Player Matchup

Maui
Maui
Cellularranger
Maui
Level 28
God Stats
6W - 1L
1,907 SR
Queue Stats
156W - 139L
1,528 Elo+
Party 1
Nox
Nox
OvHazard
Nox
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 32L
1,358 Elo+
Party 1
Izanami
Izanami
ThePararaptor
Izanami
Level 17
God Stats
3W - 0L
1,843 SR
Queue Stats
31W - 18L
1,620 Elo+
Party 1
Gilgamesh
Gilgamesh
Veraxies
Gilgamesh
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 134L
1,546 Elo+
Party 1
Hel
Hel
shidashin
Hel
Level 38
God Stats
2W - 2L
1,514 SR
Queue Stats
186W - 169L
1,568 Elo+
Party 1
Team Averages
Level 29
1,653 SR
1,524 Elo+

VS

Team Averages
Level 18
1,545 SR
1,338 Elo+
Jing Wei
Jing Wei
AquaDemon110
Jing Wei
Level 18
God Stats
1W - 1L
1,727 SR
Queue Stats
26W - 25L
1,351 Elo+
Solo
Achilles
Achilles
DeviousSmile1
Achilles
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,374 Elo+
Solo
Chernobog
Chernobog
Jak1roX
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,292 Elo+
Solo
Surtr
Surtr
iLUVTUNA
Surtr
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 56L
1,285 Elo+
Solo
Hel
Hel
poochy5474
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 84L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 28
12,120
866
11,432
15,466
22,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
9 / 2 / 26
11,530
824
11,782
10,493
6,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
17
8 / 5 / 23
11,325
809
20,990
14,386
7,363
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Veraxies
Gilgamesh
19
12 / 2 / 24
11,747
839
20,959
22,142
22,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 4 / 30
10,828
773
18,867
19,728
11,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AquaDemon110
Jing Wei
17
3 / 8 / 3
9,290
664
11,856
17,317
9,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
DeviousSmile1
Achilles
18
4 / 7 / 4
10,663
762
10,048
21,207
23,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Chernobog
Jak1roX
Chernobog
12
0 / 8 / 4
8,096
578
7,111
13,933
7,816
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
iLUVTUNA
Surtr
16
3 / 8 / 2
9,344
667
12,780
21,388
24,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 10 / 5
10,404
743
10,260
20,154
11,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
31
41
Kills
13
14
Deaths
41
131
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AquaDemon110
Jing Wei
3
8
3
0.56
W
7
1
28
21
L
Achilles
DeviousSmile1
Achilles
4
7
4
0.86
L
Chernobog
Jak1roX
Chernobog
0
8
4
0.25
W
9
2
26
11
W
Izanami
8
5
23
3.9
W
Gilgamesh
Veraxies
Gilgamesh
12
2
24
12
L
Surtr
iLUVTUNA
Surtr
3
8
2
0.5
L
3
10
5
0.55
W
5
4
30
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,030
Damage
52,055
82,215
Taken
93,999
70,110
Mitigated
76,285
39,336
Healing
18,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AquaDemon110
Jing Wei
11,856
4,675
0
1,660
17,317
9,181
0
7,781
9,388
0
27,155
W
11,432
1,944
2,681
3,763
15,466
22,185
669
1,690
13,776
19,355
1,069
L
Achilles
DeviousSmile1
Achilles
10,048
2,067
295
2,811
21,207
23,772
0
8,825
12,151
0
18,408
L
Chernobog
Jak1roX
Chernobog
7,111
2,706
224
988
13,933
7,816
34
5,831
7,760
0
12,645
W
11,782
787
615
882
10,493
6,158
1,369
1,477
9,016
24,508
0
W
Izanami
20,990
15,358
708
3,012
14,386
7,363
4,195
2,328
12,058
0
43,172
W
Gilgamesh
Veraxies
Gilgamesh
20,959
4,102
2,313
3,694
22,142
22,611
1,004
3,530
15,806
0
37,261
L
Surtr
iLUVTUNA
Surtr
12,780
2,931
217
2,409
21,388
24,148
0
9,292
11,549
1,472
24,096
L
10,260
262
5,076
4,769
20,154
11,368
0
9,283
10,516
27,350
0
W
18,867
1,391
11,414
10,254
19,728
11,793
1,753
2,363
17,365
40,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,550
Gold Earned
47,797
163
Minions Killed
121
0
Camps Cleared
0
1,311,299
Distance Traveled
1,015,618
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,290
664
30
2
0
213,720
0
W
Maui
12,120
866
23
2
0
284,525
0
L
Achilles
10,663
762
17
1
0
219,936
0
L
Chernobog
8,096
578
19
1
0
154,978
0
W
Nox
11,530
824
31
2
0
258,462
0
W
Izanami
11,325
809
45
3
0
235,035
0
W
Gilgamesh
11,747
839
17
1
0
269,686
0
L
Surtr
9,344
667
17
1
0
202,031
0
L
Hel
10,404
743
38
3
0
224,953
0
W
Hel
10,828
773
47
3
0
263,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role