Player Matchup

Surtr
Surtr
BDTopher
Surtr
Level 82
God Stats
7W - 11L
1,487 SR
Queue Stats
71W - 82L
1,421 Elo+
Solo
Artemis
Artemis
isstichi
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,364 Elo+
Party 2
Janus
Janus
math913city
Janus
Level 100
God Stats
23W - 27L
1,360 SR
Queue Stats
406W - 390L
1,409 Elo+
Solo
Eset
Eset
txcdino
Eset
Level 127
God Stats
4W - 2L
1,785 SR
Queue Stats
369W - 339L
1,501 Elo+
Party 2
Apollo
Apollo
yuckyjewueld
Apollo
Level 104
God Stats
1W - 2L
1,611 SR
Queue Stats
418W - 413L
1,458 Elo+
Party 2
Team Averages
Level 88
1,549 SR
1,431 Elo+

VS

Team Averages
Level 127
1,516 SR
1,474 Elo+
Ullr
Ullr
 
Ullr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Andres6157
He Bo
Level 145
God Stats
12W - 5L
1,670 SR
Queue Stats
216W - 218L
1,413 Elo+
Solo
Hercules
Hercules
Chainman98
Hercules
Level 108
God Stats
11W - 11L
1,412 SR
Queue Stats
221W - 206L
1,475 Elo+
Party 1
Shiva
Shiva
GengarGuy94
Shiva
Level 128
God Stats
16W - 14L
1,560 SR
Queue Stats
353W - 329L
1,495 Elo+
Party 1
Freya
Freya
Me Do Be GOD
Freya
Level 109
God Stats
3W - 3L
1,439 SR
Queue Stats
355W - 316L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BDTopher
Surtr
6
0 / 5 / 0
4,101
456
1,881
8,088
3,710
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
isstichi
Artemis
8
2 / 2 / 0
4,440
493
4,111
4,895
1,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 0 / 0
5,360
596
3,212
3,277
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Eset
txcdino
Eset
8
0 / 1 / 2
4,868
541
3,629
6,154
3,613
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
8
0 / 1 / 0
4,520
502
1,273
6,425
2,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
0 / 0 / 0
5,199
578
1,408
4,801
1,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
10
0 / 0 / 0
5,321
591
1,970
5,625
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Chainman98
Hercules
10
6 / 0 / 0
6,465
718
6,905
4,649
2,462
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
1 / 2 / 3
5,060
562
3,972
6,701
4,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
2 / 0 / 2
5,006
556
4,655
4,451
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
9
9
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
0
0
0
W
He Bo
0
0
0
0
L
Surtr
BDTopher
Surtr
0
5
0
0
W
Hercules
Chainman98
Hercules
6
0
0
6
W
1
2
3
1.25
W
2
0
2
3
L
Artemis
isstichi
Artemis
2
2
0
1
L
0
0
0
0
L
Eset
txcdino
Eset
0
1
2
1
L
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,106
Damage
18,910
28,839
Taken
26,227
12,429
Mitigated
11,834
8,598
Healing
13,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
1,408
471
0
1,696
4,801
1,669
0
1,669
3,016
0
38,469
W
He Bo
1,970
82
0
4,452
5,625
1,721
0
1,076
4,457
41,247
561
L
Surtr
BDTopher
Surtr
1,881
808
0
2,096
8,088
3,710
0
0
8,088
238
16,818
W
Hercules
Chainman98
Hercules
6,905
3,153
0
2,537
4,649
2,462
0
58
4,591
0
41,187
W
3,972
822
330
1,952
6,701
4,341
0
1,936
4,741
0
13,526
W
4,655
979
0
2,093
4,451
1,641
0
1,928
2,523
27,185
0
L
Artemis
isstichi
Artemis
4,111
1,981
0
1,022
4,895
1,745
0
2,012
2,743
0
13,905
L
3,212
0
0
1,541
3,277
1,076
0
1,092
2,185
40,449
0
L
Eset
txcdino
Eset
3,629
591
0
2,162
6,154
3,613
0
1,893
4,039
24,716
0
L
Apollo
1,273
524
0
1,777
6,425
2,285
0
1,206
5,201
0
26,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,289
Gold Earned
27,051
232
Minions Killed
273
0
Camps Cleared
0
842,414
Distance Traveled
888,967
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,199
578
73
8
0
161,158
1
W
He Bo
5,321
591
71
8
0
195,270
0
L
Surtr
4,101
456
29
3
0
139,441
0
W
Hercules
6,465
718
71
8
0
179,674
1
W
Shiva
5,060
562
22
2
0
187,669
2
W
Freya
5,006
556
36
4
0
165,196
0
L
Artemis
4,440
493
31
3
0
163,856
0
L
Janus
5,360
596
80
9
0
186,276
0
L
Eset
4,868
541
40
4
0
159,454
2
L
Apollo
4,520
502
52
6
0
193,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role