Player Matchup

Neith
Neith
 
Neith
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
CAMEGAMER
Sol
Level 103
God Stats
1W - 0L
1,845 SR
Queue Stats
62W - 43L
1,517 Elo+
Party 1
Gilgamesh
Gilgamesh
PreeminentJon
Gilgamesh
Level 55
God Stats
12W - 13L
1,541 SR
Queue Stats
99W - 92L
1,562 Elo+
Solo
Team Averages
Level 98
1,629 SR
1,526 Elo+

VS

Team Averages
Level 54
1,517 SR
1,498 Elo+
Kuzenbo
Kuzenbo
DottierGolf2
Kuzenbo
Level 123
God Stats
0W - 1L
1,727 SR
Queue Stats
6W - 4L
1,559 Elo+
Party 2
Cernunnos
Cernunnos
RyFountain
Cernunnos
Level 23
God Stats
8W - 4L
1,561 SR
Queue Stats
14W - 10L
1,479 Elo+
Party 2
Yu Huang
Yu Huang
StonedTank420
Yu Huang
Level 16
God Stats
0W - 2L
1,264 SR
Queue Stats
1W - 2L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 3 / 7
10,058
838
12,963
9,394
3,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 3 / 7
10,707
892
10,881
10,599
4,167
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
PreeminentJon
Gilgamesh
14
5 / 2 / 7
11,033
919
8,512
10,744
10,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DottierGolf2
Kuzenbo
12
2 / 4 / 6
9,188
766
7,887
14,373
21,797
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
RyFountain
Cernunnos
12
2 / 4 / 4
9,124
760
4,594
12,516
6,245
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
StonedTank420
Yu Huang
13
3 / 5 / 2
9,454
788
5,116
9,914
4,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
13
Kills
7
8
Deaths
13
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
3
7
1.83
W
6
3
7
3.17
L
Kuzenbo
DottierGolf2
Kuzenbo
2
4
6
1.25
W
Gilgamesh
PreeminentJon
Gilgamesh
5
2
7
4.25
L
Cernunnos
RyFountain
Cernunnos
2
4
4
1
L
Yu Huang
StonedTank420
Yu Huang
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,356
Damage
17,597
30,737
Taken
36,803
18,131
Mitigated
32,869
6,861
Healing
5,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,963
4,914
0
2,824
9,394
3,649
725
4,376
5,018
0
48,582
W
10,881
3,371
0
2,780
10,599
4,167
1,356
5,020
5,579
43,892
2,810
L
Kuzenbo
DottierGolf2
Kuzenbo
7,887
2,287
0
550
14,373
21,797
0
4,049
10,020
14,262
470
W
Gilgamesh
PreeminentJon
Gilgamesh
8,512
920
0
1,257
10,744
10,315
29
3,566
7,178
841
26,991
L
Cernunnos
RyFountain
Cernunnos
4,594
2,202
0
3,600
12,516
6,245
453
4,400
7,957
0
33,688
L
Yu Huang
StonedTank420
Yu Huang
5,116
613
0
1,560
9,914
4,827
92
2,812
6,885
33,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,798
Gold Earned
27,766
167
Minions Killed
102
0
Camps Cleared
0
618,802
Distance Traveled
642,677
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,058
838
66
6
0
187,600
0
W
Sol
10,707
892
77
6
0
199,074
0
L
Kuzenbo
9,188
766
5
0
0
227,715
0
W
Gilgamesh
11,033
919
24
2
0
232,128
2
L
Cernunnos
9,124
760
56
5
0
209,287
0
L
Yu Huang
9,454
788
41
3
0
205,675
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role