Player Matchup

Rama
Rama
 
Rama
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Anthony270294
Kuzenbo
Level 157
God Stats
20W - 10L
1,708 SR
Queue Stats
1,158W - 1,234L
1,509 Elo+
Solo
Jormungandr
Jormungandr
Ezio78
Jormungandr
Level 177
God Stats
0W - 2L
1,305 SR
Queue Stats
489W - 492L
1,608 Elo+
Solo
Charybdis
Charybdis
WanderingAengus
Charybdis
Level 129
God Stats
7W - 11L
1,440 SR
Queue Stats
447W - 481L
1,500 Elo+
Solo
Team Averages
Level 148
1,491 SR
1,523 Elo+

VS

Team Averages
Level 127
1,552 SR
1,512 Elo+
Ullr
Ullr
AewyreToryn
Ullr
Level 154
God Stats
1W - 0L
1,558 SR
Queue Stats
72W - 73L
1,473 Elo+
Solo
Cerberus
Cerberus
ItsMeIgnite
Cerberus
Level 128
God Stats
12W - 6L
1,659 SR
Queue Stats
521W - 553L
1,531 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Saurischia
Morgan Le Fay
Level 157
God Stats
3W - 0L
1,803 SR
Queue Stats
171W - 165L
1,528 Elo+
Solo
Zhong Kui
Zhong Kui
ezeyoyo
Zhong Kui
Level 67
God Stats
1W - 1L
1,241 SR
Queue Stats
37W - 36L
1,521 Elo+
Solo
Kukulkan
Kukulkan
mr-TurnTurn
Kukulkan
Level 129
God Stats
7W - 2L
1,500 SR
Queue Stats
380W - 374L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
6 / 2 / 3
8,973
897
8,860
7,194
3,375
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
 
Ares
13
1 / 5 / 4
7,300
730
5,581
9,743
11,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
8
1 / 0 / 2
6,444
644
1,105
2,396
2,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
Ezio78
Jormungandr
15
0 / 2 / 9
8,027
803
8,583
9,653
9,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
WanderingAengus
Charybdis
14
2 / 3 / 2
7,801
780
8,357
6,380
3,529
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 6
7,987
799
6,581
6,838
2,721
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
ItsMeIgnite
Cerberus
15
3 / 3 / 8
8,968
897
5,696
17,143
11,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Saurischia
Morgan Le Fay
15
0 / 2 / 9
7,752
775
7,388
5,222
2,400
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
ezeyoyo
Zhong Kui
14
3 / 2 / 6
7,921
792
7,187
8,067
7,475
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
mr-TurnTurn
Kukulkan
16
4 / 1 / 4
9,287
929
4,864
5,257
2,561
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
10
Kills
12
12
Deaths
11
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
6
2
3
3.75
L
Ares
 
Ares
1
5
4
0.6
W
2
3
6
1.67
L
Kuzenbo
1
0
2
2
L
Jormungandr
Ezio78
Jormungandr
0
2
9
2.25
W
Cerberus
ItsMeIgnite
Cerberus
3
3
8
2.33
W
Morgan Le Fay
Saurischia
Morgan Le Fay
0
2
9
2.25
L
Charybdis
WanderingAengus
Charybdis
2
3
2
1
W
Zhong Kui
ezeyoyo
Zhong Kui
3
2
6
3
W
Kukulkan
mr-TurnTurn
Kukulkan
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,486
Damage
31,716
35,366
Taken
42,527
30,318
Mitigated
26,570
10,107
Healing
15,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,860
4,571
801
1,768
7,194
3,375
0
5,981
1,213
0
22,547
L
Ares
 
Ares
5,581
79
0
0
9,743
11,478
0
6,414
3,329
7,381
0
W
6,581
2,629
0
1,051
6,838
2,721
893
2,032
4,542
0
14,415
L
Kuzenbo
1,105
351
485
1,110
2,396
2,196
0
2,153
243
2,674
0
L
Jormungandr
Ezio78
Jormungandr
8,583
902
1,269
2,958
9,653
9,740
0
6,694
2,959
20,158
0
W
Cerberus
ItsMeIgnite
Cerberus
5,696
464
1,346
6,844
17,143
11,413
940
6,080
10,759
10,136
0
W
Morgan Le Fay
Saurischia
Morgan Le Fay
7,388
191
760
1,434
5,222
2,400
270
1,803
3,289
16,010
0
L
Charybdis
WanderingAengus
Charybdis
8,357
2,178
523
1,193
6,380
3,529
402
3,893
2,487
0
19,647
W
Zhong Kui
ezeyoyo
Zhong Kui
7,187
638
1,143
1,833
8,067
7,475
242
2,886
5,036
11,338
0
W
Kukulkan
mr-TurnTurn
Kukulkan
4,864
455
201
1,170
5,257
2,561
1,041
1,495
3,632
29,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,545
Gold Earned
41,915
95
Minions Killed
120
0
Camps Cleared
0
760,054
Distance Traveled
1,004,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,973
897
37
4
0
172,522
0
L
Ares
7,300
730
4
0
0
155,784
0
W
Ullr
7,987
799
18
2
0
188,882
0
L
Kuzenbo
6,444
644
2
0
0
69,707
0
L
Jormungandr
8,027
803
18
2
0
190,000
0
W
Cerberus
8,968
897
11
1
0
182,854
0
W
Morgan Le Fay
7,752
775
16
2
0
228,900
0
L
Charybdis
7,801
780
34
3
0
172,041
0
W
Zhong Kui
7,921
792
13
1
0
195,798
0
W
Kukulkan
9,287
929
62
6
0
208,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role