Player Matchup

Shiva
Shiva
Cellularranger
Shiva
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 139L
1,533 Elo+
Party 2
Zeus
Zeus
SwitchBlades999
Zeus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Bastet
Bastet
THE_CADBURY3
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Zynerius
Cliodhna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,404 Elo+
Solo
Hou Yi
Hou Yi
shidashin
Hou Yi
Level 38
God Stats
3W - 1L
1,724 SR
Queue Stats
186W - 169L
1,572 Elo+
Party 2
Team Averages
Level 24
1,545 SR
1,502 Elo+

VS

Team Averages
Level 79
1,603 SR
1,491 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
Quevedrunk
Shiva
Level 16
God Stats
5W - 0L
1,805 SR
Queue Stats
58W - 48L
1,494 Elo+
Party 3
Apollo
Apollo
Riarios
Apollo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,480 Elo+
Party 4
Xing Tian
Xing Tian
cheisler34
Xing Tian
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,527 Elo+
Party 4
Ah Puch
Ah Puch
peachtoadstool1
Ah Puch
Level 109
God Stats
5W - 1L
1,712 SR
Queue Stats
114W - 119L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
7,607
761
12,792
11,896
14,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 4 / 2
7,839
784
9,849
7,052
3,338
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
12
0 / 4 / 6
6,937
694
3,717
7,845
3,627
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Zynerius
Cliodhna
14
5 / 6 / 2
8,278
828
10,203
11,589
5,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
shidashin
Hou Yi
11
0 / 7 / 3
6,597
660
5,605
11,076
4,771
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
8 / 2 / 11
9,416
942
7,876
11,484
5,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
15
6 / 2 / 16
9,260
926
8,242
12,371
11,433
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Riarios
Apollo
15
1 / 2 / 18
8,595
860
7,822
8,742
3,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
cheisler34
Xing Tian
13
2 / 4 / 12
7,989
799
4,892
10,568
10,933
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 0 / 15
10,169
1,017
16,110
10,353
4,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
98
9
Kills
26
26
Deaths
10
17
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
2
11
6.75
L
2
5
4
0.8
W
Shiva
6
2
16
7
W
Apollo
Riarios
Apollo
1
2
18
5
L
2
4
2
0.75
L
Bastet
0
4
6
0.75
L
Cliodhna
Zynerius
Cliodhna
5
6
2
1
W
Xing Tian
cheisler34
Xing Tian
2
4
12
2
W
9
0
15
16.5
L
Hou Yi
shidashin
Hou Yi
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,166
Damage
44,942
49,458
Taken
53,518
32,051
Mitigated
36,690
8,246
Healing
26,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,876
1,134
1,863
5,151
11,484
5,475
1,022
1,732
9,476
12,175
0
L
12,792
1,471
907
1,983
11,896
14,537
0
5,781
5,987
0
18,917
W
Shiva
8,242
1,447
1,534
1,801
12,371
11,433
355
3,168
9,044
230
13,071
W
Apollo
Riarios
Apollo
7,822
3,454
2,832
2,362
8,742
3,905
1,299
1,492
7,201
0
24,539
L
9,849
615
0
1,432
7,052
3,338
0
4,583
2,421
21,228
0
L
Bastet
3,717
1,382
0
1,343
7,845
3,627
0
4,984
2,731
0
4,949
L
Cliodhna
Zynerius
Cliodhna
10,203
927
25
2,209
11,589
5,778
0
6,976
4,572
0
19,841
W
Xing Tian
cheisler34
Xing Tian
4,892
0
1,313
1,807
10,568
10,933
110
1,139
9,041
7,526
0
W
16,110
438
1,132
6,228
10,353
4,944
884
2,318
7,941
30,916
0
L
Hou Yi
shidashin
Hou Yi
5,605
2,791
191
156
11,076
4,771
0
6,784
3,980
0
13,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,258
Gold Earned
45,429
92
Minions Killed
103
0
Camps Cleared
0
917,963
Distance Traveled
979,800
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,416
942
5
1
0
202,529
0
L
Shiva
7,607
761
9
1
0
203,277
0
W
Shiva
9,260
926
14
1
0
179,063
0
W
Apollo
8,595
860
35
4
0
176,623
0
L
Zeus
7,839
784
39
4
0
164,589
0
L
Bastet
6,937
694
3
0
0
194,235
0
L
Cliodhna
8,278
828
18
2
0
195,920
0
W
Xing Tian
7,989
799
12
1
0
193,489
0
W
Ah Puch
10,169
1,017
37
4
0
228,096
0
L
Hou Yi
6,597
660
23
2
0
159,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role