Player Matchup

Chaac
Chaac
Aerrawen
Chaac
Level 60
God Stats
5W - 7L
1,295 SR
Queue Stats
46W - 50L
1,450 Elo+
Party 2
Pele
Pele
Darkotic3
Pele
Level 103
God Stats
7W - 2L
1,686 SR
Queue Stats
117W - 122L
1,461 Elo+
Party 2
Anubis
Anubis
Harl3yQuinn_313
Anubis
Level 119
God Stats
23W - 12L
1,570 SR
Queue Stats
177W - 158L
1,425 Elo+
Solo
Jormungandr
Jormungandr
TopNoot
Jormungandr
Level 54
God Stats
8W - 15L
1,450 SR
Queue Stats
56W - 63L
1,323 Elo+
Solo
Hou Yi
Hou Yi
TubbyTurtle6074
Hou Yi
Level 108
God Stats
2W - 3L
1,263 SR
Queue Stats
343W - 329L
1,531 Elo+
Solo
Team Averages
Level 89
1,453 SR
1,438 Elo+

VS

Team Averages
Level 105
1,526 SR
1,499 Elo+
Cthulhu
Cthulhu
Ayr1n_0
Cthulhu
Level 7
God Stats
0W - 2L
1,477 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Apollo
Apollo
Ethnicities
Apollo
Level 109
God Stats
1W - 3L
1,432 SR
Queue Stats
104W - 110L
1,498 Elo+
Solo
Zhong Kui
Zhong Kui
German-Sociopath
Zhong Kui
Level 104
God Stats
18W - 13L
1,530 SR
Queue Stats
367W - 342L
1,523 Elo+
Party 1
Arachne
Arachne
RIPMusicHead
Arachne
Level 121
God Stats
21W - 17L
1,572 SR
Queue Stats
103W - 107L
1,431 Elo+
Solo
Ah Puch
Ah Puch
SHADOW BONES
Ah Puch
Level 182
God Stats
57W - 33L
1,618 SR
Queue Stats
70W - 47L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aerrawen
Chaac
11
0 / 1 / 8
7,971
531
4,817
9,942
6,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Pele
15
5 / 0 / 4
9,082
605
9,295
10,877
4,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 1 / 3
8,809
587
4,232
6,927
3,706
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
TopNoot
Jormungandr
12
1 / 7 / 1
7,258
484
6,417
14,763
6,898
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
7 / 0 / 1
10,107
674
7,768
8,710
4,144
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ayr1n_0
Cthulhu
10
1 / 4 / 0
5,687
379
2,840
10,022
7,608
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apollo
8
0 / 3 / 1
5,965
398
2,052
7,693
2,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
14
6 / 2 / 1
8,554
570
12,817
14,637
11,205
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
RIPMusicHead
Arachne
12
2 / 4 / 0
7,220
481
3,876
13,050
5,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
SHADOW BONES
Ah Puch
14
0 / 2 / 2
7,500
500
8,326
5,649
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
15
Kills
9
9
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
Aerrawen
Chaac
0
1
8
4
L
Cthulhu
Ayr1n_0
Cthulhu
1
4
0
0.25
W
Pele
5
0
4
7
L
Apollo
0
3
1
0.17
L
Zhong Kui
6
2
1
3.25
W
2
1
3
3.5
L
Arachne
RIPMusicHead
Arachne
2
4
0
0.5
L
Ah Puch
SHADOW BONES
Ah Puch
0
2
2
0.5
W
Jormungandr
TopNoot
Jormungandr
1
7
1
0.21
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,529
Damage
29,911
51,219
Taken
51,051
26,068
Mitigated
27,988
19,191
Healing
18,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Aerrawen
Chaac
4,817
993
0
4,004
9,942
6,821
0
4,298
5,644
0
21,287
L
Cthulhu
Ayr1n_0
Cthulhu
2,840
512
0
1,007
10,022
7,608
0
0
10,022
20,340
0
W
Pele
9,295
2,775
0
2,627
10,877
4,499
384
3,910
6,967
0
85,981
L
Apollo
2,052
1,512
0
1,839
7,693
2,448
116
0
7,693
0
28,833
L
Zhong Kui
12,817
2,011
0
8,171
14,637
11,205
0
6,559
8,078
69,818
0
W
4,232
103
0
4,190
6,927
3,706
108
4,207
2,720
65,501
0
L
Arachne
RIPMusicHead
Arachne
3,876
2,329
0
5,459
13,050
5,115
0
2,957
10,093
0
52,954
L
Ah Puch
SHADOW BONES
Ah Puch
8,326
90
26
1,746
5,649
1,612
0
1,133
4,516
64,265
0
W
Jormungandr
TopNoot
Jormungandr
6,417
2,199
0
2,112
14,763
6,898
156
9,842
4,921
45,766
0
W
7,768
5,248
0
6,258
8,710
4,144
372
1,726
6,984
0
92,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,227
Gold Earned
34,926
511
Minions Killed
374
0
Camps Cleared
0
1,502,306
Distance Traveled
1,376,226
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,971
531
24
2
0
293,081
0
L
Cthulhu
5,687
379
21
1
0
283,235
0
W
Pele
9,082
605
123
8
0
367,160
0
L
Apollo
5,965
398
58
4
0
206,377
0
L
Zhong Kui
8,554
570
101
7
0
268,991
3
W
Anubis
8,809
587
132
9
0
295,886
0
L
Arachne
7,220
481
86
6
0
319,170
0
L
Ah Puch
7,500
500
108
7
0
298,453
10
W
Jormungandr
7,258
484
65
4
0
267,379
0
W
Hou Yi
10,107
674
167
11
0
278,800
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role