Player Matchup

Anhur
Anhur
HollywoodHaynie
Anhur
Level 118
God Stats
1W - 5L
1,287 SR
Queue Stats
32W - 34L
1,377 Elo+
Party 2
Mulan
Mulan
ImJaceeee
Mulan
Level 8
God Stats
2W - 3L
1,580 SR
Queue Stats
7W - 11L
1,298 Elo+
Party 2
Khepri
Khepri
OKT8N
Khepri
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,484 Elo+
Party 2
Bellona
Bellona
Severus133
Bellona
Level 7
God Stats
2W - 7L
1,160 SR
Queue Stats
6W - 19L
1,226 Elo+
Party 2
Anubis
Anubis
soto305
Anubis
Level 70
God Stats
3W - 4L
1,500 SR
Queue Stats
37W - 39L
1,457 Elo+
Party 2
Team Averages
Level 52
1,406 SR
1,368 Elo+

VS

Team Averages
Level 118
1,475 SR
1,507 Elo+
Thanatos
Thanatos
 
Thanatos
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Canceration
Athena
Level 117
God Stats
92W - 75L
1,551 SR
Queue Stats
126W - 123L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
MisssQueen
Danzaburou
Level 143
God Stats
2W - 1L
1,305 SR
Queue Stats
106W - 106L
1,547 Elo+
Solo
Sol
Sol
Rin7ler
Sol
Level 122
God Stats
20W - 10L
1,654 SR
Queue Stats
145W - 134L
1,526 Elo+
Party 1
Bellona
Bellona
SunsetMax
Bellona
Level 138
God Stats
3W - 3L
1,365 SR
Queue Stats
330W - 336L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
7,727
407
6,009
12,817
4,215
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
ImJaceeee
Mulan
15
4 / 4 / 4
9,057
477
8,731
19,331
9,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
OKT8N
Khepri
10
0 / 11 / 1
6,951
366
3,247
23,506
19,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Severus133
Bellona
13
1 / 2 / 3
7,897
416
1,792
12,489
11,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
soto305
Anubis
16
5 / 4 / 2
9,738
513
15,728
14,908
7,469
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
8 / 7 / 5
10,941
576
14,077
19,083
7,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Athena
13
0 / 3 / 18
9,950
524
6,175
18,718
16,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
MisssQueen
Danzaburou
16
6 / 1 / 5
11,281
594
13,175
12,889
5,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
17
4 / 1 / 9
11,210
590
19,246
13,078
4,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
SunsetMax
Bellona
19
6 / 0 / 2
12,920
680
7,417
13,839
15,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
12
Kills
24
25
Deaths
12
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
7
5
1.5
W
Athena
0
3
18
3
L
2
4
3
0.88
L
Mulan
ImJaceeee
Mulan
4
4
4
1.5
W
Danzaburou
MisssQueen
Danzaburou
6
1
5
8.5
L
Khepri
OKT8N
Khepri
0
11
1
0.05
W
Sol
4
1
9
8.5
L
Bellona
Severus133
Bellona
1
2
3
1.25
W
Bellona
SunsetMax
Bellona
6
0
2
7
L
Anubis
soto305
Anubis
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,507
Damage
60,090
83,051
Taken
77,607
52,264
Mitigated
49,909
19,152
Healing
32,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
14,077
6,359
0
10,983
19,083
7,665
1,613
3,178
15,905
0
83,757
W
Athena
6,175
1,878
321
5,752
18,718
16,724
209
6,921
11,133
23,878
0
L
6,009
4,264
0
4,134
12,817
4,215
0
1,597
11,220
0
53,753
L
Mulan
ImJaceeee
Mulan
8,731
1,384
0
4,620
19,331
9,470
0
6,186
13,145
0
61,965
W
Danzaburou
MisssQueen
Danzaburou
13,175
7,133
0
3,509
12,889
5,250
3,815
4,253
8,636
0
79,717
L
Khepri
OKT8N
Khepri
3,247
1,050
0
1,637
23,506
19,994
0
8,168
15,338
11,323
0
W
Sol
19,246
7,550
0
7,777
13,078
4,898
6,124
5,085
7,993
113,371
0
L
Bellona
Severus133
Bellona
1,792
602
0
2,126
12,489
11,116
0
2,644
9,845
0
23,892
W
Bellona
SunsetMax
Bellona
7,417
2,225
0
4,493
13,839
15,372
2,636
336
13,503
0
96,058
L
Anubis
soto305
Anubis
15,728
765
0
6,635
14,908
7,469
0
6,826
8,082
93,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,370
Gold Earned
56,302
364
Minions Killed
545
0
Camps Cleared
0
1,635,415
Distance Traveled
1,929,442
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,941
576
114
6
0
413,777
6
W
Athena
9,950
524
26
1
0
439,515
6
L
Anhur
7,727
407
83
4
0
316,558
2
L
Mulan
9,057
477
91
5
0
392,435
1
W
Danzaburou
11,281
594
110
6
0
348,124
0
L
Khepri
6,951
366
11
1
0
318,000
1
W
Sol
11,210
590
138
7
0
348,961
2
L
Bellona
7,897
416
29
2
0
299,345
0
W
Bellona
12,920
680
157
8
0
379,065
5
L
Anubis
9,738
513
150
8
0
309,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role