Player Matchup

Izanami
Izanami
MisTaKluTch
Izanami
Level 105
God Stats
14W - 6L
1,309 SR
Queue Stats
147W - 122L
1,518 Elo+
Party 2
Mercury
Mercury
Yellowjellomello
Mercury
Level 81
God Stats
5W - 1L
1,732 SR
Queue Stats
150W - 107L
1,568 Elo+
Party 1
Thoth
Thoth
chino_5-7OG
Thoth
Level 45
God Stats
5W - 4L
1,432 SR
Queue Stats
95W - 127L
1,417 Elo+
Solo
Cthulhu
Cthulhu
crusekillef98
Cthulhu
Level 38
God Stats
5W - 1L
1,678 SR
Queue Stats
89W - 75L
1,500 Elo+
Party 2
Susano
Susano
pinoythaboi
Susano
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,630 Elo+
Party 1
Team Averages
Level 55
1,530 SR
1,527 Elo+

VS

Team Averages
Level 67
1,515 SR
1,524 Elo+
Loki
Loki
Bob Babylon
Loki
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
36W - 39L
1,344 Elo+
Solo
Vulcan
Vulcan
JerdSnow
Vulcan
Level 103
God Stats
3W - 4L
1,498 SR
Queue Stats
34W - 33L
1,598 Elo+
Party 3
Ymir
Ymir
MauCasa2-
Ymir
Level 78
God Stats
9W - 4L
1,575 SR
Queue Stats
21W - 19L
1,566 Elo+
Party 3
Jing Wei
Jing Wei
alexisgns69
Jing Wei
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,567 Elo+
Party 3
Chaac
Chaac
vegquick
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MisTaKluTch
Izanami
6
1 / 1 / 0
3,575
715
1,859
2,859
1,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 0 / 1
3,621
724
255
2,911
823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
2 / 0 / 0
3,712
742
1,749
2,620
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
6
1 / 0 / 1
3,841
768
1,675
3,955
1,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
7
2 / 0 / 0
4,335
867
1,457
2,387
1,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,279
656
1,218
1,960
510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
JerdSnow
Vulcan
6
0 / 2 / 0
3,569
714
959
2,697
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
5
0 / 1 / 1
3,326
665
977
3,653
1,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
alexisgns69
Jing Wei
5
0 / 1 / 0
2,999
600
1,113
2,687
736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
vegquick
Chaac
5
0 / 2 / 0
3,049
610
595
3,698
1,161
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
6
Kills
1
1
Deaths
6
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Vulcan
JerdSnow
Vulcan
0
2
0
0
L
Ymir
0
1
1
0.5
W
Izanami
MisTaKluTch
Izanami
1
1
0
1
W
0
0
1
0.5
L
Jing Wei
alexisgns69
Jing Wei
0
1
0
0
W
2
0
0
2
W
Cthulhu
1
0
1
1.5
W
Susano
2
0
0
2
L
Chaac
vegquick
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,995
Damage
4,862
14,732
Taken
14,695
5,576
Mitigated
5,139
4,151
Healing
3,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,218
378
0
1,296
1,960
510
0
63
1,897
0
13,002
L
Vulcan
JerdSnow
Vulcan
959
120
0
500
2,697
904
0
1,686
1,011
18,728
0
L
Ymir
977
340
96
1,231
3,653
1,828
0
563
3,090
6,136
0
W
Izanami
MisTaKluTch
Izanami
1,859
944
0
488
2,859
1,198
0
232
2,627
0
24,298
W
255
0
0
247
2,911
823
0
289
2,622
0
18,255
L
Jing Wei
alexisgns69
Jing Wei
1,113
874
0
598
2,687
736
0
1,112
1,575
0
14,034
W
1,749
0
0
418
2,620
635
0
670
1,950
18,609
0
W
Cthulhu
1,675
218
501
1,272
3,955
1,854
0
745
3,210
8,798
0
W
Susano
1,457
299
0
1,225
2,387
1,066
0
0
2,387
0
18,363
L
Chaac
vegquick
Chaac
595
181
0
269
3,698
1,161
0
0
3,698
0
8,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,084
Gold Earned
16,222
157
Minions Killed
98
0
Camps Cleared
0
579,534
Distance Traveled
475,778
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,279
656
25
5
0
77,471
0
L
Vulcan
3,569
714
34
7
0
102,167
1
L
Ymir
3,326
665
8
2
0
116,863
1
W
Izanami
3,575
715
41
8
0
98,814
0
W
Mercury
3,621
724
36
7
0
144,775
0
L
Jing Wei
2,999
600
21
4
0
83,178
0
W
Thoth
3,712
742
40
8
0
102,455
0
W
Cthulhu
3,841
768
11
2
0
117,401
0
W
Susano
4,335
867
29
6
0
116,089
2
L
Chaac
3,049
610
10
2
0
96,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role