Player Matchup

Hun Batz
Hun Batz
HealerOnly
Hun Batz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,459 Elo+
Party 1
Poseidon
Poseidon
KonkreteSmile
Poseidon
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,510 Elo+
Party 1
Scylla
Scylla
Wyok
Scylla
Level 63
God Stats
1W - 3L
1,703 SR
Queue Stats
28W - 35L
1,470 Elo+
Party 1
Cernunnos
Cernunnos
cMocs
Cernunnos
Level 137
God Stats
0W - 2L
1,463 SR
Queue Stats
24W - 27L
1,576 Elo+
Party 1
Thoth
Thoth
heydudeimcool
Thoth
Level 18
God Stats
0W - 2L
1,826 SR
Queue Stats
17W - 23L
1,495 Elo+
Party 1
Team Averages
Level 73
1,598 SR
1,502 Elo+

VS

Team Averages
Level 105
1,593 SR
1,731 Elo+
Serqet
Serqet
IGotABigChaac
Serqet
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 35L
1,798 Elo+
Party 2
Thor
Thor
Kdmor
Thor
Level 158
God Stats
1W - 2L
1,443 SR
Queue Stats
69W - 42L
1,622 Elo+
Solo
Heimdallr
Heimdallr
Välyu
Heimdallr
Level 49
God Stats
4W - 0L
1,893 SR
Queue Stats
77W - 24L
1,793 Elo+
Party 2
Scylla
Scylla
rannie1
Scylla
Level 121
God Stats
6W - 2L
1,629 SR
Queue Stats
34W - 12L
1,840 Elo+
Party 2
Geb
Geb
skoganhyler
Geb
Level 60
God Stats
13W - 14L
1,501 SR
Queue Stats
168W - 164L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HealerOnly
Hun Batz
10
0 / 0 / 0
5,752
442
2,396
7,722
2,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
KonkreteSmile
Poseidon
13
0 / 3 / 0
7,895
607
7,556
9,568
5,160
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Wyok
Scylla
11
1 / 3 / 1
6,331
487
2,503
5,680
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
cMocs
Cernunnos
11
1 / 2 / 0
6,487
499
4,766
9,690
3,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 1
6,586
507
5,006
9,171
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 3
7,711
593
3,564
9,497
3,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
Kdmor
Thor
15
3 / 0 / 1
8,447
650
7,501
12,631
5,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
Välyu
Heimdallr
15
2 / 0 / 0
8,449
650
6,707
7,752
3,913
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
rannie1
Scylla
12
3 / 1 / 1
7,314
563
4,691
6,382
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 4
6,420
494
4,585
8,814
4,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
12
12
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
HealerOnly
Hun Batz
0
0
0
0
W
2
0
3
3.5
W
Thor
Kdmor
Thor
3
0
1
3.5
L
Poseidon
KonkreteSmile
Poseidon
0
3
0
0
W
Heimdallr
Välyu
Heimdallr
2
0
0
2
L
Scylla
Wyok
Scylla
1
3
1
0.5
L
Cernunnos
cMocs
Cernunnos
1
2
0
0.5
L
1
4
1
0.38
W
Scylla
rannie1
Scylla
3
1
1
3.5
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,227
Damage
27,048
41,831
Taken
45,076
16,647
Mitigated
19,937
12,072
Healing
17,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
HealerOnly
Hun Batz
2,396
89
0
794
7,722
2,921
0
2,520
5,096
0
33,048
W
3,564
797
0
3,015
9,497
3,797
0
864
8,553
0
74,585
W
Thor
Kdmor
Thor
7,501
1,702
0
6,346
12,631
5,308
0
7,425
5,110
0
76,841
L
Poseidon
KonkreteSmile
Poseidon
7,556
1,837
0
4,892
9,568
5,160
0
629
8,939
75,070
0
W
Heimdallr
Välyu
Heimdallr
6,707
4,587
0
4,827
7,752
3,913
0
923
6,779
0
89,236
L
Scylla
Wyok
Scylla
2,503
266
0
898
5,680
1,904
0
3,354
2,004
36,573
0
L
Cernunnos
cMocs
Cernunnos
4,766
2,325
0
4,071
9,690
3,657
0
521
9,169
0
52,824
L
5,006
182
0
1,417
9,171
3,005
0
1,828
6,957
53,720
0
W
Scylla
rannie1
Scylla
4,691
290
0
2,124
6,382
1,986
31
2,902
3,220
50,996
0
W
4,585
500
0
1,617
8,814
4,933
0
2,353
6,349
18,350
2,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,051
Gold Earned
38,341
428
Minions Killed
522
0
Camps Cleared
0
1,310,738
Distance Traveled
1,403,767
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,752
442
64
5
0
296,416
0
W
Serqet
7,711
593
118
9
0
327,041
0
W
Thor
8,447
650
141
11
0
271,260
1
L
Poseidon
7,895
607
128
10
0
233,882
0
W
Heimdallr
8,449
650
144
11
0
255,546
3
L
Scylla
6,331
487
73
6
0
239,154
0
L
Cernunnos
6,487
499
87
7
0
275,625
4
L
Thoth
6,586
507
76
6
0
265,661
2
W
Scylla
7,314
563
99
8
0
248,794
0
W
Geb
6,420
494
20
2
0
301,126
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role