Player Matchup

Apollo
Apollo
Bolonious
Apollo
Level 144
God Stats
0W - 1L
1,558 SR
Queue Stats
23W - 13L
1,647 Elo+
Solo
Chernobog
Chernobog
CARider24
Chernobog
Level 107
God Stats
0W - 3L
1,278 SR
Queue Stats
85W - 89L
1,500 Elo+
Party 1
Cerberus
Cerberus
ImDisturbed
Cerberus
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 39L
1,438 Elo+
Solo
Freya
Freya
PCASHY_
Freya
Level 148
God Stats
4W - 4L
1,779 SR
Queue Stats
104W - 103L
1,496 Elo+
Party 1
Aphrodite
Aphrodite
benjamin_mueller
Aphrodite
Level 142
God Stats
0W - 3L
1,215 SR
Queue Stats
87W - 78L
1,523 Elo+
Party 1
Team Averages
Level 133
1,466 SR
1,521 Elo+

VS

Team Averages
Level 123
1,416 SR
1,556 Elo+
Zhong Kui
Zhong Kui
CB024375
Zhong Kui
Level 119
God Stats
19W - 9L
1,535 SR
Queue Stats
481W - 457L
1,482 Elo+
Party 2
Atlas
Atlas
HalluciNinja93
Atlas
Level 131
God Stats
8W - 10L
1,383 SR
Queue Stats
485W - 502L
1,478 Elo+
Party 2
Vamana
Vamana
ReggieRed420
Vamana
Level 124
God Stats
1W - 0L
1,292 SR
Queue Stats
126W - 115L
1,592 Elo+
Party 2
Anubis
Anubis
TepforX
Anubis
Level 98
God Stats
8W - 21L
1,254 SR
Queue Stats
682W - 706L
1,597 Elo+
Solo
Hel
Hel
Zrathi
Hel
Level 141
God Stats
3W - 0L
1,614 SR
Queue Stats
35W - 25L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bolonious
Apollo
15
2 / 5 / 7
8,804
677
7,110
12,745
6,122
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
CARider24
Chernobog
18
4 / 5 / 8
10,538
811
8,675
12,955
6,159
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
ImDisturbed
Cerberus
17
1 / 4 / 11
9,038
695
7,446
18,385
17,894
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Freya
PCASHY_
Freya
14
5 / 6 / 3
9,026
694
9,689
12,186
4,689
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
15
2 / 4 / 8
8,962
689
5,242
11,724
7,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CB024375
Zhong Kui
16
3 / 4 / 15
10,292
792
11,393
18,186
19,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 3 / 16
10,610
816
14,794
13,923
19,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vamana
16
3 / 5 / 17
10,005
770
8,623
15,641
14,511
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
TepforX
Anubis
17
6 / 2 / 13
11,072
852
14,337
8,729
4,614
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hel
Zrathi
Hel
19
8 / 3 / 10
11,562
889
12,781
13,725
5,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
95
14
Kills
24
24
Deaths
17
37
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Apollo
Bolonious
Apollo
2
5
7
1.1
L
Chernobog
CARider24
Chernobog
4
5
8
1.6
W
Zhong Kui
CB024375
Zhong Kui
3
4
15
2.63
W
4
3
16
4
L
Cerberus
ImDisturbed
Cerberus
1
4
11
1.63
L
Freya
PCASHY_
Freya
5
6
3
1.08
W
Vamana
3
5
17
2.3
W
Anubis
TepforX
Anubis
6
2
13
6.25
W
Hel
Zrathi
Hel
8
3
10
4.33
L
Aphrodite
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,162
Damage
61,928
67,995
Taken
70,204
42,453
Mitigated
64,173
21,668
Healing
28,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Bolonious
Apollo
7,110
4,348
859
978
12,745
6,122
965
10,752
1,993
0
13,076
L
Chernobog
CARider24
Chernobog
8,675
3,975
733
910
12,955
6,159
510
10,037
2,918
0
25,192
W
Zhong Kui
CB024375
Zhong Kui
11,393
1,055
463
4,720
18,186
19,856
3,141
6,456
11,412
26,602
0
W
14,794
4,047
495
1,220
13,923
19,512
764
6,022
7,901
28,946
668
L
Cerberus
ImDisturbed
Cerberus
7,446
207
608
3,170
18,385
17,894
91
12,508
5,877
26,288
0
L
Freya
PCASHY_
Freya
9,689
2,822
363
1,689
12,186
4,689
330
10,106
2,080
18,816
0
W
Vamana
8,623
3,570
0
987
15,641
14,511
1,708
4,154
11,310
0
14,382
W
Anubis
TepforX
Anubis
14,337
470
236
2,404
8,729
4,614
1,432
1,698
7,031
38,243
0
W
Hel
Zrathi
Hel
12,781
238
9,574
8,647
13,725
5,680
799
4,047
9,175
23,311
0
L
Aphrodite
5,242
542
7,391
4,967
11,724
7,589
164
9,234
2,490
10,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,368
Gold Earned
53,541
127
Minions Killed
137
0
Camps Cleared
0
1,006,118
Distance Traveled
1,263,582
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,804
677
29
2
0
176,185
0
L
Chernobog
10,538
811
32
2
0
190,190
0
W
Zhong Kui
10,292
792
33
3
0
234,804
0
W
Atlas
10,610
816
25
2
0
251,609
0
L
Cerberus
9,038
695
39
3
0
212,803
0
L
Freya
9,026
694
10
1
0
207,569
0
W
Vamana
10,005
770
10
1
0
256,691
4
W
Anubis
11,072
852
41
3
0
244,209
0
W
Hel
11,562
889
28
2
0
276,269
0
L
Aphrodite
8,962
689
17
1
0
219,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role