Player Matchup

Hel
Hel
FeetSniffer2725
Hel
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 96L
1,452 Elo+
Party 2
Vamana
Vamana
GoldFish134
Vamana
Level 85
God Stats
0W - 1L
1,524 SR
Queue Stats
10W - 17L
1,385 Elo+
Party 2
Cu Chulainn
Cu Chulainn
IDK2196
Cu Chulainn
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 82L
1,459 Elo+
Party 2
Scylla
Scylla
KCDunmyre45
Scylla
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,468 Elo+
Party 2
Jing Wei
Jing Wei
KCfootball7
Jing Wei
Level 26
God Stats
0W - 2L
1,270 SR
Queue Stats
31W - 39L
1,390 Elo+
Party 2
Team Averages
Level 74
1,459 SR
1,431 Elo+

VS

Team Averages
Level 131
1,476 SR
1,475 Elo+
Yemoja
Yemoja
CrimsonLadyNox
Yemoja
Level 146
God Stats
9W - 4L
1,564 SR
Queue Stats
649W - 664L
1,435 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dangler27
Morgan Le Fay
Level 98
God Stats
3W - 2L
1,561 SR
Queue Stats
213W - 219L
1,464 Elo+
Solo
Skadi
Skadi
K STAGER
Skadi
Level 179
God Stats
1W - 1L
1,500 SR
Queue Stats
277W - 283L
1,500 Elo+
Party 1
Pele
Pele
knightsof21
Pele
Level 109
God Stats
1W - 3L
1,349 SR
Queue Stats
260W - 251L
1,461 Elo+
Party 1
Nu Wa
Nu Wa
vwGIGGLESwv
Nu Wa
Level 123
God Stats
5W - 7L
1,404 SR
Queue Stats
195W - 197L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 7
9,906
660
14,658
21,565
14,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Vamana
17
4 / 4 / 4
9,955
664
12,444
19,403
22,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
IDK2196
Cu Chulainn
17
3 / 6 / 6
10,015
668
17,108
20,684
28,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
18
1 / 1 / 6
9,995
666
17,550
11,429
5,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
KCfootball7
Jing Wei
13
1 / 3 / 2
8,436
562
3,527
13,655
6,336
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 13
10,320
688
5,855
13,688
13,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
Dangler27
Morgan Le Fay
16
0 / 1 / 11
9,304
620
17,247
10,534
6,235
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
K STAGER
Skadi
19
6 / 2 / 10
11,047
736
24,299
13,806
7,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 4 / 4
11,250
750
22,768
24,163
20,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
1 / 1 / 10
9,883
659
9,546
9,797
6,470
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
64
10
Kills
16
16
Deaths
10
25
Assists
48
Player
Kills
Deaths
Assists
KDA
W
0
2
13
3.25
W
Morgan Le Fay
Dangler27
Morgan Le Fay
0
1
11
5.5
L
1
2
7
2.25
L
Vamana
4
4
4
1.5
L
Cu Chulainn
IDK2196
Cu Chulainn
3
6
6
1
W
Skadi
K STAGER
Skadi
6
2
10
5.5
L
Scylla
1
1
6
4
L
Jing Wei
KCfootball7
Jing Wei
1
3
2
0.67
W
9
4
4
2.75
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,287
Damage
79,715
86,736
Taken
71,988
78,497
Mitigated
54,128
45,500
Healing
28,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,855
1,663
10,320
2,886
13,688
13,299
452
7,593
5,775
11,961
0
W
Morgan Le Fay
Dangler27
Morgan Le Fay
17,247
4,828
1,156
805
10,534
6,235
250
4,106
6,390
29,513
0
L
14,658
1,747
16,061
15,599
21,565
14,996
70
7,638
13,927
36,524
0
L
Vamana
12,444
3,631
836
4,877
19,403
22,994
0
7,278
12,125
1,437
22,681
L
Cu Chulainn
IDK2196
Cu Chulainn
17,108
2,120
886
610
20,684
28,441
0
7,088
13,596
0
33,297
W
Skadi
K STAGER
Skadi
24,299
8,062
884
1,917
13,806
7,887
1,289
5,885
7,649
0
48,600
L
Scylla
17,550
626
0
740
11,429
5,730
0
4,863
6,566
44,537
0
L
Jing Wei
KCfootball7
Jing Wei
3,527
2,714
2,926
2,965
13,655
6,336
132
5,781
7,874
0
16,049
W
22,768
3,398
147
6,223
24,163
20,237
1,084
11,374
12,274
0
35,930
W
9,546
3,367
2,141
2,310
9,797
6,470
1,229
4,687
4,878
22,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,307
Gold Earned
51,804
196
Minions Killed
156
0
Camps Cleared
0
1,352,803
Distance Traveled
1,346,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,320
688
15
1
0
221,656
0
W
Morgan Le Fay
9,304
620
29
2
0
321,559
0
L
Hel
9,906
660
45
3
0
281,057
0
L
Vamana
9,955
664
29
2
0
297,560
0
L
Cu Chulainn
10,015
668
29
2
0
244,922
0
W
Skadi
11,047
736
66
4
0
271,495
0
L
Scylla
9,995
666
67
4
0
278,649
0
L
Jing Wei
8,436
562
26
2
0
250,615
0
W
Pele
11,250
750
25
2
0
265,641
0
W
Nu Wa
9,883
659
21
1
0
266,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role