Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DxS4nikxD
Sylvanus
Level 143
God Stats
4W - 3L
1,500 SR
Queue Stats
93W - 108L
1,529 Elo+
Party 2
Horus
Horus
Minos Ishtar
Horus
Level 167
God Stats
7W - 12L
1,647 SR
Queue Stats
131W - 150L
1,550 Elo+
Party 2
Anubis
Anubis
lisersoer
Anubis
Level 220
God Stats
5W - 7L
1,459 SR
Queue Stats
235W - 252L
1,504 Elo+
Party 2
Team Averages
Level 168
1,521 SR
1,517 Elo+

VS

Team Averages
Level 118
1,541 SR
1,522 Elo+
Hachiman
Hachiman
BletschR
Hachiman
Level 126
God Stats
4W - 9L
1,404 SR
Queue Stats
186W - 178L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
JaG4227
Danzaburou
Level 114
God Stats
8W - 10L
1,551 SR
Queue Stats
398W - 344L
1,553 Elo+
Solo
The Morrigan
The Morrigan
LilSooub
The Morrigan
Level 175
God Stats
5W - 3L
1,511 SR
Queue Stats
411W - 355L
1,563 Elo+
Party 1
Atlas
Atlas
TheDoinkler
Atlas
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,434 Elo+
Party 1
Tsukuyomi
Tsukuyomi
anllelo1209
Tsukuyomi
Level 158
God Stats
3W - 0L
1,740 SR
Queue Stats
83W - 82L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
4 / 0 / 0
6,599
600
2,960
7,954
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
 
Neith
10
0 / 3 / 2
5,707
519
5,495
9,932
3,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
DxS4nikxD
Sylvanus
8
0 / 2 / 2
5,269
479
2,412
8,170
5,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 3 / 1
5,814
529
4,016
9,468
5,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
lisersoer
Anubis
11
1 / 2 / 1
6,045
550
1,858
5,068
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BletschR
Hachiman
11
2 / 1 / 1
6,033
548
7,460
5,061
1,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
JaG4227
Danzaburou
13
2 / 1 / 1
6,984
635
3,212
5,217
1,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
LilSooub
The Morrigan
10
3 / 2 / 0
6,288
572
6,321
6,485
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 2
5,357
487
2,554
6,524
4,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
anllelo1209
Tsukuyomi
11
3 / 1 / 2
6,504
591
5,958
9,176
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
5
Kills
10
10
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
0
0
4
L
Neith
 
Neith
0
3
2
0.33
W
Hachiman
BletschR
Hachiman
2
1
1
2.5
L
Sylvanus
DxS4nikxD
Sylvanus
0
2
2
0.5
W
Danzaburou
JaG4227
Danzaburou
2
1
1
2.5
W
The Morrigan
LilSooub
The Morrigan
3
2
0
1.5
L
0
3
1
0.17
W
0
1
2
1
W
Tsukuyomi
anllelo1209
Tsukuyomi
3
1
2
4
L
Anubis
lisersoer
Anubis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,741
Damage
25,505
40,592
Taken
32,463
19,097
Mitigated
12,538
15,874
Healing
11,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,960
677
0
5,398
7,954
2,833
0
429
7,493
0
51,995
L
Neith
 
Neith
5,495
1,574
0
1,498
9,932
3,596
88
762
9,170
0
40,924
W
Hachiman
BletschR
Hachiman
7,460
4,214
0
2,096
5,061
1,579
0
663
4,398
0
48,718
L
Sylvanus
DxS4nikxD
Sylvanus
2,412
878
1,895
2,971
8,170
5,566
0
1,353
6,817
12,427
0
W
Danzaburou
JaG4227
Danzaburou
3,212
357
0
1,631
5,217
1,672
0
861
4,356
0
54,224
W
The Morrigan
LilSooub
The Morrigan
6,321
1,595
0
1,198
6,485
1,778
0
0
5,921
35,592
807
L
4,016
1,922
29
2,733
9,468
5,146
0
4,953
4,105
0
41,476
W
2,554
1,130
0
1,714
6,524
4,228
0
1,172
5,352
8,716
0
W
Tsukuyomi
anllelo1209
Tsukuyomi
5,958
2,179
0
5,287
9,176
3,281
0
1,574
7,564
0
46,107
L
Anubis
lisersoer
Anubis
1,858
0
0
1,350
5,068
1,956
0
129
4,939
46,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,434
Gold Earned
31,166
329
Minions Killed
338
0
Camps Cleared
0
1,071,824
Distance Traveled
1,128,244
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,599
600
86
8
0
264,482
0
L
Neith
5,707
519
71
6
0
184,992
0
W
Hachiman
6,033
548
80
7
0
194,825
3
L
Sylvanus
5,269
479
14
1
0
214,948
1
W
Danzaburou
6,984
635
101
9
0
231,068
2
W
The Morrigan
6,288
572
73
7
0
215,225
2
L
Horus
5,814
529
69
6
0
220,430
0
W
Atlas
5,357
487
8
1
0
233,676
6
W
Tsukuyomi
6,504
591
76
7
0
253,450
0
L
Anubis
6,045
550
89
8
0
186,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role