Player Matchup

Bellona
Bellona
Dreadshadow666
Bellona
Level 156
God Stats
0W - 5L
1,015 SR
Queue Stats
232W - 235L
1,533 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SadAsAHatter
Ah Muzen Cab
Level 131
God Stats
2W - 4L
1,542 SR
Queue Stats
198W - 210L
1,498 Elo+
Solo
Hou Yi
Hou Yi
ShadowKlown 423
Hou Yi
Level 125
God Stats
2W - 3L
1,587 SR
Queue Stats
191W - 201L
1,513 Elo+
Party 1
Agni
Agni
XerxesTheFalcon
Agni
Level 125
God Stats
2W - 3L
1,780 SR
Queue Stats
197W - 169L
1,537 Elo+
Solo
Fafnir
Fafnir
xshadowmaster2
Fafnir
Level 94
God Stats
2W - 2L
1,253 SR
Queue Stats
116W - 126L
1,505 Elo+
Party 1
Team Averages
Level 126
1,435 SR
1,517 Elo+

VS

Team Averages
Level 155
1,546 SR
1,497 Elo+
Cthulhu
Cthulhu
MiniKeyzer
Cthulhu
Level 124
God Stats
2W - 2L
1,564 SR
Queue Stats
108W - 112L
1,483 Elo+
Solo
Baba Yaga
Baba Yaga
N_Light01
Baba Yaga
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 53L
1,437 Elo+
Solo
Danzaburou
Danzaburou
Rictrscale
Danzaburou
Level 163
God Stats
11W - 6L
1,555 SR
Queue Stats
443W - 432L
1,622 Elo+
Solo
Scylla
Scylla
Xmarkstre
Scylla
Level 146
God Stats
8W - 6L
1,643 SR
Queue Stats
971W - 984L
1,469 Elo+
Solo
Skadi
Skadi
mattspurplepen
Skadi
Level 194
God Stats
1W - 0L
1,466 SR
Queue Stats
106W - 104L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 7
7,862
715
6,288
15,559
15,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
SadAsAHatter
Ah Muzen Cab
17
4 / 3 / 10
9,147
832
15,494
12,805
6,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 5 / 5
9,188
835
9,398
12,578
7,706
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 5 / 5
9,202
837
13,975
10,715
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 6 / 9
8,335
758
2,917
18,281
23,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MiniKeyzer
Cthulhu
17
6 / 3 / 11
10,845
986
13,717
16,266
21,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
N_Light01
Baba Yaga
15
3 / 5 / 9
8,928
812
10,414
12,864
7,360
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Rictrscale
Danzaburou
15
4 / 3 / 9
9,285
844
11,959
10,769
5,420
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Xmarkstre
Scylla
16
3 / 2 / 11
9,031
821
10,299
9,259
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 5 / 8
9,383
853
17,286
10,799
5,411
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
71
18
Kills
23
23
Deaths
18
36
Assists
48
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
W
Cthulhu
MiniKeyzer
Cthulhu
6
3
11
3.83
W
Baba Yaga
N_Light01
Baba Yaga
3
5
9
1.5
W
Danzaburou
Rictrscale
Danzaburou
4
3
9
2.83
L
Ah Muzen Cab
SadAsAHatter
Ah Muzen Cab
4
3
10
3
L
6
5
5
1.7
L
6
5
5
1.7
W
Scylla
Xmarkstre
Scylla
3
2
11
4.25
W
7
5
8
2.2
L
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,072
Damage
63,675
69,938
Taken
59,957
57,713
Mitigated
43,767
14,535
Healing
19,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,288
525
2,294
2,791
15,559
15,675
0
7,109
8,450
0
11,201
W
Cthulhu
MiniKeyzer
Cthulhu
13,717
239
1,813
4,641
16,266
21,428
42
5,800
10,466
25,129
1,241
W
Baba Yaga
N_Light01
Baba Yaga
10,414
256
959
2,231
12,864
7,360
344
2,672
10,192
19,425
0
W
Danzaburou
Rictrscale
Danzaburou
11,959
3,163
540
4,208
10,769
5,420
2,348
2,773
7,996
0
24,732
L
Ah Muzen Cab
SadAsAHatter
Ah Muzen Cab
15,494
4,275
0
1,379
12,805
6,944
0
6,321
6,484
0
34,463
L
9,398
3,448
759
1,760
12,578
7,706
0
6,166
6,412
0
18,018
L
13,975
425
1,137
1,657
10,715
4,352
0
3,660
7,055
22,005
0
W
Scylla
Xmarkstre
Scylla
10,299
1,506
772
2,044
9,259
4,148
1,077
1,978
7,281
18,093
0
W
17,286
5,805
1,186
608
10,799
5,411
608
3,669
7,130
0
24,527
L
2,917
1,264
498
2,260
18,281
23,036
0
9,933
8,348
5,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,734
Gold Earned
47,472
91
Minions Killed
157
0
Camps Cleared
0
1,001,399
Distance Traveled
977,263
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,862
715
9
1
0
210,925
1
W
Cthulhu
10,845
986
30
3
0
209,958
0
W
Baba Yaga
8,928
812
34
3
0
220,894
0
W
Danzaburou
9,285
844
37
3
0
184,690
0
L
Ah Muzen Cab
9,147
832
40
4
0
235,699
0
L
Hou Yi
9,188
835
19
2
0
180,320
0
L
Agni
9,202
837
18
2
0
182,355
0
W
Scylla
9,031
821
25
2
0
192,627
0
W
Skadi
9,383
853
31
3
0
169,094
0
L
Fafnir
8,335
758
5
0
0
192,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role