Player Matchup

King Arthur
King Arthur
KyvotheCrow
King Arthur
Level 155
God Stats
159W - 146L
1,554 SR
Queue Stats
595W - 591L
1,450 Elo+
Solo
Ix Chel
Ix Chel
MapleSyrrups
Ix Chel
Level 145
God Stats
78W - 59L
1,588 SR
Queue Stats
474W - 440L
1,477 Elo+
Solo
Charon
Charon
MemeSteam99
Charon
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,387 Elo+
Solo
Anubis
Anubis
Taterbob Salad
Anubis
Level 44
God Stats
3W - 1L
1,639 SR
Queue Stats
53W - 52L
1,456 Elo+
Party 2
Apollo
Apollo
Urias13
Apollo
Level 121
God Stats
2W - 0L
1,262 SR
Queue Stats
94W - 87L
1,462 Elo+
Party 2
Team Averages
Level 106
1,509 SR
1,446 Elo+

VS

Team Averages
Level 90
1,533 SR
1,505 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Azreal37
Osiris
Level 68
God Stats
10W - 9L
1,603 SR
Queue Stats
126W - 112L
1,537 Elo+
Party 1
Baron Samedi
Baron Samedi
BlazingVirtue
Baron Samedi
Level 109
God Stats
2W - 5L
1,632 SR
Queue Stats
206W - 202L
1,486 Elo+
Party 1
Bellona
Bellona
SqueakyQueaky
Bellona
Level 131
God Stats
18W - 15L
1,477 SR
Queue Stats
219W - 221L
1,496 Elo+
Solo
Danzaburou
Danzaburou
zaratemia
Danzaburou
Level 97
God Stats
7W - 5L
1,454 SR
Queue Stats
87W - 74L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KyvotheCrow
King Arthur
12
1 / 0 / 1
7,555
581
6,203
8,432
8,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
MapleSyrrups
Ix Chel
13
4 / 0 / 1
8,178
629
7,401
8,428
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
10
2 / 2 / 3
6,536
503
4,939
6,996
4,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 6 / 4
5,859
451
4,184
8,165
3,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Urias13
Apollo
11
2 / 3 / 1
7,042
542
6,311
8,785
3,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 3 / 7
5,779
445
3,343
12,758
9,125
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Azreal37
Osiris
12
2 / 2 / 1
6,461
497
4,195
11,297
10,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
BlazingVirtue
Baron Samedi
11
0 / 3 / 2
5,879
452
6,033
7,788
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
8
3 / 0 / 0
5,553
427
2,799
4,919
2,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Danzaburou
zaratemia
Danzaburou
11
4 / 1 / 5
6,893
530
5,793
9,438
3,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
9
Kills
10
11
Deaths
9
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
7
1.5
L
Osiris
Azreal37
Osiris
2
2
1
1.25
L
Baron Samedi
BlazingVirtue
Baron Samedi
0
3
2
0.33
W
King Arthur
KyvotheCrow
King Arthur
1
0
1
1.5
W
Ix Chel
MapleSyrrups
Ix Chel
4
0
1
4.5
W
Charon
2
2
3
1.75
L
Bellona
3
0
0
3
W
0
6
4
0.33
W
Apollo
Urias13
Apollo
2
3
1
0.83
L
Danzaburou
zaratemia
Danzaburou
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,038
Damage
22,163
40,806
Taken
46,200
22,115
Mitigated
29,503
10,034
Healing
7,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,343
276
313
1,048
12,758
9,125
0
4,936
7,822
24,869
0
L
Osiris
Azreal37
Osiris
4,195
825
0
1,412
11,297
10,199
0
2,246
9,051
0
44,666
L
Baron Samedi
BlazingVirtue
Baron Samedi
6,033
252
197
1,822
7,788
4,070
0
4,712
3,076
39,668
0
W
King Arthur
KyvotheCrow
King Arthur
6,203
494
0
1,399
8,432
8,088
171
191
8,241
682
49,471
W
Ix Chel
MapleSyrrups
Ix Chel
7,401
534
280
4,790
8,428
3,524
602
4,848
3,580
55,225
0
W
Charon
4,939
961
0
1,204
6,996
4,078
292
1,424
5,572
18,648
0
L
Bellona
2,799
745
0
726
4,919
2,453
0
1,029
3,890
0
27,290
W
4,184
47
0
1,554
8,165
3,014
340
958
7,207
27,503
0
W
Apollo
Urias13
Apollo
6,311
3,294
0
807
8,785
3,411
838
1,955
6,830
0
46,051
L
Danzaburou
zaratemia
Danzaburou
5,793
2,271
0
1,519
9,438
3,656
336
3,846
5,592
0
32,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,170
Gold Earned
30,565
318
Minions Killed
254
0
Camps Cleared
0
1,246,026
Distance Traveled
1,150,306
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,779
445
29
2
0
267,274
0
L
Osiris
6,461
497
68
5
0
239,367
4
L
Baron Samedi
5,879
452
58
4
0
218,520
1
W
King Arthur
7,555
581
79
6
0
268,960
6
W
Ix Chel
8,178
629
101
8
0
272,414
9
W
Charon
6,536
503
20
2
0
234,779
0
L
Bellona
5,553
427
51
4
0
182,359
0
W
Anubis
5,859
451
42
3
0
229,328
0
W
Apollo
7,042
542
76
6
0
240,545
3
L
Danzaburou
6,893
530
48
4
0
242,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role