Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
AngaIope
Zhong Kui
Level 28
God Stats
1W - 1L
1,333 SR
Queue Stats
111W - 111L
1,460 Elo+
Solo
Geb
Geb
EricChin007
Geb
Level 97
God Stats
2W - 2L
1,410 SR
Queue Stats
216W - 228L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
Gallito572904
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 58L
1,393 Elo+
Solo
Sol
Sol
GeminiGizmo
Sol
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 115L
1,479 Elo+
Solo
Team Averages
Level 46
1,449 SR
1,452 Elo+

VS

Team Averages
Level 45
1,501 SR
1,475 Elo+
Izanami
Izanami
ColossalCar7714
Izanami
Level 111
God Stats
2W - 2L
1,266 SR
Queue Stats
102W - 108L
1,324 Elo+
Party 1
Danzaburou
Danzaburou
ErikDTeach
Danzaburou
Level 29
God Stats
2W - 1L
1,738 SR
Queue Stats
108W - 156L
1,381 Elo+
Solo
Kali
Kali
Krazedpiper
Kali
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 56L
1,252 Elo+
Party 1
Artio
Artio
Schoflin
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,634 Elo+
Solo
Lancelot
Lancelot
SongsToKillGodTo
Lancelot
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 8L
1,785 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
5 / 8 / 17
9,885
824
9,835
17,654
10,354
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
AngaIope
Zhong Kui
17
6 / 3 / 19
10,179
848
18,759
14,393
14,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
5 / 1 / 17
10,203
850
9,279
13,228
17,152
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Gallito572904
Baron Samedi
16
3 / 0 / 17
9,711
809
8,303
5,041
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
11 / 3 / 11
11,871
989
18,393
12,047
5,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 6
7,569
631
9,003
13,489
5,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
ErikDTeach
Danzaburou
17
4 / 2 / 6
9,184
765
6,914
9,255
4,329
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 8 / 3
8,312
693
3,558
13,027
5,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
Schoflin
Artio
16
1 / 6 / 4
8,972
748
6,658
19,138
23,320
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 7 / 3
8,296
691
9,035
15,446
15,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
33
30
Kills
11
15
Deaths
30
81
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
8
17
1.69
W
Zhong Kui
AngaIope
Zhong Kui
6
3
19
5.17
L
0
7
6
0.43
W
5
1
17
13.5
L
Danzaburou
ErikDTeach
Danzaburou
4
2
6
3.5
W
Baron Samedi
Gallito572904
Baron Samedi
3
0
17
11.5
W
11
3
11
5.5
L
2
8
3
0.44
L
Artio
Schoflin
Artio
1
6
4
0.5
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,569
Damage
35,168
62,363
Taken
70,355
50,142
Mitigated
53,510
24,121
Healing
15,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,835
2,612
34
2,406
17,654
10,354
653
1,380
16,274
20,635
0
W
Zhong Kui
AngaIope
Zhong Kui
18,759
1,524
1,505
3,201
14,393
14,458
1,156
1,505
12,888
31,493
0
L
9,003
5,015
73
1,583
13,489
5,351
0
13,088
401
0
15,643
W
9,279
512
1,309
2,912
13,228
17,152
380
1,757
11,471
15,555
346
L
Danzaburou
ErikDTeach
Danzaburou
6,914
960
444
2,730
9,255
4,329
0
8,419
836
0
26,458
W
Baron Samedi
Gallito572904
Baron Samedi
8,303
1,335
4,131
2,421
5,041
2,908
790
1,096
3,945
20,912
0
W
18,393
9,556
1,179
5,023
12,047
5,270
4,498
1,262
10,785
41,380
0
L
3,558
1,170
69
1,381
13,027
5,317
0
12,156
871
0
10,025
L
Artio
Schoflin
Artio
6,658
866
2,489
4,795
19,138
23,320
0
16,553
2,585
11,268
0
L
9,035
1,465
386
1,825
15,446
15,193
0
14,007
1,439
395
15,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,849
Gold Earned
42,333
133
Minions Killed
93
0
Camps Cleared
0
1,120,755
Distance Traveled
946,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,885
824
20
2
0
224,721
0
W
Zhong Kui
10,179
848
18
2
0
223,786
0
L
Izanami
7,569
631
20
2
0
181,173
0
W
Geb
10,203
850
15
1
0
241,886
0
L
Danzaburou
9,184
765
32
3
0
190,282
0
W
Baron Samedi
9,711
809
27
2
0
234,135
0
W
Sol
11,871
989
53
4
0
196,227
0
L
Kali
8,312
693
18
2
0
170,523
0
L
Artio
8,972
748
5
0
0
194,136
0
L
Lancelot
8,296
691
18
2
0
210,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role