Player Matchup

Anhur
Anhur
Platinum IV
CaaapriiSunn
Anhur
Platinum IV
Level 121
God Stats
7W - 5L
1,554 SR
Queue Stats
48W - 34L
1,364 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum I
KingCleanly
Baron Samedi
Platinum I
Level 150
God Stats
10W - 12L
1,477 SR
Queue Stats
572W - 494L
1,910 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum IV
VampireGod6143
Cu Chulainn
Platinum IV
Level 124
God Stats
2W - 2L
1,602 SR
Queue Stats
189W - 148L
1,654 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,544 SR
1,643 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,534 SR
1,457 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold I
KingMatthaisVI
Ah Muzen Cab
Gold I
Level 142
God Stats
45W - 36L
1,621 SR
Queue Stats
249W - 277L
1,766 MMR
Solo
Cerberus
Cerberus
Silver IV
TheQuetty
Cerberus
Silver IV
Level 79
God Stats
0W - 2L
1,417 SR
Queue Stats
6W - 14L
1,287 MMR
Solo
Kukulkan
Kukulkan
Silver III
YuhboiPanda
Kukulkan
Silver III
Level 129
God Stats
15W - 12L
1,564 SR
Queue Stats
125W - 138L
1,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 4 / 7
15,094
888
20,560
18,613
7,222
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
KingCleanly
Baron Samedi
16
1 / 3 / 11
12,945
761
12,877
17,122
14,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cu Chulainn
VampireGod6143
Cu Chulainn
16
7 / 2 / 11
13,996
823
22,418
21,864
18,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Ne ZhaThothCharonAchillesKuzenbo

VS

Bans
AtlasGebBastetBacchusHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KingMatthaisVI
Ah Muzen Cab
14
2 / 7 / 5
11,723
690
15,025
18,408
6,959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
TheQuetty
Cerberus
13
0 / 9 / 9
11,439
673
7,516
31,448
30,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
YuhboiPanda
Kukulkan
17
7 / 3 / 2
14,126
831
20,125
10,014
4,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
19
Kills
9
9
Deaths
19
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
11
4
7
3.63
W
Baron Samedi
KingCleanly
Baron Samedi
1
3
11
2.17
L
Ah Muzen Cab
KingMatthaisVI
Ah Muzen Cab
2
7
5
0.64
L
Cerberus
TheQuetty
Cerberus
0
9
9
0.5
W
Cu Chulainn
VampireGod6143
Cu Chulainn
7
2
11
6.25
L
Kukulkan
YuhboiPanda
Kukulkan
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,855
Damage
42,666
57,599
Taken
59,870
40,121
Mitigated
41,541
26,147
Healing
7,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,560
13,768
0
8,113
18,613
7,222
2,391
7,412
10,698
0
75,503
W
Baron Samedi
KingCleanly
Baron Samedi
12,877
563
2,165
8,875
17,122
14,288
499
8,833
7,528
55,381
0
L
Ah Muzen Cab
KingMatthaisVI
Ah Muzen Cab
15,025
5,543
0
430
18,408
6,959
1,231
2,361
15,310
0
41,679
L
Cerberus
TheQuetty
Cerberus
7,516
402
0
6,329
31,448
30,279
240
7,471
21,792
12,394
721
W
Cu Chulainn
VampireGod6143
Cu Chulainn
22,418
4,004
0
6,994
21,864
18,611
818
9,544
11,592
0
70,722
L
Kukulkan
YuhboiPanda
Kukulkan
20,125
814
0
756
10,014
4,303
0
1,480
8,012
73,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,035
Gold Earned
37,288
257
Minions Killed
194
0
Camps Cleared
0
926,055
Distance Traveled
923,621
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,094
888
85
5
0
287,461
0
W
Baron Samedi
12,945
761
86
5
0
288,626
0
L
Ah Muzen Cab
11,723
690
40
2
0
318,475
0
L
Cerberus
11,439
673
33
2
0
295,813
0
W
Cu Chulainn
13,996
823
86
5
0
349,968
0
L
Kukulkan
14,126
831
121
7
0
309,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role