Player Matchup

Hercules
Hercules
Gold III
Drowsyfnz
Hercules
Gold III
Level 123
God Stats
3W - 4L
1,388 SR
Queue Stats
224W - 279L
1,372 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,388 SR
1,372 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 40
1,716 SR
1,231 MMR
Surtr
Surtr
Bronze III
ShaddKun
Surtr
Bronze III
Level 40
God Stats
2W - 4L
1,716 SR
Queue Stats
7W - 10L
1,231 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Drowsyfnz
Hercules
20
3 / 5 / 0
21,846
910
27,219
41,631
51,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
BakasuraBastetAh Muzen CabSkadiUllr

VS

Bans
CabrakanChronosHadesMaman BrigittePoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
ShaddKun
Surtr
20
4 / 3 / 1
19,901
829
26,481
35,633
51,912
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
3
Kills
4
5
Deaths
3
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
Drowsyfnz
Hercules
3
5
0
0.6
L
Surtr
ShaddKun
Surtr
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,219
Damage
26,481
41,631
Taken
35,633
51,195
Mitigated
51,912
23,628
Healing
14,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Drowsyfnz
Hercules
27,219
10,644
0
23,628
41,631
51,195
1,976
4,633
36,998
0
160,583
L
Surtr
ShaddKun
Surtr
26,481
8,951
0
14,796
35,633
51,912
878
793
34,540
6,667
116,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,846
Gold Earned
19,901
298
Minions Killed
151
11
Camps Cleared
4
424,053
Distance Traveled
453,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
21,846
910
298
12
11
424,053
0
L
Surtr
19,901
829
151
6
4
453,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role