Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Cat_boy02
Izanami
Level 98
God Stats
2W - 1L
1,396 SR
Queue Stats
178W - 166L
1,466 Elo+
Solo
Ao Kuang
Ao Kuang
QCPRoronoaZoro
Ao Kuang
Level 87
God Stats
4W - 3L
1,546 SR
Queue Stats
277W - 283L
1,420 Elo+
Solo
Merlin
Merlin
ShamSith
Merlin
Level 67
God Stats
81W - 89L
1,406 SR
Queue Stats
143W - 149L
1,377 Elo+
Solo
King Arthur
King Arthur
XCurie
King Arthur
Level 108
God Stats
11W - 2L
1,838 SR
Queue Stats
63W - 71L
1,436 Elo+
Solo
Team Averages
Level 92
1,537 SR
1,440 Elo+

VS

Team Averages
Level 70
1,437 SR
1,439 Elo+
Nu Wa
Nu Wa
BR9ND6N
Nu Wa
Level 64
God Stats
0W - 1L
1,290 SR
Queue Stats
88W - 89L
1,442 Elo+
Solo
Nemesis
Nemesis
DoctorDaIton
Nemesis
Level 82
God Stats
2W - 3L
1,278 SR
Queue Stats
35W - 28L
1,443 Elo+
Solo
Anubis
Anubis
Guepardo04
Anubis
Level 87
God Stats
80W - 66L
1,547 SR
Queue Stats
323W - 344L
1,449 Elo+
Party 1
Atlas
Atlas
MeDuZziTHa
Atlas
Level 51
God Stats
18W - 22L
1,530 SR
Queue Stats
82W - 99L
1,434 Elo+
Party 1
Cernunnos
Cernunnos
Zeltico4019
Cernunnos
Level 67
God Stats
46W - 43L
1,537 SR
Queue Stats
96W - 106L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 1 / 6
6,349
635
1,768
10,868
6,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Cat_boy02
Izanami
12
5 / 1 / 3
7,290
729
7,713
6,925
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
13
9 / 1 / 0
7,240
724
5,553
10,179
3,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
ShamSith
Merlin
10
0 / 1 / 3
5,802
580
4,306
4,319
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
XCurie
King Arthur
11
3 / 1 / 0
6,532
653
4,872
9,069
6,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BR9ND6N
Nu Wa
10
1 / 4 / 1
5,868
587
7,323
7,985
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
DoctorDaIton
Nemesis
9
2 / 3 / 0
5,218
522
3,953
7,414
2,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Guepardo04
Anubis
10
0 / 4 / 1
5,579
558
1,776
8,193
3,301
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
7
1 / 3 / 2
4,918
492
1,632
6,333
4,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
Zeltico4019
Cernunnos
9
1 / 4 / 2
5,127
513
3,462
7,175
2,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
18
Kills
5
5
Deaths
18
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
1
6
4
L
Nu Wa
BR9ND6N
Nu Wa
1
4
1
0.38
W
Izanami
Cat_boy02
Izanami
5
1
3
6.5
L
Nemesis
DoctorDaIton
Nemesis
2
3
0
0.67
L
Anubis
Guepardo04
Anubis
0
4
1
0.13
L
Atlas
1
3
2
0.67
W
Ao Kuang
9
1
0
9
W
Merlin
ShamSith
Merlin
0
1
3
1.5
W
King Arthur
XCurie
King Arthur
3
1
0
3
L
Cernunnos
Zeltico4019
Cernunnos
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,212
Damage
18,146
41,360
Taken
37,100
20,037
Mitigated
15,362
10,813
Healing
6,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
1,768
280
254
2,653
10,868
6,329
266
1,099
9,727
0
17,887
L
Nu Wa
BR9ND6N
Nu Wa
7,323
1,553
0
1,490
7,985
2,636
0
221
7,764
38,791
0
W
Izanami
Cat_boy02
Izanami
7,713
5,653
0
2,526
6,925
2,432
1,430
1,381
5,502
0
60,983
L
Nemesis
DoctorDaIton
Nemesis
3,953
1,064
0
433
7,414
2,449
0
3,508
3,906
0
34,699
L
Anubis
Guepardo04
Anubis
1,776
226
0
3,226
8,193
3,301
101
4,953
3,240
39,689
0
L
Atlas
1,632
674
0
588
6,333
4,576
0
228
6,105
13,286
0
W
Ao Kuang
5,553
952
0
1,967
10,179
3,609
32
1,086
9,051
45,748
605
W
Merlin
ShamSith
Merlin
4,306
45
0
1,623
4,319
1,282
237
1,769
2,508
40,366
0
W
King Arthur
XCurie
King Arthur
4,872
542
0
1,790
9,069
6,385
0
4,883
3,841
0
38,951
L
Cernunnos
Zeltico4019
Cernunnos
3,462
1,577
0
539
7,175
2,400
0
816
6,359
0
29,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,213
Gold Earned
26,710
331
Minions Killed
235
0
Camps Cleared
0
1,002,981
Distance Traveled
914,059
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,349
635
22
2
0
203,260
0
L
Nu Wa
5,868
587
55
6
0
161,495
0
W
Izanami
7,290
729
99
10
0
186,625
0
L
Nemesis
5,218
522
43
4
0
235,124
0
L
Anubis
5,579
558
75
8
0
161,369
0
L
Atlas
4,918
492
15
2
0
163,370
0
W
Ao Kuang
7,240
724
77
8
0
227,887
2
W
Merlin
5,802
580
68
7
0
196,665
0
W
King Arthur
6,532
653
65
7
0
188,544
4
L
Cernunnos
5,127
513
47
5
0
192,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role