Player Matchup

Aphrodite
Aphrodite
Arcxic
Aphrodite
Level 55
God Stats
5W - 4L
1,500 SR
Queue Stats
68W - 95L
1,344 Elo+
Party 1
Izanami
Izanami
DatBoiChurrs
Izanami
Level 24
God Stats
6W - 7L
1,653 SR
Queue Stats
13W - 30L
1,262 Elo+
Party 1
Raijin
Raijin
Gingerello5018
Raijin
Level 101
God Stats
17W - 14L
1,554 SR
Queue Stats
559W - 551L
1,385 Elo+
Party 1
Merlin
Merlin
TF Slattt
Merlin
Level 68
God Stats
19W - 16L
1,487 SR
Queue Stats
187W - 210L
1,346 Elo+
Party 1
Thor
Thor
The308Don
Thor
Level 68
God Stats
5W - 9L
1,313 SR
Queue Stats
206W - 240L
1,310 Elo+
Party 1
Team Averages
Level 63
1,502 SR
1,329 Elo+

VS

Team Averages
Level 44
1,572 SR
1,375 Elo+
Ra
Ra
El-Arabe_132
Ra
Level 74
God Stats
6W - 1L
1,947 SR
Queue Stats
76W - 59L
1,432 Elo+
Party 2
Kali
Kali
ITMX JDA
Kali
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 40L
1,425 Elo+
Party 3
Amaterasu
Amaterasu
Juse2911
Amaterasu
Level 15
God Stats
8W - 2L
1,661 SR
Queue Stats
36W - 33L
1,320 Elo+
Party 2
Cernunnos
Cernunnos
LR Krantz99
Cernunnos
Level 36
God Stats
9W - 16L
1,252 SR
Queue Stats
61W - 77L
1,270 Elo+
Solo
Artemis
Artemis
rock5tar2004
Artemis
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 43L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Arcxic
Aphrodite
12
1 / 0 / 4
7,887
526
2,190
5,448
3,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
DatBoiChurrs
Izanami
12
1 / 2 / 0
7,127
475
2,299
6,173
2,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 3 / 1
8,490
566
12,103
13,347
8,488
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
TF Slattt
Merlin
14
2 / 1 / 3
8,460
564
6,209
5,399
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
13
3 / 1 / 1
7,601
507
5,437
10,241
4,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,582
505
3,052
6,526
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kali
12
1 / 0 / 1
7,061
471
4,142
9,650
4,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Juse2911
Amaterasu
13
2 / 3 / 1
7,907
527
6,905
15,420
8,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
LR Krantz99
Cernunnos
10
1 / 1 / 1
6,437
429
2,204
6,375
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
rock5tar2004
Artemis
12
1 / 2 / 1
6,876
458
4,766
8,754
3,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
9
Kills
6
7
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Arcxic
Aphrodite
1
0
4
3
W
Izanami
DatBoiChurrs
Izanami
1
2
0
0.5
L
1
3
1
0.5
W
2
3
1
0.83
L
Kali
1
0
1
1.5
L
Amaterasu
Juse2911
Amaterasu
2
3
1
0.83
L
Cernunnos
LR Krantz99
Cernunnos
1
1
1
1.5
W
Merlin
TF Slattt
Merlin
2
1
3
3.5
W
Thor
3
1
1
3.5
L
Artemis
rock5tar2004
Artemis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,238
Damage
21,069
40,608
Taken
46,725
20,766
Mitigated
20,502
15,257
Healing
12,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Arcxic
Aphrodite
2,190
569
2,653
4,371
5,448
3,513
192
0
5,448
20,414
0
W
Izanami
DatBoiChurrs
Izanami
2,299
1,439
0
1,104
6,173
2,223
386
0
6,173
0
52,410
L
3,052
259
144
1,098
6,526
2,272
228
4,287
2,239
55,621
0
W
12,103
1,401
0
5,879
13,347
8,488
205
0
13,347
72,446
0
L
Kali
4,142
2,327
0
2,203
9,650
4,061
0
963
8,687
0
45,292
L
Amaterasu
Juse2911
Amaterasu
6,905
3,544
0
5,704
15,420
8,931
526
12,397
3,023
0
52,508
L
Cernunnos
LR Krantz99
Cernunnos
2,204
907
0
1,659
6,375
2,153
0
147
6,228
0
34,811
W
Merlin
TF Slattt
Merlin
6,209
194
0
1,000
5,399
2,069
304
2,330
3,069
64,583
0
W
Thor
5,437
1,156
0
250
10,241
4,473
0
722
9,519
0
70,138
L
Artemis
rock5tar2004
Artemis
4,766
1,829
0
1,438
8,754
3,085
0
2,708
6,046
0
46,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,565
Gold Earned
35,863
444
Minions Killed
366
0
Camps Cleared
0
1,373,801
Distance Traveled
1,355,474
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,887
526
35
2
0
264,530
0
W
Izanami
7,127
475
97
6
0
275,902
0
L
Ra
7,582
505
101
7
0
280,843
2
W
Raijin
8,490
566
100
7
0
234,972
2
L
Kali
7,061
471
58
4
0
332,921
0
L
Amaterasu
7,907
527
76
5
0
291,507
0
L
Cernunnos
6,437
429
52
3
0
205,666
4
W
Merlin
8,460
564
126
8
0
287,997
2
W
Thor
7,601
507
86
6
0
310,400
2
L
Artemis
6,876
458
79
5
0
244,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role