterasu
8
2 / 3 / 0
4,690
670
1,570
8,303
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 0
6,009
858
3,670
3,592
1,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Anubis
ThanDaddy
Anubis
8
0 / 4 / 3
4,892
699
4,203
6,917
2,794
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
Valantino5
Kumbhakarna
7
0 / 0 / 2
4,679
668
1,603
4,613
2,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
jhgfvbn
Thanatos
9
8 / 2 / 0
5,761
823
5,150
6,554
2,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
tiago_tyr
Ah Muzen Cab
8
1 / 1 / 2
4,570
653
5,035
5,530
1,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
6
Kills
12
12
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
2
1
0.25
L
Merlin
Futchiam
Merlin
1
3
3
0.83
W
3
0
0
3
L
Bacchus
OddishOP
Bacchus
1
1
0
1
L
Arachne
T1_Dodo
Arachne
2
3
1
0.83
W
Anubis
ThanDaddy
Anubis
0
4
3
0.38
W
Kumbhakarna
Valantino5
Kumbhakarna
0
0
2
1
W
Thanatos
jhgfvbn
Thanatos
8
2
0
4
L
Amaterasu
symisfits
Amaterasu
2
3
0
0.67
W
Ah Muzen Cab
tiago_tyr
Ah Muzen Cab
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,424
Damage
19,661
31,088
Taken
27,206
11,047
Mitigated
10,601
7,034
Healing
13,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
2,013
1,426
0
758
3,877
1,063
0
364
3,513
0
14,988
L
Merlin
Futchiam
Merlin
2,834
531
0
500
4,981
733
0
1,550
3,431
18,137
0
W
3,670
2,256
0
2,331
3,592
1,149
1,247
0
3,592
31,282
5,969
L
Bacchus
OddishOP
Bacchus
1,976
566
0
1,768
6,677
4,434
0
1,127
5,550
8,205
0
L
Arachne
T1_Dodo
Arachne
3,031
2,104
0
1,787
7,250
1,659
0
2,156
5,094
0
18,142
W
Anubis
ThanDaddy
Anubis
4,203
247
0
2,694
6,917
2,794
552
1,409
5,508
35,589
0
W
Kumbhakarna
Valantino5
Kumbhakarna
1,603
166
78
1,326
4,613
2,228
249
1,034
3,579
9,670
0
W
Thanatos
jhgfvbn
Thanatos
5,150
903
0
5,460
6,554
2,758
472
1,425
5,129
0
28,269
L
Amaterasu
symisfits
Amaterasu
1,570
381
0
2,221
8,303
3,158
0
3,930
4,373
0
19,718
W
Ah Muzen Cab
tiago_tyr
Ah Muzen Cab
5,035
1,772
185
1,878
5,530
1,672
286
942
4,588
0
33,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,818
Gold Earned
25,911
131
Minions Killed
239
0
Camps Cleared
0
686,693
Distance Traveled
692,876
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
3,649
521
31
4
0
87,374
0
L
Merlin
4,344
621
28
4
0
134,288
0
W
Sol
6,009
858
64
9
0
139,235
1
L
Bacchus
3,775
539
15
2
0
155,000
2
L
Arachne
4,360
623
27
4
0
156,505
0
W
Anubis
4,892
699
69
10
0
121,801
0
W
Kumbhakarna
4,679
668
14
2
0
144,618
2
W
Thanatos
5,761
823
45
6
0
169,922
0
L
Amaterasu
4,690
670
30
4
0
153,526
0
W
Ah Muzen Cab
4,570
653
47
7
0
117,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role