Player Matchup

Thor
Thor
DirtyDanP2
Thor
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 57L
1,409 Elo+
Party 3
Baron Samedi
Baron Samedi
Kaipreme
Baron Samedi
Level 77
God Stats
2W - 2L
1,506 SR
Queue Stats
36W - 48L
1,532 Elo+
Party 1
Mulan
Mulan
NotASmurf1390
Mulan
Level 23
God Stats
1W - 2L
1,451 SR
Queue Stats
9W - 30L
1,374 Elo+
Solo
Hachiman
Hachiman
RoyYaBoii
Hachiman
Level 27
God Stats
4W - 6L
1,278 SR
Queue Stats
17W - 27L
1,337 Elo+
Party 3
Loki
Loki
Yuribby
Loki
Level 29
God Stats
0W - 1L
1,650 SR
Queue Stats
21W - 11L
1,658 Elo+
Party 1
Team Averages
Level 38
1,477 SR
1,462 Elo+

VS

Team Averages
Level 41
1,621 SR
1,670 Elo+
Neith
Neith
CantHitAutos01
Neith
Level 18
God Stats
9W - 0L
1,979 SR
Queue Stats
27W - 4L
1,728 Elo+
Party 4
Poseidon
Poseidon
LoveSigersNlaves
Poseidon
Level 1
God Stats
5W - 1L
1,500 SR
Queue Stats
28W - 17L
1,680 Elo+
Solo
Susano
Susano
RadiatingAditya
Susano
Level 25
God Stats
27W - 15L
1,597 SR
Queue Stats
64W - 34L
1,683 Elo+
Party 2
Serqet
Serqet
SenpaiSerq
Serqet
Level 38
God Stats
45W - 43L
1,529 SR
Queue Stats
80W - 109L
1,463 Elo+
Party 2
Kukulkan
Kukulkan
THATKIDZIM
Kukulkan
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
231W - 38L
1,797 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 7
9,078
825
7,277
8,949
4,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Kaipreme
Baron Samedi
18
5 / 1 / 1
10,168
924
8,528
5,577
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 1 / 4
8,139
740
5,286
8,342
6,785
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
RoyYaBoii
Hachiman
15
1 / 6 / 3
8,553
778
2,767
14,899
6,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Yuribby
Loki
15
6 / 4 / 3
9,254
841
11,561
12,424
4,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 3
9,945
904
6,857
7,721
2,636
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 3 / 2
10,340
940
9,564
11,746
3,350
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 2 / 2
9,869
897
6,893
7,813
2,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
SenpaiSerq
Serqet
14
0 / 2 / 4
8,618
783
3,135
7,200
3,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
THATKIDZIM
Kukulkan
18
3 / 3 / 7
10,388
944
15,078
9,325
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
14
Kills
15
15
Deaths
14
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
4
3
0.88
L
2
3
7
1.83
L
Baron Samedi
Kaipreme
Baron Samedi
5
1
1
5.5
W
6
3
2
2.33
L
0
1
4
2
W
4
2
2
2.5
L
Hachiman
RoyYaBoii
Hachiman
1
6
3
0.42
W
Serqet
SenpaiSerq
Serqet
0
2
4
1
W
Kukulkan
THATKIDZIM
Kukulkan
3
3
7
2.17
L
Loki
Yuribby
Loki
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,419
Damage
41,527
50,191
Taken
43,805
26,369
Mitigated
15,606
6,942
Healing
7,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,857
3,579
0
1,885
7,721
2,636
1,907
2,082
5,391
0
33,078
L
7,277
1,440
0
692
8,949
4,872
0
5,408
3,426
0
22,000
L
Baron Samedi
Kaipreme
Baron Samedi
8,528
333
503
1,577
5,577
3,814
401
728
4,712
43,275
0
W
9,564
986
0
5,030
11,746
3,350
239
1,736
9,793
45,084
0
L
5,286
381
0
1,803
8,342
6,785
0
3,941
4,401
167
17,989
W
6,893
1,081
0
22
7,813
2,457
0
1,235
6,405
0
12,121
L
Hachiman
RoyYaBoii
Hachiman
2,767
2,096
0
1,714
14,899
6,571
0
9,815
5,084
0
23,631
W
Serqet
SenpaiSerq
Serqet
3,135
529
0
670
7,200
3,351
0
3,039
4,072
0
13,820
W
Kukulkan
THATKIDZIM
Kukulkan
15,078
1,165
0
338
9,325
3,812
1,993
532
8,701
47,756
0
L
Loki
Yuribby
Loki
11,561
2,408
0
653
12,424
4,327
0
4,750
7,581
0
19,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,192
Gold Earned
49,160
207
Minions Killed
257
0
Camps Cleared
0
1,117,020
Distance Traveled
1,123,323
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,945
904
62
6
0
218,496
0
L
Thor
9,078
825
39
4
0
237,767
0
L
Baron Samedi
10,168
924
81
7
0
225,276
0
W
Poseidon
10,340
940
73
7
0
225,271
0
L
Mulan
8,139
740
28
3
0
201,344
2
W
Susano
9,869
897
12
1
0
199,488
0
L
Hachiman
8,553
778
40
4
0
204,702
0
W
Serqet
8,618
783
29
3
0
226,475
0
W
Kukulkan
10,388
944
81
7
0
253,593
0
L
Loki
9,254
841
19
2
0
247,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role